From ef68436ac04da078ffdcacd7e1f785473a303d45 Mon Sep 17 00:00:00 2001 From: Giulio Cesare Solaroli Date: Sun, 02 Oct 2011 23:56:18 +0000 Subject: First version of the newly restructured repository --- (limited to 'frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js') diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js new file mode 100644 index 0000000..003c4c2 --- a/dev/null +++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Marks/questionMark.js @@ -0,0 +1,438 @@ +/* + +Copyright 2008-2011 Clipperz Srl + +This file is part of Clipperz's Javascript Crypto Library. +Javascript Crypto Library provides web developers with an extensive +and efficient set of cryptographic functions. The library aims to +obtain maximum execution speed while preserving modularity and +reusability. +For further information about its features and functionalities please +refer to http://www.clipperz.com + +* Javascript Crypto Library is free software: you can redistribute + it and/or modify it under the terms of the GNU Affero General Public + License as published by the Free Software Foundation, either version + 3 of the License, or (at your option) any later version. + +* Javascript Crypto Library is distributed in the hope that it will + be useful, but WITHOUT ANY WARRANTY; without even the implied + warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + See the GNU Affero General Public License for more details. + +* You should have received a copy of the GNU Affero General Public + License along with Javascript Crypto Library. If not, see + . + +*/ + +// +// questionMark.js +// ? +// +// Created by Giulio Cesare Solaroli on 3/7/10 +// Copyright 2010 Clipperz +// This code was generated by Opacity. You may use or modify it in any way. +// + +var kClipperz_PM_UI_Canvas_Marks_questionMarkWidth = 50.0; +var kClipperz_PM_UI_Canvas_Marks_questionMarkHeight = 50.0; + +function Clipperz_PM_UI_Canvas_Marks_questionMark(canvas, aColor) +{ + var context = canvas.getContext("2d"); + var alignStroke; + var resolution; + var path; + var pointX; + var pointY; + var controlPoint1X; + var controlPoint1Y; + var controlPoint2X; + var controlPoint2Y; + var color; + if (window.devicePixelRatio) + resolution = window.devicePixelRatio; + else + resolution = 1.0; + resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Marks_questionMarkWidth + canvas.height / kClipperz_PM_UI_Canvas_Marks_questionMarkHeight); + + context.save(); + context.scale(canvas.width / kClipperz_PM_UI_Canvas_Marks_questionMarkWidth, canvas.height / kClipperz_PM_UI_Canvas_Marks_questionMarkHeight); + context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Marks_questionMarkWidth, kClipperz_PM_UI_Canvas_Marks_questionMarkHeight); + + // Layer 1 + + alignStroke = 0.0; + context.beginPath(); + pointX = 24.118; + pointY = 24.464; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + pointX = 24.854; + pointY = 23.406; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 24.118; + controlPoint1Y = 24.05; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 24.44; + controlPoint2Y = 23.636; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 29.454; + pointY = 20.6; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 26.418; + controlPoint1Y = 22.532; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 28.534; + controlPoint2Y = 21.566; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 30.282; + pointY = 17.794; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 29.868; + controlPoint1Y = 20.232; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 30.282; + controlPoint2Y = 19.082; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 27.2; + pointY = 12.688; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 30.282; + controlPoint1Y = 16.322; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 29.454; + controlPoint2Y = 14.344; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 21.312; + pointY = 10.664; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 25.636; + controlPoint1Y = 11.492; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 23.382; + controlPoint2Y = 10.664; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 19.886; + pointY = 11.124; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 20.898; + controlPoint1Y = 10.664; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 20.162; + controlPoint2Y = 10.894; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 18.0; + pointY = 14.666; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 19.104; + controlPoint1Y = 11.676; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 18.0; + controlPoint2Y = 14.068; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 18.598; + pointY = 15.586; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 18.0; + controlPoint1Y = 14.896; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 18.138; + controlPoint2Y = 15.494; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 19.794; + pointY = 15.908; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 19.012; + controlPoint1Y = 15.678; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 19.426; + controlPoint2Y = 15.77; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 25.36; + pointY = 20.002; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 22.508; + controlPoint1Y = 16.644; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 25.36; + controlPoint2Y = 17.886; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 24.21; + pointY = 21.704; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 25.36; + controlPoint1Y = 20.738; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 25.084; + controlPoint2Y = 21.198; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 19.058; + pointY = 24.326; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 23.106; + controlPoint1Y = 22.348; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 19.886; + controlPoint2Y = 23.774; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 18.506; + pointY = 25.936; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 18.736; + controlPoint1Y = 24.556; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 18.506; + controlPoint2Y = 25.338; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 20.898; + pointY = 29.064; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 18.506; + controlPoint1Y = 26.948; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 19.334; + controlPoint2Y = 28.42; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 22.048; + pointY = 29.156; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 21.22; + controlPoint1Y = 29.156; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 21.726; + controlPoint2Y = 29.202; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 25.268; + pointY = 27.592; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 22.508; + controlPoint1Y = 29.064; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 24.9; + controlPoint2Y = 27.96; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 25.406; + pointY = 26.856; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 25.406; + controlPoint1Y = 27.454; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 25.544; + controlPoint2Y = 26.994; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 24.118; + pointY = 24.464; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 24.578; + controlPoint1Y = 25.936; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 24.118; + controlPoint2Y = 24.786; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 24.118; + pointY = 24.464; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + context.closePath(); + pointX = 23.06; + pointY = 31.962; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + pointX = 20.53; + pointY = 32.928; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 22.186; + controlPoint1Y = 31.962; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 21.22; + controlPoint2Y = 32.33; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 19.426; + pointY = 35.458; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 19.794; + controlPoint1Y = 33.618; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 19.426; + controlPoint2Y = 34.538; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 20.392; + pointY = 38.08; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 19.426; + controlPoint1Y = 36.47; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 19.702; + controlPoint2Y = 37.344; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 22.738; + pointY = 39.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 21.128; + controlPoint1Y = 38.77; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 22.048; + controlPoint2Y = 39.0; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 25.544; + pointY = 38.034; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 23.796; + controlPoint1Y = 39.0; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 24.854; + controlPoint2Y = 38.724; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 26.556; + pointY = 35.55; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 26.188; + controlPoint1Y = 37.344; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 26.556; + controlPoint2Y = 36.194; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 25.452; + pointY = 32.744; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 26.556; + controlPoint1Y = 34.676; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 26.326; + controlPoint2Y = 33.618; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 23.06; + pointY = 31.962; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + controlPoint1X = 24.854; + controlPoint1Y = 32.284; + controlPoint1X = (Math.round(resolution * controlPoint1X + alignStroke) - alignStroke) / resolution; + controlPoint1Y = (Math.round(resolution * controlPoint1Y + alignStroke) - alignStroke) / resolution; + controlPoint2X = 23.934; + controlPoint2Y = 31.962; + controlPoint2X = (Math.round(resolution * controlPoint2X + alignStroke) - alignStroke) / resolution; + controlPoint2Y = (Math.round(resolution * controlPoint2Y + alignStroke) - alignStroke) / resolution; + context.bezierCurveTo(controlPoint1X, controlPoint1Y, controlPoint2X, controlPoint2Y, pointX, pointY); + pointX = 23.06; + pointY = 31.962; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + context.closePath(); + pointX = 32.214; + pointY = 38.402; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + color = "#FFFFFF"; + context.fillStyle = color; + context.fill(); + + context.restore(); +} -- cgit v0.9.0.2