Diffstat (limited to 'frontend/beta/js/Clipperz/Crypto/Base.js') (more/less context) (show whitespace changes)
-rw-r--r-- | frontend/beta/js/Clipperz/Crypto/Base.js | 22 |
1 files changed, 10 insertions, 12 deletions
diff --git a/frontend/beta/js/Clipperz/Crypto/Base.js b/frontend/beta/js/Clipperz/Crypto/Base.js index d3a8e36..9acfc49 100644 --- a/frontend/beta/js/Clipperz/Crypto/Base.js +++ b/frontend/beta/js/Clipperz/Crypto/Base.js @@ -1,214 +1,212 @@ /* -Copyright 2008-2011 Clipperz Srl +Copyright 2008-2013 Clipperz Srl -This file is part of Clipperz Community Edition. -Clipperz Community Edition is an online password manager. +This file is part of Clipperz, the online password manager. For further information about its features and functionalities please refer to http://www.clipperz.com. -* Clipperz Community Edition is free software: you can redistribute - it and/or modify it under the terms of the GNU Affero General Public - License as published by the Free Software Foundation, either version - 3 of the License, or (at your option) any later version. +* Clipperz is free software: you can redistribute it and/or modify it + under the terms of the GNU Affero General Public License as published + by the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. -* Clipperz Community Edition is distributed in the hope that it will - be useful, but WITHOUT ANY WARRANTY; without even the implied - warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +* Clipperz is distributed in the hope that it will be useful, but + WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. * You should have received a copy of the GNU Affero General Public - License along with Clipperz Community Edition. If not, see - <http://www.gnu.org/licenses/>. + License along with Clipperz. If not, see http://www.gnu.org/licenses/. */ try { if (typeof(Clipperz.Base) == 'undefined') { throw ""; }} catch (e) { throw "Clipperz.Crypto.Base depends on Clipperz.Base!"; } if (typeof(Clipperz.Crypto) == 'undefined') { Clipperz.Crypto = {}; } if (typeof(Clipperz.Crypto.Base) == 'undefined') { Clipperz.Crypto.Base = {}; } Clipperz.Crypto.Base.VERSION = "0.1"; Clipperz.Crypto.Base.NAME = "Clipperz.Crypto.Base"; //############################################################################# // Downloaded on March 30, 2006 from http://anmar.eu.org/projects/jssha2/files/jssha2-0.3.zip (jsSha2/sha256.js) //############################################################################# /* A JavaScript implementation of the Secure Hash Algorithm, SHA-256 * Version 0.3 Copyright Angel Marin 2003-2004 - http://anmar.eu.org/ * Distributed under the BSD License * Some bits taken from Paul Johnston's SHA-1 implementation */ var chrsz = 8; /* bits per input character. 8 - ASCII; 16 - Unicode */ function safe_add (x, y) { var lsw = (x & 0xFFFF) + (y & 0xFFFF); var msw = (x >> 16) + (y >> 16) + (lsw >> 16); return (msw << 16) | (lsw & 0xFFFF); } function S (X, n) {return ( X >>> n ) | (X << (32 - n));} function R (X, n) {return ( X >>> n );} function Ch(x, y, z) {return ((x & y) ^ ((~x) & z));} function Maj(x, y, z) {return ((x & y) ^ (x & z) ^ (y & z));} function Sigma0256(x) {return (S(x, 2) ^ S(x, 13) ^ S(x, 22));} function Sigma1256(x) {return (S(x, 6) ^ S(x, 11) ^ S(x, 25));} function Gamma0256(x) {return (S(x, 7) ^ S(x, 18) ^ R(x, 3));} function Gamma1256(x) {return (S(x, 17) ^ S(x, 19) ^ R(x, 10));} function core_sha256 (m, l) { var K = new Array(0x428A2F98,0x71374491,0xB5C0FBCF,0xE9B5DBA5,0x3956C25B,0x59F111F1,0x923F82A4,0xAB1C5ED5,0xD807AA98,0x12835B01,0x243185BE,0x550C7DC3,0x72BE5D74,0x80DEB1FE,0x9BDC06A7,0xC19BF174,0xE49B69C1,0xEFBE4786,0xFC19DC6,0x240CA1CC,0x2DE92C6F,0x4A7484AA,0x5CB0A9DC,0x76F988DA,0x983E5152,0xA831C66D,0xB00327C8,0xBF597FC7,0xC6E00BF3,0xD5A79147,0x6CA6351,0x14292967,0x27B70A85,0x2E1B2138,0x4D2C6DFC,0x53380D13,0x650A7354,0x766A0ABB,0x81C2C92E,0x92722C85,0xA2BFE8A1,0xA81A664B,0xC24B8B70,0xC76C51A3,0xD192E819,0xD6990624,0xF40E3585,0x106AA070,0x19A4C116,0x1E376C08,0x2748774C,0x34B0BCB5,0x391C0CB3,0x4ED8AA4A,0x5B9CCA4F,0x682E6FF3,0x748F82EE,0x78A5636F,0x84C87814,0x8CC70208,0x90BEFFFA,0xA4506CEB,0xBEF9A3F7,0xC67178F2); var HASH = new Array(0x6A09E667, 0xBB67AE85, 0x3C6EF372, 0xA54FF53A, 0x510E527F, 0x9B05688C, 0x1F83D9AB, 0x5BE0CD19); var W = new Array(64); var a, b, c, d, e, f, g, h, i, j; var T1, T2; /* append padding */ m[l >> 5] |= 0x80 << (24 - l % 32); m[((l + 64 >> 9) << 4) + 15] = l; for ( var i = 0; i<m.length; i+=16 ) { a = HASH[0]; b = HASH[1]; c = HASH[2]; d = HASH[3]; e = HASH[4]; f = HASH[5]; g = HASH[6]; h = HASH[7]; for ( var j = 0; j<64; j++) { if (j < 16) W[j] = m[j + i]; else W[j] = safe_add(safe_add(safe_add(Gamma1256(W[j - 2]), W[j - 7]), Gamma0256(W[j - 15])), W[j - 16]); T1 = safe_add(safe_add(safe_add(safe_add(h, Sigma1256(e)), Ch(e, f, g)), K[j]), W[j]); T2 = safe_add(Sigma0256(a), Maj(a, b, c)); h = g; g = f; f = e; e = safe_add(d, T1); d = c; c = b; b = a; a = safe_add(T1, T2); } HASH[0] = safe_add(a, HASH[0]); HASH[1] = safe_add(b, HASH[1]); HASH[2] = safe_add(c, HASH[2]); HASH[3] = safe_add(d, HASH[3]); HASH[4] = safe_add(e, HASH[4]); HASH[5] = safe_add(f, HASH[5]); HASH[6] = safe_add(g, HASH[6]); HASH[7] = safe_add(h, HASH[7]); } return HASH; } function str2binb (str) { var bin = Array(); var mask = (1 << chrsz) - 1; for(var i = 0; i < str.length * chrsz; i += chrsz) bin[i>>5] |= (str.charCodeAt(i / chrsz) & mask) << (24 - i%32); return bin; } function binb2hex (binarray) { var hexcase = 0; /* hex output format. 0 - lowercase; 1 - uppercase */ var hex_tab = hexcase ? "0123456789ABCDEF" : "0123456789abcdef"; var str = ""; for (var i = 0; i < binarray.length * 4; i++) { str += hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8+4)) & 0xF) + hex_tab.charAt((binarray[i>>2] >> ((3 - i%4)*8 )) & 0xF); } return str; } function hex_sha256(s){return binb2hex(core_sha256(str2binb(s),s.length * chrsz));} //############################################################################# // Downloaded on March 30, 2006 from http://www.fourmilab.ch/javascrypt/javascrypt.zip (entropy.js) //############################################################################# // Entropy collection utilities /* Start by declaring static storage and initialise the entropy vector from the time we come through here. */ var entropyData = new Array(); // Collected entropy data var edlen = 0; // Keyboard array data length addEntropyTime(); // Start entropy collection with page load time ce(); // Roll milliseconds into initial entropy // Add a byte to the entropy vector function addEntropyByte(b) { entropyData[edlen++] = b; } /* Capture entropy. When the user presses a key or performs various other events for which we can request notification, add the time in 255ths of a second to the entropyData array. The name of the function is short so it doesn't bloat the form object declarations in which it appears in various "onXXX" events. */ function ce() { addEntropyByte(Math.floor((((new Date).getMilliseconds()) * 255) / 999)); } // Add a 32 bit quantity to the entropy vector function addEntropy32(w) { var i; for (i = 0; i < 4; i++) { addEntropyByte(w & 0xFF); w >>= 8; } } /* Add the current time and date (milliseconds since the epoch, truncated to 32 bits) to the entropy vector. */ function addEntropyTime() { addEntropy32((new Date()).getTime()); } /* Start collection of entropy from mouse movements. The argument specifies the number of entropy items to be obtained from mouse motion, after which mouse motion will be ignored. Note that you can re-enable mouse motion collection at any time if not already underway. */ var mouseMotionCollect = 0; var oldMoveHandler; // For saving and restoring mouse move handler in IE4 function mouseMotionEntropy(maxsamp) { if (mouseMotionCollect <= 0) { mouseMotionCollect = maxsamp; if ((document.implementation.hasFeature("Events", "2.0")) && document.addEventListener) { // Browser supports Document Object Model (DOM) 2 events document.addEventListener("mousemove", mouseMoveEntropy, false); } else { if (document.attachEvent) { // Internet Explorer 5 and above event model document.attachEvent("onmousemove", mouseMoveEntropy); } else { // Internet Explorer 4 event model oldMoveHandler = document.onmousemove; document.onmousemove = mouseMoveEntropy; } } //dump("Mouse enable", mouseMotionCollect); } } /* Collect entropy from mouse motion events. Note that this is craftily coded to work with either DOM2 or Internet Explorer style events. Note that we don't use every successive mouse movement event. Instead, we XOR the three bytes collected from the mouse and use that to determine how many subsequent mouse movements we ignore before capturing the next one. */ var mouseEntropyTime = 0; // Delay counter for mouse entropy collection function mouseMoveEntropy(e) { if (!e) { e = window.event; // Internet Explorer event model } if (mouseMotionCollect > 0) { if (mouseEntropyTime-- <= 0) { addEntropyByte(e.screenX & 0xFF); addEntropyByte(e.screenY & 0xFF); ce(); mouseMotionCollect--; mouseEntropyTime = (entropyData[edlen - 3] ^ entropyData[edlen - 2] ^ entropyData[edlen - 1]) % 19; //dump("Mouse Move", byteArrayToHex(entropyData.slice(-3))); } if (mouseMotionCollect <= 0) { if (document.removeEventListener) { document.removeEventListener("mousemove", mouseMoveEntropy, false); } else if (document.detachEvent) { document.detachEvent("onmousemove", mouseMoveEntropy); } else { document.onmousemove = oldMoveHandler; } //dump("Spung!", 0); } |