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-rw-r--r--microkde/KDGanttMinimizeSplitter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/microkde/KDGanttMinimizeSplitter.cpp b/microkde/KDGanttMinimizeSplitter.cpp
index 2a30346..fb5d4e3 100644
--- a/microkde/KDGanttMinimizeSplitter.cpp
+++ b/microkde/KDGanttMinimizeSplitter.cpp
@@ -179,193 +179,193 @@ void KDGanttSplitterHandle::mouseReleaseEvent( QMouseEvent *e )
toggle();
}
_activeButton = 0;
updateCursor( e->pos() );
}
else {
if ( !opaque() && e->button() == LeftButton ) {
QCOORD pos = s->pick(parentWidget()->mapFromGlobal(e->globalPos()))
- mouseOffset;
s->setRubberband( -1 );
s->moveSplitter( pos, id() );
}
}
if ( s->rubberBand() )
s->rubberBand()->hide();
repaint();
}
int KDGanttSplitterHandle::onButton( const QPoint& p )
{
QValueList<QPointArray> list = buttonRegions();
int index = 1;
int add = 12;
for( QValueList<QPointArray>::Iterator it = list.begin(); it != list.end(); ++it ) {
QRect rect = (*it).boundingRect();
rect.setLeft( rect.left()- add );
rect.setRight( rect.right() + add);
rect.setTop( rect.top()- add );
rect.setBottom( rect.bottom() + add);
if ( rect.contains( p ) ) {
return index;
}
index++;
}
return 0;
}
QValueList<QPointArray> KDGanttSplitterHandle::buttonRegions()
{
QValueList<QPointArray> list;
int sw = 8;
int yyy = 1;
int xxx = 1;
int voffset[] = { (int) -sw*3, (int) sw*3 };
for ( int i = 0; i < 2; i++ ) {
QPointArray arr;
if ( !_collapsed && s->minimizeDirection() == KDGanttMinimizeSplitter::Right ||
_collapsed && s->minimizeDirection() == KDGanttMinimizeSplitter::Left) {
int mid = height()/2 + voffset[i];
arr.setPoints( 3,
1-xxx, mid - sw + 4,
sw-3-xxx, mid,
1-xxx, mid + sw -4);
}
else if ( !_collapsed && s->minimizeDirection() == KDGanttMinimizeSplitter::Left ||
_collapsed && s->minimizeDirection() == KDGanttMinimizeSplitter::Right ) {
int mid = height()/2 + voffset[i];
arr.setPoints( 3,
sw-4, mid - sw + 4,
0, mid,
sw-4, mid + sw - 4);
}
else if ( !_collapsed && s->minimizeDirection() == KDGanttMinimizeSplitter::Up ||
_collapsed && s->minimizeDirection() == KDGanttMinimizeSplitter::Down) {
int mid = width()/2 + voffset[i];
arr.setPoints( 3,
mid - sw + 4, sw-4,
mid, 0,
mid + sw - 4, sw-4 );
}
else if ( !_collapsed && s->minimizeDirection() == KDGanttMinimizeSplitter::Down ||
_collapsed && s->minimizeDirection() == KDGanttMinimizeSplitter::Up ) {
int mid = width()/2 + voffset[i];
arr.setPoints( 3,
mid - sw + 4, 1-yyy,
mid, sw-3-yyy,
mid + sw -4, 1-yyy);
}
list.append( arr );
}
return list;
}
void KDGanttSplitterHandle::paintEvent( QPaintEvent * )
{
QPixmap buffer( size() );
QPainter p( &buffer );
//LR
// Draw the splitter rectangle
p.setBrush( colorGroup().background() );
p.setPen( colorGroup().foreground() );
//p.drawRect( rect() );
#ifndef DESKTOP_VERSION
- if ( mMouseDown )
+ if ( mMouseDown && ! _activeButton)
buffer.fill( colorGroup().background().dark() );
else
#endif
buffer.fill( colorGroup().background() );
//buffer.fill( backgroundColor() );
// parentWidget()->style().drawPrimitive( QStyle::PE_Panel, &p, rect(), parentWidget()->colorGroup());
int sw = 8; // Hardcoded, given I didn't use styles anymore, I didn't like to use their size
// arrow color
QColor col;
if ( _activeButton )
col = colorGroup().background().dark( 250 );
else {
if ( mMouseDown )
col = Qt::white;
else
col = colorGroup().background().dark( 150 );
}
//QColor col = backgroundColor().dark( 130 );
p.setBrush( col );
p.setPen( col );
QValueList<QPointArray> list = buttonRegions();
int index = 1;
if ( mUseOffset )
p.translate( 0, 1 );
for ( QValueList<QPointArray>::Iterator it = list.begin(); it != list.end(); ++it ) {
if ( index == _activeButton ) {
/*
if ( ! _collapsed ) {
p.save();
// p.translate( parentWidget()->style().pixelMetric( QStyle::PM_ButtonShiftHorizontal ),
// parentWidget()->style().pixelMetric( QStyle::PM_ButtonShiftVertical ) );
p.translate( -1, 0 );
p.drawPolygon( *it, true );
p.restore(); } else
*/
p.drawPolygon( *it, true );
}
else {
/*
if ( ! _collapsed ) {
p.save();
p.translate( -1, 0 );
p.drawPolygon( *it, true );
p.restore();
} else
*/
p.drawPolygon( *it, true );
}
index++;
}
// Draw the lines between the arrows
if ( s->minimizeDirection() == KDGanttMinimizeSplitter::Left ||
s->minimizeDirection() == KDGanttMinimizeSplitter::Right ) {
int mid = height()/2;
p.drawLine ( 1, mid - sw, 1, mid + sw );
p.drawLine ( 3, mid - sw, 3, mid + sw );
}
else if ( s->minimizeDirection() == KDGanttMinimizeSplitter::Up ||
s->minimizeDirection() == KDGanttMinimizeSplitter::Down ) {
int mid = width()/2;
p.drawLine( mid -sw, 1, mid +sw, 1 );
p.drawLine( mid -sw, 3, mid +sw, 3 );
}
bitBlt( this, 0, 0, &buffer );
}
#endif
class QSplitterLayoutStruct
{
public:
KDGanttMinimizeSplitter::ResizeMode mode;
QCOORD sizer;
bool isSplitter;
QWidget *wid;
};
class QSplitterData
{
public:
QSplitterData() : opaque( FALSE ), firstShow( TRUE ) {}
QPtrList<QSplitterLayoutStruct> list;
bool opaque;
bool firstShow;
};
void kdganttGeomCalc( QMemArray<QLayoutStruct> &chain, int start, int count, int pos,
int space, int spacer );