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// PropsSounds.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CPropsSounds dialog
class CPropsSounds : public CPropertyPage
{
DECLARE_DYNCREATE(CPropsSounds)
// Construction
public:
void Play(CComboBox& ctl);
void Browse(CComboBox& ctl);
CBellsNWhistles* m_bnw;
CPropsSounds();
~CPropsSounds();
// Dialog Data
//{{AFX_DATA(CPropsSounds)
enum { IDD = IDD_PROPS_SOUNDS };
CButton m_RequestPlayCtl;
CButton m_RequestBrowseCtl;
CComboBox m_RequestCtl;
CButton m_SuccessPlayCtl;
CButton m_SuccessBrowseCtl;
CComboBox m_SuccessCtl;
CButton m_AbortPlayCtl;
CButton m_AbortBrowseCtl;
CComboBox m_AbortCtl;
CString m_Abort;
CString m_Success;
CString m_Request;
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CPropsSounds)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CPropsSounds)
virtual BOOL OnInitDialog();
afx_msg void OnAbortedBrowse();
afx_msg void OnFinishedBrowse();
afx_msg void OnRingBrowse();
afx_msg void OnAbortedPlay();
afx_msg void OnFinishedPlay();
afx_msg void OnRingPlay();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
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