-rw-r--r-- | kabc/vcard/AgentValue.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/kabc/vcard/AgentValue.cpp b/kabc/vcard/AgentValue.cpp index bccde80..14e73b1 100644 --- a/kabc/vcard/AgentValue.cpp +++ b/kabc/vcard/AgentValue.cpp @@ -1,81 +1,83 @@ /* libvcard - vCard parsing library for vCard version 3.0 Copyright (C) 1998 Rik Hemsley rik@kde.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include <VCardAgentValue.h> #include <VCardValue.h> +//Added by qt3to4: +#include <Q3CString> using namespace VCARD; AgentValue::AgentValue() : Value() { } AgentValue::AgentValue(const AgentValue & x) : Value(x) { } -AgentValue::AgentValue(const QCString & s) +AgentValue::AgentValue(const Q3CString & s) : Value(s) { } AgentValue & AgentValue::operator = (AgentValue & x) { if (*this == x) return *this; Value::operator = (x); return *this; } AgentValue & -AgentValue::operator = (const QCString & s) +AgentValue::operator = (const Q3CString & s) { Value::operator = (s); return *this; } bool AgentValue::operator == (AgentValue & x) { x.parse(); return false; } AgentValue::~AgentValue() { } void AgentValue::_parse() { } void AgentValue::_assemble() { } |