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authorzecke <zecke>2003-09-30 08:22:29 (UTC)
committer zecke <zecke>2003-09-30 08:22:29 (UTC)
commit5430b226e390cc9af6a3257d6998e34bf806c9e2 (patch) (side-by-side diff)
tree3a1e3ad2087157c5d95574f2b2a5d09ed68f65d5
parentc638bdc2b6ff6a18ec851f4317629b9d3eed4d7b (diff)
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Only send local QCOP Requests when you've inserted the event loop because
only at this point they will be delivered right ( slots connected to the signals ) Needs a backport!!!!
Diffstat (more/less context) (show whitespace changes)
-rw-r--r--library/qpeapplication.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/library/qpeapplication.cpp b/library/qpeapplication.cpp
index 86aa53d..4d0b0ea 100644
--- a/library/qpeapplication.cpp
+++ b/library/qpeapplication.cpp
@@ -85,76 +85,81 @@
#include "imagecodecinterface.h"
#include <unistd.h>
#include <sys/file.h>
#include <sys/ioctl.h>
#include <sys/soundcard.h>
#include "qt_override_p.h"
class QPEApplicationData
{
public:
QPEApplicationData ( )
: presstimer( 0 ), presswidget( 0 ), rightpressed( false ), kbgrabbed( false ),
notbusysent( false ), preloaded( false ), forceshow( false ), nomaximize( false ),
- keep_running( true ), qpe_main_widget( 0 )
+ keep_running( true ), qpe_main_widget( 0 ), qcopQok( false )
{
qcopq.setAutoDelete( TRUE );
}
int presstimer;
QWidget* presswidget;
QPoint presspos;
bool rightpressed : 1;
bool kbgrabbed : 1;
bool notbusysent : 1;
bool preloaded : 1;
bool forceshow : 1;
bool nomaximize : 1;
+ bool qcopQok : 1;
bool keep_running : 1;
+
QStringList langs;
QString appName;
struct QCopRec
{
QCopRec( const QCString &ch, const QCString &msg,
const QByteArray &d ) :
channel( ch ), message( msg ), data( d )
{ }
QCString channel;
QCString message;
QByteArray data;
};
QWidget* qpe_main_widget;
QGuardedPtr<QWidget> lastraised;
QList<QCopRec> qcopq;
QString styleName;
QString decorationName;
void enqueueQCop( const QCString &ch, const QCString &msg,
const QByteArray &data )
{
qcopq.append( new QCopRec( ch, msg, data ) );
}
void sendQCopQ()
{
+ if (!qcopQok )
+ return;
+
QCopRec * r;
#ifndef QT_NO_COP
for ( QListIterator<QCopRec> it( qcopq ); ( r = it.current() ); ++it )
QCopChannel::sendLocally( r->channel, r->message, r->data );
#endif
qcopq.clear();
}
static void show_mx(QWidget* mw, bool nomaximize, const QString & = QString::null )
{
// ugly hack, remove that later after finding a sane solution
// Addendum: Only Sharp currently has models with high resolution but (physically) small displays,
// so this is only useful if QT_QWS_SIMPAD is NOT defined. E.g. SIMpad has 800x600 but has
// a (physically) large enough display to use the small icons
@@ -1880,32 +1885,33 @@ void QPEApplication::ungrabKeyboard()
the signals emitted are sent to this application instead. Some games
programs take over the launch keys in this way to make interaction
easier.
\sa ungrabKeyboard()
*/
void QPEApplication::grabKeyboard()
{
((QPEApplication *) qApp )-> d-> kbgrabbed = true;
}
/*!
\reimp
*/
int QPEApplication::exec()
{
+ d->qcopQok = true;
#ifndef QT_NO_COP
d->sendQCopQ();
#endif
if ( d->keep_running )
//|| d->qpe_main_widget && d->qpe_main_widget->isVisible() )
return QApplication::exec();
#ifndef QT_NO_COP
{
QCopEnvelope e( "QPE/System", "closing(QString)" );
e << d->appName;
}
#endif
processEvents();