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path: root/frontend/gamma/js/Clipperz/PM/UI/Canvas/Features/directLogin.js
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1/*
2
3Copyright 2008-2011 Clipperz Srl
4
5This file is part of Clipperz's Javascript Crypto Library.
6Javascript Crypto Library provides web developers with an extensive
7and efficient set of cryptographic functions. The library aims to
8obtain maximum execution speed while preserving modularity and
9reusability.
10For further information about its features and functionalities please
11refer to http://www.clipperz.com
12
13* Javascript Crypto Library is free software: you can redistribute
14 it and/or modify it under the terms of the GNU Affero General Public
15 License as published by the Free Software Foundation, either version
16 3 of the License, or (at your option) any later version.
17
18* Javascript Crypto Library is distributed in the hope that it will
19 be useful, but WITHOUT ANY WARRANTY; without even the implied
20 warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
21 See the GNU Affero General Public License for more details.
22
23* You should have received a copy of the GNU Affero General Public
24 License along with Javascript Crypto Library. If not, see
25 <http://www.gnu.org/licenses/>.
26
27*/
28
29//
30 //directLogin.js
31 //directLogin
32//
33 //Created by Giulio Cesare Solaroli on 3/7/10
34 //Copyright 2010 Clipperz
35 //This code was generated by Opacity. You may use or modify it in any way.
36//
37
38var kClipperz_PM_UI_Canvas_Features_directLoginWidth = 76.0;
39var kClipperz_PM_UI_Canvas_Features_directLoginHeight = 76.0;
40
41function Clipperz_PM_UI_Canvas_Features_directLogin(canvas, aColor, aBannerColor, aBannerBackgroundColor)
42{
43 var context = canvas.getContext("2d");
44 var alignStroke;
45 var resolution;
46 var stroke;
47 var path;
48 var pointX;
49 var pointY;
50 if (window.devicePixelRatio)
51 resolution = window.devicePixelRatio;
52 else
53 resolution = 1.0;
54 resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Features_directLoginWidth + canvas.height / kClipperz_PM_UI_Canvas_Features_directLoginHeight);
55
56 context.save();
57 context.scale(canvas.width / kClipperz_PM_UI_Canvas_Features_directLoginWidth, canvas.height / kClipperz_PM_UI_Canvas_Features_directLoginHeight);
58 context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Features_directLoginWidth, kClipperz_PM_UI_Canvas_Features_directLoginHeight);
59
60 // Layer 2
61
62 stroke = 6.0;
63 stroke *= resolution;
64 if (stroke < 1.0)
65 stroke = Math.ceil(stroke);
66 else
67 stroke = Math.round(stroke);
68 stroke /= resolution;
69 alignStroke = (0.5 * stroke * resolution) % 1.0;
70 context.beginPath();
71 pointX = 30.0;
72 pointY = 41.0;
73 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
74 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
75 context.moveTo(pointX, pointY);
76 pointX = 45.579;
77 pointY = 25.451;
78 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
79 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
80 context.lineTo(pointX, pointY);
81 context.strokeStyle = aColor;
82 context.lineWidth = stroke;
83 context.lineCap = "square";
84 context.stroke();
85
86 alignStroke = 0.0;
87 context.beginPath();
88 pointX = 34.207;
89 pointY = 45.697;
90 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
91 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
92 context.moveTo(pointX, pointY);
93 pointX = 24.101;
94 pointY = 37.52;
95 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
96 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
97 context.lineTo(pointX, pointY);
98 pointX = 24.122;
99 pointY = 47.828;
100 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
101 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
102 context.lineTo(pointX, pointY);
103 pointX = 34.207;
104 pointY = 45.697;
105 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
106 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
107 context.lineTo(pointX, pointY);
108 context.closePath();
109 context.fillStyle = aColor;
110 context.fill();
111
112 stroke = 6.0;
113 stroke *= resolution;
114 if (stroke < 1.0)
115 stroke = Math.ceil(stroke);
116 else
117 stroke = Math.round(stroke);
118 stroke /= resolution;
119 alignStroke = (0.5 * stroke * resolution) % 1.0;
120 context.beginPath();
121 pointX = 24.631;
122 pointY = 28.971;
123 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
124 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
125 context.moveTo(pointX, pointY);
126 pointX = 46.497;
127 pointY = 26.451;
128 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
129 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
130 context.lineTo(pointX, pointY);
131 context.strokeStyle = aColor;
132 context.stroke();
133
134 alignStroke = 0.0;
135 context.beginPath();
136 pointX = 25.014;
137 pointY = 35.265;
138 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
139 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
140 context.moveTo(pointX, pointY);
141 pointX = 22.166;
142 pointY = 22.58;
143 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
144 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
145 context.lineTo(pointX, pointY);
146 pointX = 15.784;
147 pointY = 30.675;
148 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
149 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
150 context.lineTo(pointX, pointY);
151 pointX = 25.014;
152 pointY = 35.265;
153 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
154 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
155 context.lineTo(pointX, pointY);
156 context.closePath();
157 context.fillStyle = aColor;
158 context.fill();
159
160 stroke = 6.0;
161 stroke *= resolution;
162 if (stroke < 1.0)
163 stroke = Math.ceil(stroke);
164 else
165 stroke = Math.round(stroke);
166 stroke /= resolution;
167 alignStroke = (0.5 * stroke * resolution) % 1.0;
168 context.beginPath();
169 pointX = 42.282;
170 pointY = 47.03;
171 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
172 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
173 context.moveTo(pointX, pointY);
174 pointX = 47.771;
175 pointY = 25.714;
176 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
177 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
178 context.lineTo(pointX, pointY);
179 context.strokeStyle = aColor;
180 context.stroke();
181
182 alignStroke = 0.0;
183 context.beginPath();
184 pointX = 48.294;
185 pointY = 48.929;
186 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
187 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
188 context.moveTo(pointX, pointY);
189 pointX = 35.432;
190 pointY = 47.039;
191 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
192 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
193 context.lineTo(pointX, pointY);
194 pointX = 40.7;
195 pointY = 55.899;
196 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
197 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
198 context.lineTo(pointX, pointY);
199 pointX = 48.294;
200 pointY = 48.929;
201 pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
202 pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
203 context.lineTo(pointX, pointY);
204 context.closePath();
205 context.fillStyle = aColor;
206 context.fill();
207
208 context.restore();
209}