Diffstat (limited to 'frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/open.js') (more/less context) (ignore whitespace changes)
-rw-r--r-- | frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/open.js | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/open.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/open.js index f1bdaa9..30c1c69 100644 --- a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/open.js +++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/open.js @@ -1,163 +1,160 @@ /* Copyright 2008-2011 Clipperz Srl -This file is part of Clipperz's Javascript Crypto Library. -Javascript Crypto Library provides web developers with an extensive -and efficient set of cryptographic functions. The library aims to -obtain maximum execution speed while preserving modularity and -reusability. +This file is part of Clipperz Community Edition. +Clipperz Community Edition is an online password manager. For further information about its features and functionalities please -refer to http://www.clipperz.com +refer to http://www.clipperz.com. -* Javascript Crypto Library is free software: you can redistribute +* Clipperz Community Edition is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. -* Javascript Crypto Library is distributed in the hope that it will +* Clipperz Community Edition is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. * You should have received a copy of the GNU Affero General Public - License along with Javascript Crypto Library. If not, see + License along with Clipperz Community Edition. If not, see <http://www.gnu.org/licenses/>. */ // // open.js // open // // Created by Giulio Cesare Solaroli on 3/14/10 // Copyright 2010 Clipperz // This code was generated by Opacity. You may use or modify it in any way. // var kClipperz_PM_UI_Canvas_Tips_openWidth = 310.0; var kClipperz_PM_UI_Canvas_Tips_openHeight = 6.0; function Clipperz_PM_UI_Canvas_Tips_open(canvas, aColor, aBackgroundColor) { var context = canvas.getContext("2d"); var alignStroke; var resolution; var path; var pointX; var pointY; var color; if (window.devicePixelRatio) resolution = window.devicePixelRatio; else resolution = 1.0; resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Tips_openWidth + canvas.height / kClipperz_PM_UI_Canvas_Tips_openHeight); context.save(); context.scale(canvas.width / kClipperz_PM_UI_Canvas_Tips_openWidth, canvas.height / kClipperz_PM_UI_Canvas_Tips_openHeight); context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Tips_openWidth, kClipperz_PM_UI_Canvas_Tips_openHeight); // background alignStroke = 0.0; context.beginPath(); pointX = 310.0; pointY = 6.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.moveTo(pointX, pointY); pointX = 310.0; pointY = 0.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.lineTo(pointX, pointY); pointX = 0.0; pointY = 0.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.lineTo(pointX, pointY); pointX = 0.0; pointY = 6.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.lineTo(pointX, pointY); pointX = 310.0; pointY = 6.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.lineTo(pointX, pointY); context.closePath(); context.fillStyle = aBackgroundColor; context.fill(); // grid // background alignStroke = 0.0; context.beginPath(); pointX = 310.0; pointY = 6.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.moveTo(pointX, pointY); pointX = 310.0; pointY = 0.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.lineTo(pointX, pointY); pointX = 0.0; pointY = 0.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.lineTo(pointX, pointY); pointX = 0.0; pointY = 6.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.lineTo(pointX, pointY); pointX = 310.0; pointY = 6.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.lineTo(pointX, pointY); context.closePath(); context.fillStyle = aBackgroundColor; context.fill(); // Layer 1 alignStroke = 0.0; context.save(); context.translate(155.0, 3.0); context.rotate(-3.142); context.translate(-155.0, -3.0); context.beginPath(); pointX = 149.0; pointY = 6.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.moveTo(pointX, pointY); pointX = 161.0; pointY = 6.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.lineTo(pointX, pointY); pointX = 155.0; pointY = 0.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.lineTo(pointX, pointY); pointX = 149.0; pointY = 6.0; pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; context.lineTo(pointX, pointY); context.closePath(); color = "#FFFFFF"; context.fillStyle = color; context.fill(); context.restore(); context.restore(); } |