author | simon <simon> | 2002-12-09 22:42:29 (UTC) |
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committer | simon <simon> | 2002-12-09 22:42:29 (UTC) |
commit | 8641065755bbb1e2ff96e7fb964d4b0cd91c65b6 (patch) (side-by-side diff) | |
tree | ecd14e4692538748ee59cba633c71024ebb7808d | |
parent | 421f5d6b87f509430836fb2c60b57f9266371121 (diff) | |
download | opie-8641065755bbb1e2ff96e7fb964d4b0cd91c65b6.zip opie-8641065755bbb1e2ff96e7fb964d4b0cd91c65b6.tar.gz opie-8641065755bbb1e2ff96e7fb964d4b0cd91c65b6.tar.bz2 |
- ok, next try for that allocator. stupid gcc2 :(
-rw-r--r-- | noncore/multimedia/opieplayer2/mediawidget.h | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/noncore/multimedia/opieplayer2/mediawidget.h b/noncore/multimedia/opieplayer2/mediawidget.h index df03b22..a9dddf8 100644 --- a/noncore/multimedia/opieplayer2/mediawidget.h +++ b/noncore/multimedia/opieplayer2/mediawidget.h @@ -19,56 +19,67 @@ the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef MEDIAWIDGET_H #define MEDIAWIDGET_H #include <qwidget.h> #include <qmap.h> #include "mediaplayerstate.h" #include "playlistwidget.h" #include <vector> #include <memory> +namespace +{ + struct simpleAndStupidAllocator + { + static void *allocate( size_t amount ) + { return ::operator new( amount ); } + static void deallocate( void *p, size_t ) + { ::operator delete( p ); } + }; +} + class MediaWidget : public QWidget { Q_OBJECT public: enum Command { Play = 0, Stop, Next, Previous, VolumeUp, VolumeDown, Loop, PlayList, Forward, Back, FullScreen, Undefined }; enum ButtonType { NormalButton, ToggleButton }; struct Button { Button() : command( Undefined ), type( NormalButton ), isDown( false ) {} Command command; ButtonType type; // this should be part of the bitfield but gcc2 is too buggy to support this :-( bool isDown : 1; QBitmap mask; QPixmap pixUp; QPixmap pixDown; }; #if defined( _CC_GNU_ ) // use that allocator to avoid the default allocator that on gcc2 requires libstdc++ because // in the BAD_ALLOC macro it uses std::cerr and friends :-( - typedef std::vector<Button, std::__allocator<Button, std::__new_alloc> > ButtonVector; + typedef std::vector<Button, std::__allocator<Button, simpleAndStupidAllocator> > ButtonVector; #else typedef std::vector<Button> ButtonVector; #endif struct SkinButtonInfo { Command command; const char *fileName; ButtonType type; }; MediaWidget( PlayListWidget &_playList, MediaPlayerState &_mediaPlayerState, QWidget *parent = 0, const char *name = 0 ); virtual ~MediaWidget(); public slots: virtual void setDisplayType( MediaPlayerState::DisplayType displayType ) = 0; |