From ef68436ac04da078ffdcacd7e1f785473a303d45 Mon Sep 17 00:00:00 2001 From: Giulio Cesare Solaroli Date: Sun, 02 Oct 2011 23:56:18 +0000 Subject: First version of the newly restructured repository --- (limited to 'frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js') diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js new file mode 100644 index 0000000..f3ae04d --- a/dev/null +++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/exclamationMark.js @@ -0,0 +1,280 @@ +/* + +Copyright 2008-2011 Clipperz Srl + +This file is part of Clipperz's Javascript Crypto Library. +Javascript Crypto Library provides web developers with an extensive +and efficient set of cryptographic functions. The library aims to +obtain maximum execution speed while preserving modularity and +reusability. +For further information about its features and functionalities please +refer to http://www.clipperz.com + +* Javascript Crypto Library is free software: you can redistribute + it and/or modify it under the terms of the GNU Affero General Public + License as published by the Free Software Foundation, either version + 3 of the License, or (at your option) any later version. + +* Javascript Crypto Library is distributed in the hope that it will + be useful, but WITHOUT ANY WARRANTY; without even the implied + warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + See the GNU Affero General Public License for more details. + +* You should have received a copy of the GNU Affero General Public + License along with Javascript Crypto Library. If not, see + . + +*/ + +// +// exclamationMark.js +// ! +// +// Created by Giulio Cesare Solaroli on 3/7/10 +// Copyright 2010 Clipperz +// This code was generated by Opacity. You may use or modify it in any way. +// + +var kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth = 50.0; +var kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight = 50.0; + +function Clipperz_PM_UI_Canvas_Marks_exclamationMark(canvas, aColor) +{ + var context = canvas.getContext("2d"); + var alignStroke; + var resolution; + var path; + var pointX; + var pointY; + var controlPoint1X; + var controlPoint1Y; + var controlPoint2X; + var controlPoint2Y; + if (window.devicePixelRatio) + resolution = window.devicePixelRatio; + else + resolution = 1.0; + resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth + canvas.height / kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight); + + context.save(); + context.scale(canvas.width / kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth, canvas.height / kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight); + context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Marks_exclamationMarkWidth, kClipperz_PM_UI_Canvas_Marks_exclamationMarkHeight); + + // Layer 1 + + alignStroke = 0.0; + context.beginPath(); + pointX = 26.499; + pointY = 10.848; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + pointX = 20.887; + pointY = 11.584; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 25.395; + controlPoint1Y = 10.802; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 22.175; + controlPoint2Y = 11.078; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 20.013; + pointY = 13.194; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 20.335; + controlPoint1Y = 11.814; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 19.921; + controlPoint2Y = 12.826; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 23.049; + pointY = 28.788; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 20.243; + controlPoint1Y = 15.448; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 22.589; + controlPoint2Y = 26.35; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 25.027; + pointY = 29.156; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 23.279; + controlPoint1Y = 29.018; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 24.705; + controlPoint2Y = 29.202; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 27.971; + pointY = 11.354; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 25.809; + controlPoint1Y = 25.384; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 27.971; + controlPoint2Y = 12.826; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 26.499; + pointY = 10.848; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 27.557; + controlPoint1Y = 11.032; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 26.913; + controlPoint2Y = 10.848; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 26.499; + pointY = 10.848; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + context.closePath(); + pointX = 24.337; + pointY = 31.962; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + pointX = 21.899; + pointY = 32.882; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 23.463; + controlPoint1Y = 31.962; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 22.589; + controlPoint2Y = 32.284; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 20.703; + pointY = 35.458; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 21.163; + controlPoint1Y = 33.572; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 20.703; + controlPoint2Y = 34.538; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 21.669; + pointY = 38.08; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 20.703; + controlPoint1Y = 36.47; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 20.979; + controlPoint2Y = 37.344; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 24.015; + pointY = 39.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 22.405; + controlPoint1Y = 38.77; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 23.325; + controlPoint2Y = 39.0; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 26.821; + pointY = 38.034; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 25.073; + controlPoint1Y = 39.0; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 26.131; + controlPoint2Y = 38.724; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 27.833; + pointY = 35.55; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 27.465; + controlPoint1Y = 37.344; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 27.833; + controlPoint2Y = 36.194; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 26.683; + pointY = 32.744; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 27.833; + controlPoint1Y = 34.676; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 27.557; + controlPoint2Y = 33.572; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 24.337; + pointY = 31.962; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 26.085; + controlPoint1Y = 32.238; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 25.211; + controlPoint2Y = 31.962; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 24.337; + pointY = 31.962; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + context.closePath(); + pointX = 30.639; + pointY = 38.402; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + context.fillStyle = aColor; + context.fill(); + + context.restore(); +} -- cgit v0.9.0.2