// XXX Automatically generated. DO NOT EDIT! XXX // public: Group(); Group(const Group&); Group(const QCString&); Group & operator = (Group&); Group & operator = (const QCString&); bool operator ==(Group&); bool operator !=(Group& x) {return !(*this==x);} bool operator ==(const QCString& s) {Group a(s);return(*this==a);} bool operator != (const QCString& s) {return !(*this == s);} virtual ~Group(); void parse() {if(!parsed_) _parse();parsed_=true;assembled_=false;} void assemble() {if(assembled_) return;parse();_assemble();assembled_=true;} void _parse(); void _assemble(); const char * className() const { return "Group"; } // End of automatically generated code //