// PropsSounds.h : header file // ///////////////////////////////////////////////////////////////////////////// // CPropsSounds dialog class CPropsSounds : public CPropertyPage { DECLARE_DYNCREATE(CPropsSounds) // Construction public: void Play(CComboBox& ctl); void Browse(CComboBox& ctl); CBellsNWhistles* m_bnw; CPropsSounds(); ~CPropsSounds(); // Dialog Data //{{AFX_DATA(CPropsSounds) enum { IDD = IDD_PROPS_SOUNDS }; CButton m_RequestPlayCtl; CButton m_RequestBrowseCtl; CComboBox m_RequestCtl; CButton m_SuccessPlayCtl; CButton m_SuccessBrowseCtl; CComboBox m_SuccessCtl; CButton m_AbortPlayCtl; CButton m_AbortBrowseCtl; CComboBox m_AbortCtl; CString m_Abort; CString m_Success; CString m_Request; //}}AFX_DATA // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(CPropsSounds) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CPropsSounds) virtual BOOL OnInitDialog(); afx_msg void OnAbortedBrowse(); afx_msg void OnFinishedBrowse(); afx_msg void OnRingBrowse(); afx_msg void OnAbortedPlay(); afx_msg void OnFinishedPlay(); afx_msg void OnRingPlay(); //}}AFX_MSG DECLARE_MESSAGE_MAP() };