Diffstat (limited to 'frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js') (more/less context) (ignore whitespace changes)
-rw-r--r-- | frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js index 216fd24..cd7ed90 100644 --- a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js +++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js | |||
@@ -1,120 +1,117 @@ | |||
1 | /* | 1 | /* |
2 | 2 | ||
3 | Copyright 2008-2011 Clipperz Srl | 3 | Copyright 2008-2011 Clipperz Srl |
4 | 4 | ||
5 | This file is part of Clipperz's Javascript Crypto Library. | 5 | This file is part of Clipperz Community Edition. |
6 | Javascript Crypto Library provides web developers with an extensive | 6 | Clipperz Community Edition is an online password manager. |
7 | and efficient set of cryptographic functions. The library aims to | ||
8 | obtain maximum execution speed while preserving modularity and | ||
9 | reusability. | ||
10 | For further information about its features and functionalities please | 7 | For further information about its features and functionalities please |
11 | refer to http://www.clipperz.com | 8 | refer to http://www.clipperz.com. |
12 | 9 | ||
13 | * Javascript Crypto Library is free software: you can redistribute | 10 | * Clipperz Community Edition is free software: you can redistribute |
14 | it and/or modify it under the terms of the GNU Affero General Public | 11 | it and/or modify it under the terms of the GNU Affero General Public |
15 | License as published by the Free Software Foundation, either version | 12 | License as published by the Free Software Foundation, either version |
16 | 3 of the License, or (at your option) any later version. | 13 | 3 of the License, or (at your option) any later version. |
17 | 14 | ||
18 | * Javascript Crypto Library is distributed in the hope that it will | 15 | * Clipperz Community Edition is distributed in the hope that it will |
19 | be useful, but WITHOUT ANY WARRANTY; without even the implied | 16 | be useful, but WITHOUT ANY WARRANTY; without even the implied |
20 | warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | 17 | warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
21 | See the GNU Affero General Public License for more details. | 18 | See the GNU Affero General Public License for more details. |
22 | 19 | ||
23 | * You should have received a copy of the GNU Affero General Public | 20 | * You should have received a copy of the GNU Affero General Public |
24 | License along with Javascript Crypto Library. If not, see | 21 | License along with Clipperz Community Edition. If not, see |
25 | <http://www.gnu.org/licenses/>. | 22 | <http://www.gnu.org/licenses/>. |
26 | 23 | ||
27 | */ | 24 | */ |
28 | 25 | ||
29 | // | 26 | // |
30 | //close.js | 27 | //close.js |
31 | //close | 28 | //close |
32 | // | 29 | // |
33 | //Created by Giulio Cesare Solaroli on 3/14/10 | 30 | //Created by Giulio Cesare Solaroli on 3/14/10 |
34 | //Copyright 2010 Clipperz | 31 | //Copyright 2010 Clipperz |
35 | //This code was generated by Opacity. You may use or modify it in any way. | 32 | //This code was generated by Opacity. You may use or modify it in any way. |
36 | // | 33 | // |
37 | 34 | ||
38 | var kClipperz_PM_UI_Canvas_Tips_closeWidth = 310.0; | 35 | var kClipperz_PM_UI_Canvas_Tips_closeWidth = 310.0; |
39 | var kClipperz_PM_UI_Canvas_Tips_closeHeight = 6.0; | 36 | var kClipperz_PM_UI_Canvas_Tips_closeHeight = 6.0; |
40 | 37 | ||
41 | function Clipperz_PM_UI_Canvas_Tips_close(canvas, aColor, aBackgroundColor) | 38 | function Clipperz_PM_UI_Canvas_Tips_close(canvas, aColor, aBackgroundColor) |
42 | { | 39 | { |
43 | var context = canvas.getContext("2d"); | 40 | var context = canvas.getContext("2d"); |
44 | var alignStroke; | 41 | var alignStroke; |
45 | var resolution; | 42 | var resolution; |
46 | var path; | 43 | var path; |
47 | var pointX; | 44 | var pointX; |
48 | var pointY; | 45 | var pointY; |
49 | if (window.devicePixelRatio) | 46 | if (window.devicePixelRatio) |
50 | resolution = window.devicePixelRatio; | 47 | resolution = window.devicePixelRatio; |
51 | else | 48 | else |
52 | resolution = 1.0; | 49 | resolution = 1.0; |
53 | resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Tips_closeWidth + canvas.height / kClipperz_PM_UI_Canvas_Tips_closeHeight); | 50 | resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Tips_closeWidth + canvas.height / kClipperz_PM_UI_Canvas_Tips_closeHeight); |
54 | 51 | ||
55 | context.save(); | 52 | context.save(); |
56 | context.scale(canvas.width / kClipperz_PM_UI_Canvas_Tips_closeWidth, canvas.height / kClipperz_PM_UI_Canvas_Tips_closeHeight); | 53 | context.scale(canvas.width / kClipperz_PM_UI_Canvas_Tips_closeWidth, canvas.height / kClipperz_PM_UI_Canvas_Tips_closeHeight); |
57 | context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Tips_closeWidth, kClipperz_PM_UI_Canvas_Tips_closeHeight); | 54 | context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Tips_closeWidth, kClipperz_PM_UI_Canvas_Tips_closeHeight); |
58 | 55 | ||
59 | // background | 56 | // background |
60 | 57 | ||
61 | alignStroke = 0.0; | 58 | alignStroke = 0.0; |
62 | context.beginPath(); | 59 | context.beginPath(); |
63 | pointX = 310.0; | 60 | pointX = 310.0; |
64 | pointY = 6.0; | 61 | pointY = 6.0; |
65 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | 62 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; |
66 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | 63 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; |
67 | context.moveTo(pointX, pointY); | 64 | context.moveTo(pointX, pointY); |
68 | pointX = 310.0; | 65 | pointX = 310.0; |
69 | pointY = 0.0; | 66 | pointY = 0.0; |
70 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | 67 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; |
71 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | 68 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; |
72 | context.lineTo(pointX, pointY); | 69 | context.lineTo(pointX, pointY); |
73 | pointX = 0.0; | 70 | pointX = 0.0; |
74 | pointY = 0.0; | 71 | pointY = 0.0; |
75 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | 72 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; |
76 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | 73 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; |
77 | context.lineTo(pointX, pointY); | 74 | context.lineTo(pointX, pointY); |
78 | pointX = 0.0; | 75 | pointX = 0.0; |
79 | pointY = 6.0; | 76 | pointY = 6.0; |
80 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | 77 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; |
81 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | 78 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; |
82 | context.lineTo(pointX, pointY); | 79 | context.lineTo(pointX, pointY); |
83 | pointX = 310.0; | 80 | pointX = 310.0; |
84 | pointY = 6.0; | 81 | pointY = 6.0; |
85 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | 82 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; |
86 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | 83 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; |
87 | context.lineTo(pointX, pointY); | 84 | context.lineTo(pointX, pointY); |
88 | context.closePath(); | 85 | context.closePath(); |
89 | context.fillStyle = aBackgroundColor; | 86 | context.fillStyle = aBackgroundColor; |
90 | context.fill(); | 87 | context.fill(); |
91 | 88 | ||
92 | // grid | 89 | // grid |
93 | 90 | ||
94 | // background | 91 | // background |
95 | 92 | ||
96 | alignStroke = 0.0; | 93 | alignStroke = 0.0; |
97 | context.beginPath(); | 94 | context.beginPath(); |
98 | pointX = 310.0; | 95 | pointX = 310.0; |
99 | pointY = 6.0; | 96 | pointY = 6.0; |
100 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | 97 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; |
101 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | 98 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; |
102 | context.moveTo(pointX, pointY); | 99 | context.moveTo(pointX, pointY); |
103 | pointX = 310.0; | 100 | pointX = 310.0; |
104 | pointY = 0.0; | 101 | pointY = 0.0; |
105 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | 102 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; |
106 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | 103 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; |
107 | context.lineTo(pointX, pointY); | 104 | context.lineTo(pointX, pointY); |
108 | pointX = 0.0; | 105 | pointX = 0.0; |
109 | pointY = 0.0; | 106 | pointY = 0.0; |
110 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | 107 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; |
111 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | 108 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; |
112 | context.lineTo(pointX, pointY); | 109 | context.lineTo(pointX, pointY); |
113 | pointX = 0.0; | 110 | pointX = 0.0; |
114 | pointY = 6.0; | 111 | pointY = 6.0; |
115 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | 112 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; |
116 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; | 113 | pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; |
117 | context.lineTo(pointX, pointY); | 114 | context.lineTo(pointX, pointY); |
118 | pointX = 310.0; | 115 | pointX = 310.0; |
119 | pointY = 6.0; | 116 | pointY = 6.0; |
120 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; | 117 | pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; |