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path: root/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks
Side-by-side diff
Diffstat (limited to 'frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks') (more/less context) (ignore whitespace changes)
-rw-r--r--frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js15
-rw-r--r--frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/info.js15
-rw-r--r--frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js15
3 files changed, 18 insertions, 27 deletions
diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js
index f3ae04d..02f2f80 100644
--- a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js
+++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js
@@ -1,216 +1,213 @@
/*
Copyright 2008-2011 Clipperz Srl
-This file is part of Clipperz's Javascript Crypto Library.
-Javascript Crypto Library provides web developers with an extensive
-and efficient set of cryptographic functions. The library aims to
-obtain maximum execution speed while preserving modularity and
-reusability.
+This file is part of Clipperz Community Edition.
+Clipperz Community Edition is an online password manager.
For further information about its features and functionalities please
-refer to http://www.clipperz.com
+refer to http://www.clipperz.com.
-* Javascript Crypto Library is free software: you can redistribute
+* Clipperz Community Edition is free software: you can redistribute
it and/or modify it under the terms of the GNU Affero General Public
License as published by the Free Software Foundation, either version
3 of the License, or (at your option) any later version.
-* Javascript Crypto Library is distributed in the hope that it will
+* Clipperz Community Edition is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Affero General Public License for more details.
* You should have received a copy of the GNU Affero General Public
- License along with Javascript Crypto Library. If not, see
+ License along with Clipperz Community Edition. If not, see
<http://www.gnu.org/licenses/>.
*/
//
// exclamationMark.js
// !
//
// Created by Giulio Cesare Solaroli on 3/7/10
// Copyright 2010 Clipperz
// This code was generated by Opacity. You may use or modify it in any way.
//
var kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth = 50.0;
var kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight = 50.0;
function Clipperz_PM_UI_Canvas_Marks_exclamationMark(canvas, aColor)
{
var context = canvas.getContext("2d");
var alignStroke;
var resolution;
var path;
var pointX;
var pointY;
var controlPoint1X;
var controlPoint1Y;
var controlPoint2X;
var controlPoint2Y;
if (window.devicePixelRatio)
resolution = window.devicePixelRatio;
else
resolution = 1.0;
resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth + canvas.height / kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight);
context.save();
context.scale(canvas.width / kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth, canvas.height / kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight);
context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth, kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight);
// Layer 1
alignStroke = 0.0;
context.beginPath();
pointX = 26.499;
pointY = 10.848;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
context.moveTo(pointX, pointY);
pointX = 20.887;
pointY = 11.584;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 25.395;
controlPoint1Y = 10.802;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 22.175;
controlPoint2Y = 11.078;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 20.013;
pointY = 13.194;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 20.335;
controlPoint1Y = 11.814;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 19.921;
controlPoint2Y = 12.826;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 23.049;
pointY = 28.788;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 20.243;
controlPoint1Y = 15.448;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 22.589;
controlPoint2Y = 26.35;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 25.027;
pointY = 29.156;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 23.279;
controlPoint1Y = 29.018;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 24.705;
controlPoint2Y = 29.202;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 27.971;
pointY = 11.354;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 25.809;
controlPoint1Y = 25.384;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 27.971;
controlPoint2Y = 12.826;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 26.499;
pointY = 10.848;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 27.557;
controlPoint1Y = 11.032;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 26.913;
controlPoint2Y = 10.848;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 26.499;
pointY = 10.848;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
context.lineTo(pointX, pointY);
context.closePath();
pointX = 24.337;
pointY = 31.962;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
context.moveTo(pointX, pointY);
pointX = 21.899;
pointY = 32.882;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 23.463;
controlPoint1Y = 31.962;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 22.589;
controlPoint2Y = 32.284;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 20.703;
pointY = 35.458;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 21.163;
controlPoint1Y = 33.572;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 20.703;
controlPoint2Y = 34.538;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 21.669;
pointY = 38.08;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 20.703;
controlPoint1Y = 36.47;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 20.979;
controlPoint2Y = 37.344;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 24.015;
pointY = 39.0;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 22.405;
controlPoint1Y = 38.77;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 23.325;
controlPoint2Y = 39.0;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 26.821;
pointY = 38.034;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/info.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/info.js
index adab74f..fad5c10 100644
--- a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/info.js
+++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/info.js
@@ -1,216 +1,213 @@
/*
Copyright 2008-2011 Clipperz Srl
-This file is part of Clipperz's Javascript Crypto Library.
-Javascript Crypto Library provides web developers with an extensive
-and efficient set of cryptographic functions. The library aims to
-obtain maximum execution speed while preserving modularity and
-reusability.
+This file is part of Clipperz Community Edition.
+Clipperz Community Edition is an online password manager.
For further information about its features and functionalities please
-refer to http://www.clipperz.com
+refer to http://www.clipperz.com.
-* Javascript Crypto Library is free software: you can redistribute
+* Clipperz Community Edition is free software: you can redistribute
it and/or modify it under the terms of the GNU Affero General Public
License as published by the Free Software Foundation, either version
3 of the License, or (at your option) any later version.
-* Javascript Crypto Library is distributed in the hope that it will
+* Clipperz Community Edition is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Affero General Public License for more details.
* You should have received a copy of the GNU Affero General Public
- License along with Javascript Crypto Library. If not, see
+ License along with Clipperz Community Edition. If not, see
<http://www.gnu.org/licenses/>.
*/
//
// info.js
// i
//
// Created by Giulio Cesare Solaroli on 3/7/10
// Copyright 2010 Clipperz
// This code was generated by Opacity. You may use or modify it in any way.
//
var kClipperz_PM_UI_Canvas_Marks_infoWidth = 50.0;
var kClipperz_PM_UI_Canvas_Marks_infoHeight = 50.0;
function Clipperz_PM_UI_Canvas_Marks_info(canvas, aColor)
{
var context = canvas.getContext("2d");
var alignStroke;
var resolution;
var path;
var pointX;
var pointY;
var controlPoint1X;
var controlPoint1Y;
var controlPoint2X;
var controlPoint2Y;
var color;
if (window.devicePixelRatio)
resolution = window.devicePixelRatio;
else
resolution = 1.0;
resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Marks_infoWidth + canvas.height / kClipperz_PM_UI_Canvas_Marks_infoHeight);
context.save();
context.scale(canvas.width / kClipperz_PM_UI_Canvas_Marks_infoWidth, canvas.height / kClipperz_PM_UI_Canvas_Marks_infoHeight);
context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Marks_infoWidth, kClipperz_PM_UI_Canvas_Marks_infoHeight);
// Layer 1
alignStroke = 0.0;
context.beginPath();
pointX = 30.253;
pointY = 37.436;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
context.moveTo(pointX, pointY);
pointX = 28.505;
pointY = 37.022;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
context.lineTo(pointX, pointY);
pointX = 27.677;
pointY = 35.09;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 27.953;
controlPoint1Y = 36.792;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 27.677;
controlPoint2Y = 36.47;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 27.631;
pointY = 27.546;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 27.631;
controlPoint1Y = 32.974;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 27.631;
controlPoint2Y = 29.892;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 27.677;
pointY = 19.726;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 27.631;
controlPoint1Y = 24.97;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 27.677;
controlPoint2Y = 21.612;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 19.535;
pointY = 21.336;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 25.331;
controlPoint1Y = 20.692;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 20.593;
controlPoint2Y = 21.336;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 19.443;
pointY = 22.762;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 19.397;
controlPoint1Y = 21.52;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 19.305;
controlPoint2Y = 22.532;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 21.283;
pointY = 23.82;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 20.639;
controlPoint1Y = 23.222;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 20.961;
controlPoint2Y = 23.452;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 21.605;
pointY = 24.97;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 21.513;
controlPoint1Y = 24.05;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 21.605;
controlPoint2Y = 24.602;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 21.651;
pointY = 29.156;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 21.651;
controlPoint1Y = 25.752;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 21.651;
controlPoint2Y = 27.592;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 21.605;
pointY = 35.228;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 21.651;
controlPoint1Y = 31.364;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 21.651;
controlPoint2Y = 34.216;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 20.823;
pointY = 37.022;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 21.559;
controlPoint1Y = 36.332;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 21.467;
controlPoint2Y = 36.838;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 19.121;
pointY = 37.436;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 20.363;
controlPoint1Y = 37.206;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 19.857;
diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js
index 003c4c2..5842828 100644
--- a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js
+++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js
@@ -1,216 +1,213 @@
/*
Copyright 2008-2011 Clipperz Srl
-This file is part of Clipperz's Javascript Crypto Library.
-Javascript Crypto Library provides web developers with an extensive
-and efficient set of cryptographic functions. The library aims to
-obtain maximum execution speed while preserving modularity and
-reusability.
+This file is part of Clipperz Community Edition.
+Clipperz Community Edition is an online password manager.
For further information about its features and functionalities please
-refer to http://www.clipperz.com
+refer to http://www.clipperz.com.
-* Javascript Crypto Library is free software: you can redistribute
+* Clipperz Community Edition is free software: you can redistribute
it and/or modify it under the terms of the GNU Affero General Public
License as published by the Free Software Foundation, either version
3 of the License, or (at your option) any later version.
-* Javascript Crypto Library is distributed in the hope that it will
+* Clipperz Community Edition is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Affero General Public License for more details.
* You should have received a copy of the GNU Affero General Public
- License along with Javascript Crypto Library. If not, see
+ License along with Clipperz Community Edition. If not, see
<http://www.gnu.org/licenses/>.
*/
//
// questionMark.js
// ?
//
// Created by Giulio Cesare Solaroli on 3/7/10
// Copyright 2010 Clipperz
// This code was generated by Opacity. You may use or modify it in any way.
//
var kClipperz_PM_UI_Canvas_Marks_questionMarkWidth = 50.0;
var kClipperz_PM_UI_Canvas_Marks_questionMarkHeight = 50.0;
function Clipperz_PM_UI_Canvas_Marks_questionMark(canvas, aColor)
{
var context = canvas.getContext("2d");
var alignStroke;
var resolution;
var path;
var pointX;
var pointY;
var controlPoint1X;
var controlPoint1Y;
var controlPoint2X;
var controlPoint2Y;
var color;
if (window.devicePixelRatio)
resolution = window.devicePixelRatio;
else
resolution = 1.0;
resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Marks_questionMarkWidth + canvas.height / kClipperz_PM_UI_Canvas_Marks_questionMarkHeight);
context.save();
context.scale(canvas.width / kClipperz_PM_UI_Canvas_Marks_questionMarkWidth, canvas.height / kClipperz_PM_UI_Canvas_Marks_questionMarkHeight);
context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Marks_questionMarkWidth, kClipperz_PM_UI_Canvas_Marks_questionMarkHeight);
// Layer 1
alignStroke = 0.0;
context.beginPath();
pointX = 24.118;
pointY = 24.464;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
context.moveTo(pointX, pointY);
pointX = 24.854;
pointY = 23.406;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 24.118;
controlPoint1Y = 24.05;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 24.44;
controlPoint2Y = 23.636;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 29.454;
pointY = 20.6;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 26.418;
controlPoint1Y = 22.532;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 28.534;
controlPoint2Y = 21.566;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 30.282;
pointY = 17.794;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 29.868;
controlPoint1Y = 20.232;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 30.282;
controlPoint2Y = 19.082;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 27.2;
pointY = 12.688;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 30.282;
controlPoint1Y = 16.322;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 29.454;
controlPoint2Y = 14.344;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 21.312;
pointY = 10.664;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 25.636;
controlPoint1Y = 11.492;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 23.382;
controlPoint2Y = 10.664;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 19.886;
pointY = 11.124;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 20.898;
controlPoint1Y = 10.664;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 20.162;
controlPoint2Y = 10.894;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 18.0;
pointY = 14.666;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 19.104;
controlPoint1Y = 11.676;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 18.0;
controlPoint2Y = 14.068;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 18.598;
pointY = 15.586;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 18.0;
controlPoint1Y = 14.896;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 18.138;
controlPoint2Y = 15.494;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 19.794;
pointY = 15.908;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 19.012;
controlPoint1Y = 15.678;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 19.426;
controlPoint2Y = 15.77;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 25.36;
pointY = 20.002;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 22.508;
controlPoint1Y = 16.644;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 25.36;
controlPoint2Y = 17.886;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 24.21;
pointY = 21.704;
pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
controlPoint1X = 25.36;
controlPoint1Y = 20.738;
controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
controlPoint2X = 25.084;
controlPoint2Y = 21.198;
controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
pointX = 19.058;