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authorar <ar>2004-06-03 21:13:20 (UTC)
committer ar <ar>2004-06-03 21:13:20 (UTC)
commit9f12abfa6b60232592aa15feea25bee28908f525 (patch) (unidiff)
treeaf16be15cd597cdf01d8476f478f3bbe7dc81509
parent52f849d3031f9d2fad2272ad069e7a1456c0ee54 (diff)
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- turn on casino rules in solitare (make it eventually configurable)
Diffstat (more/less context) (show whitespace changes)
-rw-r--r--noncore/games/solitaire/patiencecardgame.cpp14
1 files changed, 9 insertions, 5 deletions
diff --git a/noncore/games/solitaire/patiencecardgame.cpp b/noncore/games/solitaire/patiencecardgame.cpp
index a1e4968..00448ad 100644
--- a/noncore/games/solitaire/patiencecardgame.cpp
+++ b/noncore/games/solitaire/patiencecardgame.cpp
@@ -18,4 +18,5 @@
18** 18**
19**********************************************************************/ 19**********************************************************************/
20
20#include "patiencecardgame.h" 21#include "patiencecardgame.h"
21 22
@@ -118,7 +119,9 @@ void PatienceCardGame::readConfig( Config& cfg )
118 cfg.setGroup("GameState"); 119 cfg.setGroup("GameState");
119 120
120 deckTurns = cfg.readNumEntry("DeckTurns", 2500); 121 // todo: make this eventually configurable
122 deckTurns = cfg.readNumEntry("DeckTurns", 2);
121 // Do we have a config file to read in? 123 // Do we have a config file to read in?
122 if ( !cfg.hasKey("numberOfTimesThroughDeck") ) { 124 if ( !cfg.hasKey("numberOfTimesThroughDeck") )
125 {
123 // if not, create a new game 126 // if not, create a new game
124 newGame(); 127 newGame();
@@ -277,10 +280,11 @@ void PatienceCardGame::mousePress(QPoint p)
277} 280}
278 281
279 282bool PatienceCardGame::canTurnOverDeck()
280bool PatienceCardGame::canTurnOverDeck() { 283{
281 return (numberOfTimesThroughDeck != deckTurns); 284 return (numberOfTimesThroughDeck != deckTurns);
282} 285}
283 286
284void PatienceCardGame::throughDeck() { 287void PatienceCardGame::throughDeck()
288{
285 numberOfTimesThroughDeck++; 289 numberOfTimesThroughDeck++;
286 if (numberOfTimesThroughDeck == deckTurns) 290 if (numberOfTimesThroughDeck == deckTurns)