summaryrefslogtreecommitdiff
path: root/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks
Side-by-side diff
Diffstat (limited to 'frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks') (more/less context) (ignore whitespace changes)
-rw-r--r--frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js280
-rw-r--r--frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/info.js391
-rw-r--r--frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js438
3 files changed, 1109 insertions, 0 deletions
diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js
new file mode 100644
index 0000000..f3ae04d
--- a/dev/null
+++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js
@@ -0,0 +1,280 @@
+/*
+
+Copyright 2008-2011 Clipperz Srl
+
+This file is part of Clipperz's Javascript Crypto Library.
+Javascript Crypto Library provides web developers with an extensive
+and efficient set of cryptographic functions. The library aims to
+obtain maximum execution speed while preserving modularity and
+reusability.
+For further information about its features and functionalities please
+refer to http://www.clipperz.com
+
+* Javascript Crypto Library is free software: you can redistribute
+ it and/or modify it under the terms of the GNU Affero General Public
+ License as published by the Free Software Foundation, either version
+ 3 of the License, or (at your option) any later version.
+
+* Javascript Crypto Library is distributed in the hope that it will
+ be useful, but WITHOUT ANY WARRANTY; without even the implied
+ warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the GNU Affero General Public License for more details.
+
+* You should have received a copy of the GNU Affero General Public
+ License along with Javascript Crypto Library. If not, see
+ <http://www.gnu.org/licenses/>.
+
+*/
+
+//
+// exclamationMark.js
+// !
+//
+// Created by Giulio Cesare Solaroli on 3/7/10
+// Copyright 2010 Clipperz
+// This code was generated by Opacity. You may use or modify it in any way.
+//
+
+var kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth = 50.0;
+var kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight = 50.0;
+
+function Clipperz_PM_UI_Canvas_Marks_exclamationMark(canvas, aColor)
+{
+ var context = canvas.getContext("2d");
+ var alignStroke;
+ var resolution;
+ var path;
+ var pointX;
+ var pointY;
+ var controlPoint1X;
+ var controlPoint1Y;
+ var controlPoint2X;
+ var controlPoint2Y;
+ if (window.devicePixelRatio)
+ resolution = window.devicePixelRatio;
+ else
+ resolution = 1.0;
+ resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth + canvas.height / kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight);
+
+ context.save();
+ context.scale(canvas.width / kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth, canvas.height / kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight);
+ context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth, kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight);
+
+ // Layer 1
+
+ alignStroke = 0.0;
+ context.beginPath();
+ pointX = 26.499;
+ pointY = 10.848;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 20.887;
+ pointY = 11.584;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.395;
+ controlPoint1Y = 10.802;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 22.175;
+ controlPoint2Y = 11.078;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 20.013;
+ pointY = 13.194;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.335;
+ controlPoint1Y = 11.814;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.921;
+ controlPoint2Y = 12.826;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 23.049;
+ pointY = 28.788;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.243;
+ controlPoint1Y = 15.448;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 22.589;
+ controlPoint2Y = 26.35;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 25.027;
+ pointY = 29.156;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 23.279;
+ controlPoint1Y = 29.018;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 24.705;
+ controlPoint2Y = 29.202;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.971;
+ pointY = 11.354;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.809;
+ controlPoint1Y = 25.384;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.971;
+ controlPoint2Y = 12.826;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 26.499;
+ pointY = 10.848;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.557;
+ controlPoint1Y = 11.032;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 26.913;
+ controlPoint2Y = 10.848;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 26.499;
+ pointY = 10.848;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ pointX = 24.337;
+ pointY = 31.962;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 21.899;
+ pointY = 32.882;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 23.463;
+ controlPoint1Y = 31.962;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 22.589;
+ controlPoint2Y = 32.284;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 20.703;
+ pointY = 35.458;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.163;
+ controlPoint1Y = 33.572;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 20.703;
+ controlPoint2Y = 34.538;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.669;
+ pointY = 38.08;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.703;
+ controlPoint1Y = 36.47;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 20.979;
+ controlPoint2Y = 37.344;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.015;
+ pointY = 39.0;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 22.405;
+ controlPoint1Y = 38.77;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 23.325;
+ controlPoint2Y = 39.0;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 26.821;
+ pointY = 38.034;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.073;
+ controlPoint1Y = 39.0;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 26.131;
+ controlPoint2Y = 38.724;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.833;
+ pointY = 35.55;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.465;
+ controlPoint1Y = 37.344;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.833;
+ controlPoint2Y = 36.194;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 26.683;
+ pointY = 32.744;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.833;
+ controlPoint1Y = 34.676;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.557;
+ controlPoint2Y = 33.572;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.337;
+ pointY = 31.962;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 26.085;
+ controlPoint1Y = 32.238;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 25.211;
+ controlPoint2Y = 31.962;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.337;
+ pointY = 31.962;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ pointX = 30.639;
+ pointY = 38.402;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ context.fillStyle = aColor;
+ context.fill();
+
+ context.restore();
+}
diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/info.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/info.js
new file mode 100644
index 0000000..adab74f
--- a/dev/null
+++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/info.js
@@ -0,0 +1,391 @@
+/*
+
+Copyright 2008-2011 Clipperz Srl
+
+This file is part of Clipperz's Javascript Crypto Library.
+Javascript Crypto Library provides web developers with an extensive
+and efficient set of cryptographic functions. The library aims to
+obtain maximum execution speed while preserving modularity and
+reusability.
+For further information about its features and functionalities please
+refer to http://www.clipperz.com
+
+* Javascript Crypto Library is free software: you can redistribute
+ it and/or modify it under the terms of the GNU Affero General Public
+ License as published by the Free Software Foundation, either version
+ 3 of the License, or (at your option) any later version.
+
+* Javascript Crypto Library is distributed in the hope that it will
+ be useful, but WITHOUT ANY WARRANTY; without even the implied
+ warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the GNU Affero General Public License for more details.
+
+* You should have received a copy of the GNU Affero General Public
+ License along with Javascript Crypto Library. If not, see
+ <http://www.gnu.org/licenses/>.
+
+*/
+
+//
+// info.js
+// i
+//
+// Created by Giulio Cesare Solaroli on 3/7/10
+// Copyright 2010 Clipperz
+// This code was generated by Opacity. You may use or modify it in any way.
+//
+
+var kClipperz_PM_UI_Canvas_Marks_infoWidth = 50.0;
+var kClipperz_PM_UI_Canvas_Marks_infoHeight = 50.0;
+
+function Clipperz_PM_UI_Canvas_Marks_info(canvas, aColor)
+{
+ var context = canvas.getContext("2d");
+ var alignStroke;
+ var resolution;
+ var path;
+ var pointX;
+ var pointY;
+ var controlPoint1X;
+ var controlPoint1Y;
+ var controlPoint2X;
+ var controlPoint2Y;
+ var color;
+ if (window.devicePixelRatio)
+ resolution = window.devicePixelRatio;
+ else
+ resolution = 1.0;
+ resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Marks_infoWidth + canvas.height / kClipperz_PM_UI_Canvas_Marks_infoHeight);
+
+ context.save();
+ context.scale(canvas.width / kClipperz_PM_UI_Canvas_Marks_infoWidth, canvas.height / kClipperz_PM_UI_Canvas_Marks_infoHeight);
+ context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Marks_infoWidth, kClipperz_PM_UI_Canvas_Marks_infoHeight);
+
+ // Layer 1
+
+ alignStroke = 0.0;
+ context.beginPath();
+ pointX = 30.253;
+ pointY = 37.436;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 28.505;
+ pointY = 37.022;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ pointX = 27.677;
+ pointY = 35.09;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.953;
+ controlPoint1Y = 36.792;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.677;
+ controlPoint2Y = 36.47;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.631;
+ pointY = 27.546;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.631;
+ controlPoint1Y = 32.974;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.631;
+ controlPoint2Y = 29.892;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.677;
+ pointY = 19.726;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.631;
+ controlPoint1Y = 24.97;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.677;
+ controlPoint2Y = 21.612;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.535;
+ pointY = 21.336;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.331;
+ controlPoint1Y = 20.692;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 20.593;
+ controlPoint2Y = 21.336;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.443;
+ pointY = 22.762;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 19.397;
+ controlPoint1Y = 21.52;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.305;
+ controlPoint2Y = 22.532;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.283;
+ pointY = 23.82;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.639;
+ controlPoint1Y = 23.222;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 20.961;
+ controlPoint2Y = 23.452;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.605;
+ pointY = 24.97;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.513;
+ controlPoint1Y = 24.05;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.605;
+ controlPoint2Y = 24.602;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.651;
+ pointY = 29.156;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.651;
+ controlPoint1Y = 25.752;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.651;
+ controlPoint2Y = 27.592;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.605;
+ pointY = 35.228;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.651;
+ controlPoint1Y = 31.364;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.651;
+ controlPoint2Y = 34.216;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 20.823;
+ pointY = 37.022;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.559;
+ controlPoint1Y = 36.332;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.467;
+ controlPoint2Y = 36.838;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.121;
+ pointY = 37.436;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.363;
+ controlPoint1Y = 37.206;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.857;
+ controlPoint2Y = 37.298;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.121;
+ pointY = 39.0;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 18.937;
+ controlPoint1Y = 37.62;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 18.983;
+ controlPoint2Y = 38.77;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.503;
+ pointY = 38.862;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.271;
+ controlPoint1Y = 39.0;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.927;
+ controlPoint2Y = 38.862;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 30.023;
+ pointY = 39.0;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.401;
+ controlPoint1Y = 38.862;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 29.149;
+ controlPoint2Y = 39.0;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 30.253;
+ pointY = 37.436;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 30.299;
+ controlPoint1Y = 38.77;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 30.391;
+ controlPoint2Y = 37.62;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 30.253;
+ pointY = 37.436;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ pointX = 27.493;
+ pointY = 13.976;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 27.125;
+ pointY = 12.228;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 27.493;
+ controlPoint1Y = 13.608;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.401;
+ controlPoint2Y = 12.688;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.963;
+ pointY = 11.63;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 26.849;
+ controlPoint1Y = 11.998;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 26.113;
+ controlPoint2Y = 11.63;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.513;
+ pointY = 12.688;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 23.767;
+ controlPoint1Y = 11.63;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 22.203;
+ controlPoint2Y = 12.09;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.283;
+ pointY = 14.942;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.145;
+ controlPoint1Y = 13.148;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.145;
+ controlPoint2Y = 14.436;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 22.801;
+ pointY = 17.012;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.513;
+ controlPoint1Y = 15.908;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.973;
+ controlPoint2Y = 16.69;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 26.205;
+ pointY = 16.69;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 23.399;
+ controlPoint1Y = 17.288;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 25.791;
+ controlPoint2Y = 17.058;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.493;
+ pointY = 13.976;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 26.941;
+ controlPoint1Y = 16.046;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 27.493;
+ controlPoint2Y = 14.896;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.493;
+ pointY = 13.976;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ pointX = 30.851;
+ pointY = 38.862;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ color = "#FFFFFF";
+ context.fillStyle = color;
+ context.fill();
+
+ context.restore();
+}
diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js
new file mode 100644
index 0000000..003c4c2
--- a/dev/null
+++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js
@@ -0,0 +1,438 @@
+/*
+
+Copyright 2008-2011 Clipperz Srl
+
+This file is part of Clipperz's Javascript Crypto Library.
+Javascript Crypto Library provides web developers with an extensive
+and efficient set of cryptographic functions. The library aims to
+obtain maximum execution speed while preserving modularity and
+reusability.
+For further information about its features and functionalities please
+refer to http://www.clipperz.com
+
+* Javascript Crypto Library is free software: you can redistribute
+ it and/or modify it under the terms of the GNU Affero General Public
+ License as published by the Free Software Foundation, either version
+ 3 of the License, or (at your option) any later version.
+
+* Javascript Crypto Library is distributed in the hope that it will
+ be useful, but WITHOUT ANY WARRANTY; without even the implied
+ warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the GNU Affero General Public License for more details.
+
+* You should have received a copy of the GNU Affero General Public
+ License along with Javascript Crypto Library. If not, see
+ <http://www.gnu.org/licenses/>.
+
+*/
+
+//
+// questionMark.js
+// ?
+//
+// Created by Giulio Cesare Solaroli on 3/7/10
+// Copyright 2010 Clipperz
+// This code was generated by Opacity. You may use or modify it in any way.
+//
+
+var kClipperz_PM_UI_Canvas_Marks_questionMarkWidth = 50.0;
+var kClipperz_PM_UI_Canvas_Marks_questionMarkHeight = 50.0;
+
+function Clipperz_PM_UI_Canvas_Marks_questionMark(canvas, aColor)
+{
+ var context = canvas.getContext("2d");
+ var alignStroke;
+ var resolution;
+ var path;
+ var pointX;
+ var pointY;
+ var controlPoint1X;
+ var controlPoint1Y;
+ var controlPoint2X;
+ var controlPoint2Y;
+ var color;
+ if (window.devicePixelRatio)
+ resolution = window.devicePixelRatio;
+ else
+ resolution = 1.0;
+ resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Marks_questionMarkWidth + canvas.height / kClipperz_PM_UI_Canvas_Marks_questionMarkHeight);
+
+ context.save();
+ context.scale(canvas.width / kClipperz_PM_UI_Canvas_Marks_questionMarkWidth, canvas.height / kClipperz_PM_UI_Canvas_Marks_questionMarkHeight);
+ context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Marks_questionMarkWidth, kClipperz_PM_UI_Canvas_Marks_questionMarkHeight);
+
+ // Layer 1
+
+ alignStroke = 0.0;
+ context.beginPath();
+ pointX = 24.118;
+ pointY = 24.464;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 24.854;
+ pointY = 23.406;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 24.118;
+ controlPoint1Y = 24.05;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 24.44;
+ controlPoint2Y = 23.636;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 29.454;
+ pointY = 20.6;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 26.418;
+ controlPoint1Y = 22.532;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 28.534;
+ controlPoint2Y = 21.566;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 30.282;
+ pointY = 17.794;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 29.868;
+ controlPoint1Y = 20.232;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 30.282;
+ controlPoint2Y = 19.082;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 27.2;
+ pointY = 12.688;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 30.282;
+ controlPoint1Y = 16.322;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 29.454;
+ controlPoint2Y = 14.344;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 21.312;
+ pointY = 10.664;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.636;
+ controlPoint1Y = 11.492;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 23.382;
+ controlPoint2Y = 10.664;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.886;
+ pointY = 11.124;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 20.898;
+ controlPoint1Y = 10.664;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 20.162;
+ controlPoint2Y = 10.894;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 18.0;
+ pointY = 14.666;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 19.104;
+ controlPoint1Y = 11.676;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 18.0;
+ controlPoint2Y = 14.068;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 18.598;
+ pointY = 15.586;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 18.0;
+ controlPoint1Y = 14.896;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 18.138;
+ controlPoint2Y = 15.494;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.794;
+ pointY = 15.908;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 19.012;
+ controlPoint1Y = 15.678;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.426;
+ controlPoint2Y = 15.77;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 25.36;
+ pointY = 20.002;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 22.508;
+ controlPoint1Y = 16.644;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 25.36;
+ controlPoint2Y = 17.886;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.21;
+ pointY = 21.704;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.36;
+ controlPoint1Y = 20.738;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 25.084;
+ controlPoint2Y = 21.198;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.058;
+ pointY = 24.326;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 23.106;
+ controlPoint1Y = 22.348;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.886;
+ controlPoint2Y = 23.774;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 18.506;
+ pointY = 25.936;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 18.736;
+ controlPoint1Y = 24.556;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 18.506;
+ controlPoint2Y = 25.338;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 20.898;
+ pointY = 29.064;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 18.506;
+ controlPoint1Y = 26.948;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.334;
+ controlPoint2Y = 28.42;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 22.048;
+ pointY = 29.156;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.22;
+ controlPoint1Y = 29.156;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.726;
+ controlPoint2Y = 29.202;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 25.268;
+ pointY = 27.592;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 22.508;
+ controlPoint1Y = 29.064;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 24.9;
+ controlPoint2Y = 27.96;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 25.406;
+ pointY = 26.856;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 25.406;
+ controlPoint1Y = 27.454;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 25.544;
+ controlPoint2Y = 26.994;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.118;
+ pointY = 24.464;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 24.578;
+ controlPoint1Y = 25.936;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 24.118;
+ controlPoint2Y = 24.786;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 24.118;
+ pointY = 24.464;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ pointX = 23.06;
+ pointY = 31.962;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ pointX = 20.53;
+ pointY = 32.928;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 22.186;
+ controlPoint1Y = 31.962;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 21.22;
+ controlPoint2Y = 32.33;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 19.426;
+ pointY = 35.458;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 19.794;
+ controlPoint1Y = 33.618;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.426;
+ controlPoint2Y = 34.538;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 20.392;
+ pointY = 38.08;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 19.426;
+ controlPoint1Y = 36.47;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 19.702;
+ controlPoint2Y = 37.344;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 22.738;
+ pointY = 39.0;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 21.128;
+ controlPoint1Y = 38.77;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 22.048;
+ controlPoint2Y = 39.0;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 25.544;
+ pointY = 38.034;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 23.796;
+ controlPoint1Y = 39.0;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 24.854;
+ controlPoint2Y = 38.724;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 26.556;
+ pointY = 35.55;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 26.188;
+ controlPoint1Y = 37.344;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 26.556;
+ controlPoint2Y = 36.194;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 25.452;
+ pointY = 32.744;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 26.556;
+ controlPoint1Y = 34.676;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 26.326;
+ controlPoint2Y = 33.618;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 23.06;
+ pointY = 31.962;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ controlPoint1X = 24.854;
+ controlPoint1Y = 32.284;
+ controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution;
+ controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution;
+ controlPoint2X = 23.934;
+ controlPoint2Y = 31.962;
+ controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution;
+ controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution;
+ context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY);
+ pointX = 23.06;
+ pointY = 31.962;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.lineTo(pointX, pointY);
+ context.closePath();
+ pointX = 32.214;
+ pointY = 38.402;
+ pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution;
+ pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution;
+ context.moveTo(pointX, pointY);
+ color = "#FFFFFF";
+ context.fillStyle = color;
+ context.fill();
+
+ context.restore();
+}