summaryrefslogtreecommitdiff
authorcniehaus <cniehaus>2002-04-14 12:17:36 (UTC)
committer cniehaus <cniehaus>2002-04-14 12:17:36 (UTC)
commit9ac41db7292a4aa58d38b1672d1ee855d53a8dd9 (patch) (side-by-side diff)
treef34a61b66efc29a7fdf28ef28b21ecf7b627ff07
parentcd9b12a72d2b91da4a369bf7ddf859207caa5c90 (diff)
downloadopie-9ac41db7292a4aa58d38b1672d1ee855d53a8dd9.zip
opie-9ac41db7292a4aa58d38b1672d1ee855d53a8dd9.tar.gz
opie-9ac41db7292a4aa58d38b1672d1ee855d53a8dd9.tar.bz2
i18n-stuff. There are still lots of string left!
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/tictac/tictac.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/noncore/games/tictac/tictac.cpp b/noncore/games/tictac/tictac.cpp
index e887b00..20cc942 100644
--- a/noncore/games/tictac/tictac.cpp
+++ b/noncore/games/tictac/tictac.cpp
@@ -307,34 +307,34 @@ TicTacToe::TicTacToe( int boardSize, QWidget *parent, const char *name )
l->addWidget( board );
// Create a horizontal frame line
QFrame *line = new QFrame( this );
line->setFrameStyle( QFrame::HLine | QFrame::Sunken );
l->addWidget( line );
// Create the combo box for deciding who should start, and
// connect its clicked() signals to the buttonClicked() slot
whoStarts = new QComboBox( this );
- whoStarts->insertItem( "Computer starts" );
- whoStarts->insertItem( "Human starts" );
+ whoStarts->insertItem( tr( "Computer starts" ) );
+ whoStarts->insertItem( tr( "Human starts" ) );
l->addWidget( whoStarts );
// Create the push buttons and connect their clicked() signals
// to this right slots.
- newGame = new QPushButton( "Play!", this );
+ newGame = new QPushButton( tr( "Play!" ), this );
connect( newGame, SIGNAL(clicked()), SLOT(newGameClicked()) );
- quit = new QPushButton( "Quit", this );
+ quit = new QPushButton( tr( "Quit" ), this );
connect( quit, SIGNAL(clicked()), qApp, SLOT(quit()) );
QHBoxLayout * b = new QHBoxLayout;
l->addLayout( b );
b->addWidget( newGame );
b->addWidget( quit );
showMaximized();
newState();
}
// --------------------------------------------------------------------------
// TicTacToe::newGameClicked() - SLOT