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authorllornkcor <llornkcor>2002-09-19 15:40:50 (UTC)
committer llornkcor <llornkcor>2002-09-19 15:40:50 (UTC)
commit5c9f3605d3598eb8d5e472f2834c98a9ec8e02d8 (patch) (side-by-side diff)
tree024c7ebb4e24001834a10afb9e29b2f35fbdd220
parent52fdd5cd164cf12d2a615d24497f8bb78491d0c2 (diff)
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small change, index needs 256
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--docs/opieplayer2_skins_en.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/opieplayer2_skins_en.txt b/docs/opieplayer2_skins_en.txt
index 49eefa5..52e839a 100644
--- a/docs/opieplayer2_skins_en.txt
+++ b/docs/opieplayer2_skins_en.txt
@@ -16,3 +16,4 @@ are to be drawn when pressed and released.
-**** All _mask_ files need to be indexed mode png images with an alpha background ****
+**** All _mask_ files need to be index mode (256) png images with an
+ transparent background ****
@@ -47,3 +48,2 @@ You can position the buttons anywhere using the button mask. The skin_up and ski
should correspond to the mask positions, otherwise they wont work.
-Video skins do not have much choice in button location.