Diffstat (limited to 'frontend/gamma/js/Clipperz/PM/UI/Canvas/Features/protect.js') (more/less context) (ignore whitespace changes)
-rw-r--r-- | frontend/gamma/js/Clipperz/PM/UI/Canvas/Features/protect.js | 237 |
1 files changed, 237 insertions, 0 deletions
diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Features/protect.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Features/protect.js new file mode 100644 index 0000000..501b69b --- a/dev/null +++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Features/protect.js @@ -0,0 +1,237 @@ +/* + +Copyright 2008-2011 Clipperz Srl + +This file is part of Clipperz's Javascript Crypto Library. +Javascript Crypto Library provides web developers with an extensive +and efficient set of cryptographic functions. The library aims to +obtain maximum execution speed while preserving modularity and +reusability. +For further information about its features and functionalities please +refer to http://www.clipperz.com + +* Javascript Crypto Library is free software: you can redistribute + it and/or modify it under the terms of the GNU Affero General Public + License as published by the Free Software Foundation, either version + 3 of the License, or (at your option) any later version. + +* Javascript Crypto Library is distributed in the hope that it will + be useful, but WITHOUT ANY WARRANTY; without even the implied + warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + See the GNU Affero General Public License for more details. + +* You should have received a copy of the GNU Affero General Public + License along with Javascript Crypto Library. If not, see + <http://www.gnu.org/licenses/>. + +*/ + +// +// protect.js +// protect +// +// Created by Giulio Cesare Solaroli on 3/7/10 +// Copyright 2010 Clipperz +// This code was generated by Opacity. You may use or modify it in any way. +// + +var kClipperz_PM_UI_Canvas_Features_protectWidth = 76.0; +var kClipperz_PM_UI_Canvas_Features_protectHeight = 76.0; + +function Clipperz_PM_UI_Canvas_Features_protect(canvas, aColor, aBannerColor, aBannerBackgroundColor) +{ + var context = canvas.getContext("2d"); + var alignStroke; + var resolution; + var path; + var pointX; + var pointY; + var controlPoint1X; + var controlPoint1Y; + var controlPoint2X; + var controlPoint2Y; + var stroke; + if (window.devicePixelRatio) + resolution = window.devicePixelRatio; + else + resolution = 1.0; + resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Features_protectWidth + canvas.height / kClipperz_PM_UI_Canvas_Features_protectHeight); + + context.save(); + context.scale(canvas.width / kClipperz_PM_UI_Canvas_Features_protectWidth, canvas.height / kClipperz_PM_UI_Canvas_Features_protectHeight); + context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Features_protectWidth, kClipperz_PM_UI_Canvas_Features_protectHeight); + + // Layer 1 + + alignStroke = 0.0; + context.beginPath(); + pointX = 38.5; + pointY = 36.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + pointX = 37.068; + pointY = 38.816; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 37.41; + controlPoint1Y = 36.234; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 37.175; + controlPoint2Y = 37.907; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 37.031; + pointY = 40.802; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 36.991; + controlPoint1Y = 39.474; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 36.98; + controlPoint2Y = 40.141; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 37.258; + pointY = 42.23; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 37.068; + controlPoint1Y = 41.283; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 37.139; + controlPoint2Y = 41.762; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 38.348; + pointY = 43.979; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 37.402; + controlPoint1Y = 42.799; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 37.682; + controlPoint2Y = 43.798; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 38.5; + pointY = 36.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 40.249; + controlPoint1Y = 44.497; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 40.723; + controlPoint2Y = 36.303; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 38.5; + pointY = 36.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + context.closePath(); + pointX = 50.0; + pointY = 52.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + pointX = 26.0; + pointY = 52.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 26.0; + pointY = 33.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 50.0; + pointY = 33.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 50.0; + pointY = 52.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + context.closePath(); + context.fillStyle = aColor; + context.fill(); + + alignStroke = 0.0; + context.beginPath(); + pointX = 47.0; + pointY = 32.463; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + pointX = 38.0; + pointY = 52.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 47.0; + controlPoint1Y = 52.925; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 38.0; + controlPoint2Y = 52.0; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 29.0; + pointY = 32.463; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 38.0; + controlPoint1Y = 52.0; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 29.0; + controlPoint2Y = 52.925; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 47.0; + pointY = 32.463; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 29.0; + controlPoint1Y = 12.0; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 47.0; + controlPoint2Y = 12.0; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + context.closePath(); + context.strokeStyle = aColor; + stroke = 4.0; + stroke *= resolution; + if (stroke < 1.0) + stroke = Math.ceil(stroke); + else + stroke = Math.round(stroke); + stroke /= resolution; + stroke *= 2.0; + context.lineWidth = stroke; + context.lineCap = "square"; + context.save(); + context.clip(); + context.stroke(); + context.restore(); + + context.restore(); +} |