From 541bb378ddece2eab135a8066a16994e94436dea Mon Sep 17 00:00:00 2001 From: Giulio Cesare Solaroli Date: Mon, 03 Oct 2011 16:04:12 +0000 Subject: Merge pull request #1 from gcsolaroli/master First version of the restructured repository --- (limited to 'frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js') diff --git a/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js new file mode 100644 index 0000000..216fd24 --- a/dev/null +++ b/frontend/gamma/js/Clipperz/PM/UI/Canvas/Tips/close.js @@ -0,0 +1,156 @@ +/* + +Copyright 2008-2011 Clipperz Srl + +This file is part of Clipperz's Javascript Crypto Library. +Javascript Crypto Library provides web developers with an extensive +and efficient set of cryptographic functions. The library aims to +obtain maximum execution speed while preserving modularity and +reusability. +For further information about its features and functionalities please +refer to http://www.clipperz.com + +* Javascript Crypto Library is free software: you can redistribute + it and/or modify it under the terms of the GNU Affero General Public + License as published by the Free Software Foundation, either version + 3 of the License, or (at your option) any later version. + +* Javascript Crypto Library is distributed in the hope that it will + be useful, but WITHOUT ANY WARRANTY; without even the implied + warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + See the GNU Affero General Public License for more details. + +* You should have received a copy of the GNU Affero General Public + License along with Javascript Crypto Library. If not, see + . + +*/ + +// +// close.js +// close +// +// Created by Giulio Cesare Solaroli on 3/14/10 +// Copyright 2010 Clipperz +// This code was generated by Opacity. You may use or modify it in any way. +// + +var kClipperz_PM_UI_Canvas_Tips_closeWidth = 310.0; +var kClipperz_PM_UI_Canvas_Tips_closeHeight = 6.0; + +function Clipperz_PM_UI_Canvas_Tips_close(canvas, aColor, aBackgroundColor) +{ + var context = canvas.getContext("2d"); + var alignStroke; + var resolution; + var path; + var pointX; + var pointY; + if (window.devicePixelRatio) + resolution = window.devicePixelRatio; + else + resolution = 1.0; + resolution *= 0.5 * (canvas.width / kClipperz_PM_UI_Canvas_Tips_closeWidth + canvas.height / kClipperz_PM_UI_Canvas_Tips_closeHeight); + + context.save(); + context.scale(canvas.width / kClipperz_PM_UI_Canvas_Tips_closeWidth, canvas.height / kClipperz_PM_UI_Canvas_Tips_closeHeight); + context.clearRect(0.0, 0.0, kClipperz_PM_UI_Canvas_Tips_closeWidth, kClipperz_PM_UI_Canvas_Tips_closeHeight); + + // background + + alignStroke = 0.0; + context.beginPath(); + pointX = 310.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + pointX = 310.0; + pointY = 0.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 0.0; + pointY = 0.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 0.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 310.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + context.closePath(); + context.fillStyle = aBackgroundColor; + context.fill(); + + // grid + + // background + + alignStroke = 0.0; + context.beginPath(); + pointX = 310.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + pointX = 310.0; + pointY = 0.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 0.0; + pointY = 0.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 0.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 310.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + context.closePath(); + context.fillStyle = aBackgroundColor; + context.fill(); + + // toggle + + alignStroke = 0.0; + context.beginPath(); + pointX = 149.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.moveTo(pointX, pointY); + pointX = 161.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 155.0; + pointY = 0.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + pointX = 149.0; + pointY = 6.0; + pointX = (Math.round(resolution * pointX + alignStroke) - alignStroke) / resolution; + pointY = (Math.round(resolution * pointY + alignStroke) - alignStroke) / resolution; + context.lineTo(pointX, pointY); + context.closePath(); + context.fillStyle = aColor; + context.fill(); + + context.restore(); +} -- cgit v0.9.0.2