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authorzecke <zecke>2004-04-04 21:38:46 (UTC)
committer zecke <zecke>2004-04-04 21:38:46 (UTC)
commitfad3886132f81ff5f1f84c09e9a0b3048d91296d (patch) (side-by-side diff)
treea6badf47f7e2a737d801e55388b67c8aa81508b0
parent4da953f1ef0349acc5b86ee15b9e3005dabc319f (diff)
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Update todo
use owarn right
Diffstat (more/less context) (show whitespace changes)
-rw-r--r--noncore/graphics/opie-eye/TODO2
-rw-r--r--noncore/graphics/opie-eye/gui/imageinfoui.cpp0
2 files changed, 1 insertions, 1 deletions
diff --git a/noncore/graphics/opie-eye/TODO b/noncore/graphics/opie-eye/TODO
index e31cb73..8dbf35e 100644
--- a/noncore/graphics/opie-eye/TODO
+++ b/noncore/graphics/opie-eye/TODO
@@ -1,19 +1,19 @@
Todo for Opie-Eye
1.) Extend BigScreen classes to have something like a combined OSplitter and OWidgetStack.
On small screens one could toggle this Widget into the View but on BigScreen it would
- be a full widget OToggleSplitter
+ be a full widget -> OToggleSplitter
2.) Write a Image Info Widget which uses the cache to get the thumb and the slave to get
the info and display it. Make use of OKeyConfigManager to manager keys for up and down
and left and right to switch between views and go from one image to the next. it would
emit signals (alwin)
3.) Write Image Display component(zecke)
4.) make the cache tunable at runtime
5.) fix config gui
6.) more Configuration
7.) 2 column mode on big screen
8.) 2/4 pix without info on a row
9.) Performance
diff --git a/noncore/graphics/opie-eye/gui/imageinfoui.cpp b/noncore/graphics/opie-eye/gui/imageinfoui.cpp
index 2580215..3463ba6 100644
--- a/noncore/graphics/opie-eye/gui/imageinfoui.cpp
+++ b/noncore/graphics/opie-eye/gui/imageinfoui.cpp