author | Giulio Cesare Solaroli <giulio.cesare@clipperz.com> | 2011-10-02 23:56:18 (UTC) |
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committer | Giulio Cesare Solaroli <giulio.cesare@clipperz.com> | 2011-10-02 23:56:18 (UTC) |
commit | ef68436ac04da078ffdcacd7e1f785473a303d45 (patch) (side-by-side diff) | |
tree | c403752d66a2c4775f00affd4fa8431b29c5b68c /frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js | |
parent | 597ecfbc0249d83e1b856cbd558340c01237a360 (diff) | |
download | clipperz-ef68436ac04da078ffdcacd7e1f785473a303d45.zip clipperz-ef68436ac04da078ffdcacd7e1f785473a303d45.tar.gz clipperz-ef68436ac04da078ffdcacd7e1f785473a303d45.tar.bz2 |
First version of the newly restructured repository
Diffstat (limited to 'frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js') (more/less context) (show whitespace changes)
-rw-r--r-- | frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js | 156 |
1 files changed, 156 insertions, 0 deletions
diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js new file mode 100644 index 0000000..216fd24 --- a/dev/null +++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js @@ -0,0 +1,156 @@ +/* + +Copyright 2008-2011 Clipperz Srl + +This file is part of Clipperz's Javascript Crypto Library. +Javascript Crypto Library provides web developers with an extensive +and efficient set of cryptographic functions. The library aims to +obtain maximum execution speed while preserving modularity and +reusability. +For further information about its features and functionalities please +refer to http://www.clipperz.com + +* Javascript Crypto Library is free software: you can redistribute + it and/or modify it under the terms of the GNU Affero General Public + License as published by the Free Software Foundation, either version + 3 of the License, or (at your option) any later version. + +* Javascript Crypto Library is distributed in the hope that it will + be useful, but WITHOUT ANY WARRANTY; without even the implied + warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + See the GNU Affero General Public License for more details. + +* You should have received a copy of the GNU Affero General Public + License along with Javascript Crypto Library. If not, see + <http://www.gnu.org/licenses/>. + +*/ + +// +// close.js +// close +// +// Created by Giulio Cesare Solaroli on 3/14/10 +// Copyright 2010 Clipperz +// This code was generated by Opacity. You may use or modify it in any way. +// + +var kClipperz_PM_UI_Canvas_Tips_closeWidth = 310.0; +var kClipperz_PM_UI_Canvas_Tips_closeHeight = 6.0; + +function Clipperz_PM_UI_Canvas_Tips_close(canvas, aColor, aBackgroundColor) +{ + var context = canvas.getContext("2d"); + var alignStroke; + var resolution; + var path; + var pointX; + var pointY; + if (window.devicePixelRatio) + resolution = window.devicePixelRatio; + else + resolution = 1.0; + resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Tips_closeWidth + canvas.height / kClipperz_PM_UI_Canvas_Tips_closeHeight); + + context.save(); + context.scale(canvas.width / kClipperz_PM_UI_Canvas_Tips_closeWidth, canvas.height / kClipperz_PM_UI_Canvas_Tips_closeHeight); + context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Tips_closeWidth, kClipperz_PM_UI_Canvas_Tips_closeHeight); + + // background + + alignStroke = 0.0; + context.beginPath(); + pointX = 310.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + pointX = 310.0; + pointY = 0.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 0.0; + pointY = 0.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 0.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 310.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + context.closePath(); + context.fillStyle = aBackgroundColor; + context.fill(); + + // grid + + // background + + alignStroke = 0.0; + context.beginPath(); + pointX = 310.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + pointX = 310.0; + pointY = 0.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 0.0; + pointY = 0.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 0.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 310.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + context.closePath(); + context.fillStyle = aBackgroundColor; + context.fill(); + + // toggle + + alignStroke = 0.0; + context.beginPath(); + pointX = 149.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + pointX = 161.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 155.0; + pointY = 0.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 149.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + context.closePath(); + context.fillStyle = aColor; + context.fill(); + + context.restore(); +} |