author | Giulio Cesare Solaroli <giulio.cesare@clipperz.com> | 2011-10-02 23:56:18 (UTC) |
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committer | Giulio Cesare Solaroli <giulio.cesare@clipperz.com> | 2011-10-02 23:56:18 (UTC) |
commit | ef68436ac04da078ffdcacd7e1f785473a303d45 (patch) (unidiff) | |
tree | c403752d66a2c4775f00affd4fa8431b29c5b68c /frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/open.js | |
parent | 597ecfbc0249d83e1b856cbd558340c01237a360 (diff) | |
download | clipperz-ef68436ac04da078ffdcacd7e1f785473a303d45.zip clipperz-ef68436ac04da078ffdcacd7e1f785473a303d45.tar.gz clipperz-ef68436ac04da078ffdcacd7e1f785473a303d45.tar.bz2 |
First version of the newly restructured repository
Diffstat (limited to 'frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/open.js') (more/less context) (ignore whitespace changes)
-rw-r--r-- | frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/open.js | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/open.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/open.js new file mode 100644 index 0000000..f1bdaa9 --- a/dev/null +++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/open.js | |||
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1 | /* | ||
2 | |||
3 | Copyright 2008-2011 Clipperz Srl | ||
4 | |||
5 | This file is part of Clipperz's Javascript Crypto Library. | ||
6 | Javascript Crypto Library provides web developers with an extensive | ||
7 | and efficient set of cryptographic functions. The library aims to | ||
8 | obtain maximum execution speed while preserving modularity and | ||
9 | reusability. | ||
10 | For further information about its features and functionalities please | ||
11 | refer to http://www.clipperz.com | ||
12 | |||
13 | * Javascript Crypto Library is free software: you can redistribute | ||
14 | it and/or modify it under the terms of the GNU Affero General Public | ||
15 | License as published by the Free Software Foundation, either version | ||
16 | 3 of the License, or (at your option) any later version. | ||
17 | |||
18 | * Javascript Crypto Library is distributed in the hope that it will | ||
19 | be useful, but WITHOUT ANY WARRANTY; without even the implied | ||
20 | warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||
21 | See the GNU Affero General Public License for more details. | ||
22 | |||
23 | * You should have received a copy of the GNU Affero General Public | ||
24 | License along with Javascript Crypto Library. If not, see | ||
25 | <http://www.gnu.org/licenses/>. | ||
26 | |||
27 | */ | ||
28 | |||
29 | // | ||
30 | //open.js | ||
31 | //open | ||
32 | // | ||
33 | //Created by Giulio Cesare Solaroli on 3/14/10 | ||
34 | //Copyright 2010 Clipperz | ||
35 | //This code was generated by Opacity. You may use or modify it in any way. | ||
36 | // | ||
37 | |||
38 | var kClipperz_PM_UI_Canvas_Tips_openWidth = 310.0; | ||
39 | var kClipperz_PM_UI_Canvas_Tips_openHeight = 6.0; | ||
40 | |||
41 | function Clipperz_PM_UI_Canvas_Tips_open(canvas, aColor, aBackgroundColor) | ||
42 | { | ||
43 | var context = canvas.getContext("2d"); | ||
44 | var alignStroke; | ||
45 | var resolution; | ||
46 | var path; | ||
47 | var pointX; | ||
48 | var pointY; | ||
49 | var color; | ||
50 | if (window.devicePixelRatio) | ||
51 | resolution = window.devicePixelRatio; | ||
52 | else | ||
53 | resolution = 1.0; | ||
54 | resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Tips_openWidth + canvas.height / kClipperz_PM_UI_Canvas_Tips_openHeight); | ||
55 | |||
56 | context.save(); | ||
57 | context.scale(canvas.width / kClipperz_PM_UI_Canvas_Tips_openWidth, canvas.height / kClipperz_PM_UI_Canvas_Tips_openHeight); | ||
58 | context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Tips_openWidth, kClipperz_PM_UI_Canvas_Tips_openHeight); | ||
59 | |||
60 | // background | ||
61 | |||
62 | alignStroke = 0.0; | ||
63 | context.beginPath(); | ||
64 | pointX = 310.0; | ||
65 | pointY = 6.0; | ||
66 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
67 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
68 | context.moveTo(pointX, pointY); | ||
69 | pointX = 310.0; | ||
70 | pointY = 0.0; | ||
71 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
72 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
73 | context.lineTo(pointX, pointY); | ||
74 | pointX = 0.0; | ||
75 | pointY = 0.0; | ||
76 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
77 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
78 | context.lineTo(pointX, pointY); | ||
79 | pointX = 0.0; | ||
80 | pointY = 6.0; | ||
81 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
82 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
83 | context.lineTo(pointX, pointY); | ||
84 | pointX = 310.0; | ||
85 | pointY = 6.0; | ||
86 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
87 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
88 | context.lineTo(pointX, pointY); | ||
89 | context.closePath(); | ||
90 | context.fillStyle = aBackgroundColor; | ||
91 | context.fill(); | ||
92 | |||
93 | // grid | ||
94 | |||
95 | // background | ||
96 | |||
97 | alignStroke = 0.0; | ||
98 | context.beginPath(); | ||
99 | pointX = 310.0; | ||
100 | pointY = 6.0; | ||
101 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
102 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
103 | context.moveTo(pointX, pointY); | ||
104 | pointX = 310.0; | ||
105 | pointY = 0.0; | ||
106 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
107 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
108 | context.lineTo(pointX, pointY); | ||
109 | pointX = 0.0; | ||
110 | pointY = 0.0; | ||
111 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
112 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
113 | context.lineTo(pointX, pointY); | ||
114 | pointX = 0.0; | ||
115 | pointY = 6.0; | ||
116 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
117 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
118 | context.lineTo(pointX, pointY); | ||
119 | pointX = 310.0; | ||
120 | pointY = 6.0; | ||
121 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
122 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
123 | context.lineTo(pointX, pointY); | ||
124 | context.closePath(); | ||
125 | context.fillStyle = aBackgroundColor; | ||
126 | context.fill(); | ||
127 | |||
128 | // Layer 1 | ||
129 | |||
130 | alignStroke = 0.0; | ||
131 | context.save(); | ||
132 | context.translate(155.0, 3.0); | ||
133 | context.rotate(-3.142); | ||
134 | context.translate(-155.0, -3.0); | ||
135 | context.beginPath(); | ||
136 | pointX = 149.0; | ||
137 | pointY = 6.0; | ||
138 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
139 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
140 | context.moveTo(pointX, pointY); | ||
141 | pointX = 161.0; | ||
142 | pointY = 6.0; | ||
143 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
144 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
145 | context.lineTo(pointX, pointY); | ||
146 | pointX = 155.0; | ||
147 | pointY = 0.0; | ||
148 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
149 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
150 | context.lineTo(pointX, pointY); | ||
151 | pointX = 149.0; | ||
152 | pointY = 6.0; | ||
153 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | ||
154 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | ||
155 | context.lineTo(pointX, pointY); | ||
156 | context.closePath(); | ||
157 | color = "#FFFFFF"; | ||
158 | context.fillStyle = color; | ||
159 | context.fill(); | ||
160 | context.restore(); | ||
161 | |||
162 | context.restore(); | ||
163 | } | ||