author | wazlaf <wazlaf> | 2002-10-13 13:49:11 (UTC) |
---|---|---|
committer | wazlaf <wazlaf> | 2002-10-13 13:49:11 (UTC) |
commit | 68c37a3412ef4609ba0209318ef2b06f7dd1aaf1 (patch) (side-by-side diff) | |
tree | f81ee5460dd49c4fcb8a61bf50911c5036742bed | |
parent | 0e6d241e26211a8ffff07ba8e23f4a3cec9065be (diff) | |
download | opie-68c37a3412ef4609ba0209318ef2b06f7dd1aaf1.zip opie-68c37a3412ef4609ba0209318ef2b06f7dd1aaf1.tar.gz opie-68c37a3412ef4609ba0209318ef2b06f7dd1aaf1.tar.bz2 |
Scripting functionality added. What this currently does is catch keys in the emulation_layer
and store them in a "Script" instance. This can later be saved to a file and on request
"replayed" by sending the typed keys to the associated IOLayer
-rw-r--r-- | noncore/apps/opie-console/emulation_layer.cpp | 36 | ||||
-rw-r--r-- | noncore/apps/opie-console/emulation_layer.h | 19 | ||||
-rw-r--r-- | noncore/apps/opie-console/mainwindow.cpp | 56 | ||||
-rw-r--r-- | noncore/apps/opie-console/mainwindow.h | 8 | ||||
-rw-r--r-- | noncore/apps/opie-console/opie-console.pro | 4 | ||||
-rw-r--r-- | noncore/apps/opie-console/script.cpp | 30 | ||||
-rw-r--r-- | noncore/apps/opie-console/script.h | 30 |
7 files changed, 178 insertions, 5 deletions
diff --git a/noncore/apps/opie-console/emulation_layer.cpp b/noncore/apps/opie-console/emulation_layer.cpp index 5baf05c..265c11f 100644 --- a/noncore/apps/opie-console/emulation_layer.cpp +++ b/noncore/apps/opie-console/emulation_layer.cpp @@ -62,243 +62,279 @@ well as individual characters typed. (BULK_TIMEOUT < 1000 / max characters received from keyboard per second). Additionally, we trigger refreshing by newlines comming in to make visual snapshots of lists as produced by `cat', `ls' and likely programs, thereby producing the illusion of a permanent and immediate display operation. As a sort of catch-all needed for cases where none of the above conditions catch, the screen refresh is also triggered by a count of incoming bulks (`bulk_incnt'). */ /* FIXME - evtl. the bulk operations could be made more transparent. */ #include "emulation_layer.h" #include "widget_layer.h" #include "screen.h" #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <qkeycode.h> /* ------------------------------------------------------------------------- */ /* */ /* EmulationLayer */ /* */ /* ------------------------------------------------------------------------- */ #define CNTL(c) ((c)-'@') /*! */ EmulationLayer::EmulationLayer( WidgetLayer* gui ) : decoder((QTextDecoder*)NULL) { this->gui = gui; screen[0] = new Screen(gui->lines(),gui->columns()); screen[1] = new Screen(gui->lines(),gui->columns()); scr = screen[0]; bulk_nlcnt = 0; // reset bulk newline counter bulk_incnt = 0; // reset bulk counter connected = FALSE; + m_script = 0; QObject::connect(&bulk_timer, SIGNAL( timeout() ), this, SLOT( showBulk() ) ); QObject::connect(gui,SIGNAL( imageSizeChanged( int, int ) ), this,SLOT( onImageSizeChange( int, int ) ) ); QObject::connect(gui,SIGNAL( changedHistoryCursor( int ) ), this,SLOT( historyCursorChange( int ) ) ); QObject::connect(gui,SIGNAL( keyPressed( QKeyEvent* ) ), this,SLOT( onKeyPress( QKeyEvent* ) ) ); QObject::connect(gui,SIGNAL( selectionBegin( const int, const int) ), this,SLOT( onSelectionBegin( const int, const int ) ) ); QObject::connect(gui,SIGNAL( selectionExtended( const int, const int ) ), this,SLOT( onSelectionExtend( const int,const int ) ) ); QObject::connect(gui,SIGNAL( selectionEnd( const bool ) ), this,SLOT( setSelection( const bool ) ) ); QObject::connect(gui,SIGNAL( selectionCleared() ), this,SLOT( clearSelection() ) ); } /*! */ EmulationLayer::~EmulationLayer() { delete screen[0]; delete screen[1]; + if (isRecording()) + clearScript(); bulk_timer.stop(); } /*! change between primary and alternate screen */ void EmulationLayer::setScreen(int n) { scr = screen[n&1]; } void EmulationLayer::setHistory(bool on) { screen[0]->setScroll(on); if (!connected) return; showBulk(); } bool EmulationLayer::history() { return screen[0]->hasScroll(); } void EmulationLayer::setCodec(int c) { //FIXME: check whether we have to free codec codec = c ? QTextCodec::codecForName("utf8") : QTextCodec::codecForLocale(); if (decoder) delete decoder; decoder = codec->makeDecoder(); } void EmulationLayer::setKeytrans(int no) { keytrans = KeyTrans::find(no); } void EmulationLayer::setKeytrans(const char * no) { keytrans = KeyTrans::find(no); } // Interpreting Codes --------------------------------------------------------- /* This section deals with decoding the incoming character stream. Decoding means here, that the stream is first seperated into `tokens' which are then mapped to a `meaning' provided as operations by the `Screen' class. */ /*! */ void EmulationLayer::onRcvChar(int c) // process application unicode input to terminal // this is a trivial scanner { c &= 0xff; switch (c) { case '\b' : scr->BackSpace(); break; case '\t' : scr->Tabulate(); break; case '\n' : scr->NewLine(); break; case '\r' : scr->Return(); break; case 0x07 : gui->bell(); break; default : scr->ShowCharacter(c); break; }; } /* ------------------------------------------------------------------------- */ /* */ /* Keyboard Handling */ /* */ /* ------------------------------------------------------------------------- */ /*! */ void EmulationLayer::onKeyPress( QKeyEvent* ev ) { if (!connected) return; // someone else gets the keys if (scr->getHistCursor() != scr->getHistLines()); scr->setHistCursor(scr->getHistLines()); if (!ev->text().isEmpty()) { // A block of text // Note that the text is proper unicode. // We should do a conversion here, but since this // routine will never be used, we simply emit plain ascii. sendString( ev->text().ascii() ); //,ev->text().length()); } else if (ev->ascii()>0) { QByteArray c = QByteArray( 1 ); c.at( 0 ) = ev->ascii(); // ibot: qbytearray is emited not char* + + /* Are we currently recording a script? If so, store the typed character */ + if (isRecording()) + m_script->appendString(ev->text()); emit sndBlock( (QByteArray) c ); } } // Unblocking, Byte to Unicode translation --------------------------------- -- /* We are doing code conversion from locale to unicode first. */ void EmulationLayer::onRcvBlock(const QByteArray &s ) { bulkStart(); bulk_incnt += 1; for (int i = 0; i < s.size(); i++) { //TODO: ibot: maybe decoding qbytearray to unicode in io_layer? QString result = decoder->toUnicode(&s[i],1); int reslen = result.length(); for (int j = 0; j < reslen; j++) onRcvChar(result[j].unicode()); if (s[i] == '\n') bulkNewline(); } bulkEnd(); } +// Scripts ----------------------------------------------------------------- -- + + +Script *EmulationLayer::script() { + return m_script; +} + +bool EmulationLayer::isRecording() { + return (m_script != 0); +} + +void EmulationLayer::startRecording() { + if (!isRecording()) + m_script = new Script(); +} + +void EmulationLayer::clearScript() { + if (isRecording()) { + + } +} + +void EmulationLayer::runScript(const Script *script) { + QByteArray a = QByteArray(); + QString str = script->script(); + a.setRawData(str.ascii(), str.length()); + emit sndBlock(a); +} + // Selection --------------------------------------------------------------- -- void EmulationLayer::onSelectionBegin(const int x, const int y) { if (!connected) return; scr->setSelBeginXY(x,y); showBulk(); } void EmulationLayer::onSelectionExtend(const int x, const int y) { if (!connected) return; scr->setSelExtentXY(x,y); showBulk(); } void EmulationLayer::setSelection(const BOOL preserve_line_breaks) { if (!connected) return; QString t = scr->getSelText(preserve_line_breaks); if (!t.isNull()) gui->setSelection(t); } void EmulationLayer::clearSelection() { if (!connected) return; scr->clearSelection(); showBulk(); } // Refreshing -------------------------------------------------------------- -- #define BULK_TIMEOUT 20 /*! called when \n comes in. Evtl. triggers showBulk at endBulk */ void EmulationLayer::bulkNewline() { bulk_nlcnt += 1; bulk_incnt = 0; // reset bulk counter since `nl' rule applies } /*! */ void EmulationLayer::showBulk() { bulk_nlcnt = 0; // reset bulk newline counter bulk_incnt = 0; // reset bulk counter if (connected) diff --git a/noncore/apps/opie-console/emulation_layer.h b/noncore/apps/opie-console/emulation_layer.h index 91a4856..928ad04 100644 --- a/noncore/apps/opie-console/emulation_layer.h +++ b/noncore/apps/opie-console/emulation_layer.h @@ -1,146 +1,163 @@ /* -------------------------------------------------------------------------- */ /* */ /* [emulation.h] Fundamental Terminal Emulation */ /* */ /* -------------------------------------------------------------------------- */ /* */ /* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */ /* */ /* This file is part of Konsole - an X terminal for KDE */ /* */ /* -------------------------------------------------------------------------- */ /* */ /* Ported Konsole to Qt/Embedded */ /* */ /* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */ /* */ /* -------------------------------------------------------------------------- */ /* -------------------------------------------------------------------------- */ /* */ /* made to a layer between io_layer and widget */ /* */ /* Copyright (C) 2002 by opie developers <opie@handhelds.org> */ /* */ /* -------------------------------------------------------------------------- */ #ifndef EMULATION_LAYER_H #define EMULATION_LAYER_H #include "widget_layer.h" #include "screen.h" #include <qtimer.h> #include <stdio.h> #include <qtextcodec.h> #include "keytrans.h" +#include "script.h" class EmulationLayer : public QObject { Q_OBJECT public: EmulationLayer( WidgetLayer* gui ); ~EmulationLayer(); public: virtual void setHistory(bool on); virtual bool history(); public slots: // signals incoming from Widget virtual void onImageSizeChange(int lines, int columns); virtual void onHistoryCursorChange(int cursor); virtual void onKeyPress(QKeyEvent*); virtual void clearSelection(); virtual void onSelectionBegin(const int x, const int y); virtual void onSelectionExtend(const int x, const int y); virtual void setSelection(const bool preserve_line_breaks); public slots: // signals incoming from data source /** * to be called, when new data arrives */ void onRcvBlock(const QByteArray&); signals: /** * will send data, encoded to suit emulation */ void sndBlock(const QByteArray&); void ImageSizeChanged(int lines, int columns); void changeColumns(int columns); void changeTitle(int arg, const char* str); public: /** * process single char (decode) */ virtual void onRcvChar(int); virtual void setMode (int) = 0; virtual void resetMode(int) = 0; /** * @deprecated use qbytearray instead */ virtual void sendString(const char*) = 0; /** * sends a string to IOLayer * encodes to suit emulation before */ virtual void sendString(const QByteArray&) = 0; virtual void setConnect(bool r); void setColumns(int columns); void setKeytrans(int no); void setKeytrans(const char * no); + /* Scripts */ + + /* Create a new script and record all typed characters */ + void startRecording(); + + /* Return whether we are currently recording a script */ + bool isRecording(); + + /* Return the current script (or NULL) */ + Script *script(); + + /* Stop recording and remove the current script from memory */ + void clearScript(); + + /* Run a script by forwarding its keys to the EmulationLayer */ + void runScript(const Script *); protected: WidgetLayer* gui; Screen* scr; // referes to one `screen' Screen* screen[2]; // 0 = primary, 1 = alternate void setScreen(int n); // set `scr' to `screen[n]' bool connected; // communicate with widget void setCodec(int c); // codec number, 0 = locale, 1=utf8 QTextCodec* codec; QTextCodec* localeCodec; QTextDecoder* decoder; KeyTrans* keytrans; // refreshing related material. // this is localized in the class. private slots: // triggered by timer void showBulk(); private: void bulkNewline(); void bulkStart(); void bulkEnd(); private: QTimer bulk_timer; int bulk_nlcnt; // bulk newline counter char* SelectedText; int bulk_incnt; // bulk counter - + Script *m_script; }; #endif // ifndef EMULATION_H diff --git a/noncore/apps/opie-console/mainwindow.cpp b/noncore/apps/opie-console/mainwindow.cpp index 8f5d56b..46c5bed 100644 --- a/noncore/apps/opie-console/mainwindow.cpp +++ b/noncore/apps/opie-console/mainwindow.cpp @@ -1,239 +1,293 @@ #include <qaction.h> #include <qmenubar.h> #include <qlabel.h> #include <qpopupmenu.h> #include <qtoolbar.h> #include <qpe/resource.h> - +#include <opie/ofiledialog.h> #include "profileeditordialog.h" #include "configdialog.h" #include "default.h" #include "metafactory.h" #include "profile.h" #include "profilemanager.h" #include "mainwindow.h" #include "tabwidget.h" #include "transferdialog.h" #include "function_keyboard.h" +#include "script.h" MainWindow::MainWindow() { m_factory = new MetaFactory(); Default def(m_factory); m_sessions.setAutoDelete( TRUE ); m_curSession = 0; m_manager = new ProfileManager( m_factory ); m_manager->load(); initUI(); populateProfiles(); } void MainWindow::initUI() { setToolBarsMovable( FALSE ); /* tool bar for the menu */ m_tool = new QToolBar( this ); m_tool->setHorizontalStretchable( TRUE ); m_bar = new QMenuBar( m_tool ); m_console = new QPopupMenu( this ); + m_scripts = new QPopupMenu( this ); m_sessionsPop= new QPopupMenu( this ); m_settings = new QPopupMenu( this ); /* add a toolbar for icons */ m_icons = new QToolBar(this); /* * new Action for new sessions */ QAction* a = new QAction(tr("New Connection"), Resource::loadPixmap( "new" ), QString::null, 0, this, 0); a->addTo( m_console ); a->addTo( m_icons ); connect(a, SIGNAL(activated() ), this, SLOT(slotNew() ) ); /* * connect action */ m_connect = new QAction(); m_connect->setText( tr("Connect") ); m_connect->addTo( m_console ); connect(m_connect, SIGNAL(activated() ), this, SLOT(slotConnect() ) ); /* * disconnect action */ m_disconnect = new QAction(); m_disconnect->setText( tr("Disconnect") ); m_disconnect->addTo( m_console ); connect(m_disconnect, SIGNAL(activated() ), this, SLOT(slotDisconnect() ) ); m_transfer = new QAction(); m_transfer->setText( tr("Transfer file...") ); m_transfer->addTo( m_console ); connect(m_transfer, SIGNAL(activated() ), this, SLOT(slotTransfer() ) ); /* * terminate action */ m_terminate = new QAction(); m_terminate->setText( tr("Terminate") ); m_terminate->addTo( m_console ); connect(m_terminate, SIGNAL(activated() ), this, SLOT(slotTerminate() ) ); a = new QAction(); a->setText( tr("Close Window") ); a->addTo( m_console ); connect(a, SIGNAL(activated() ), this, SLOT(slotClose() ) ); /* * the settings action */ m_setProfiles = new QAction(tr("Configure Profiles"), Resource::loadPixmap( "SettingsIcon" ), QString::null, 0, this, 0); m_setProfiles->addTo( m_settings ); m_setProfiles->addTo( m_icons ); connect( m_setProfiles, SIGNAL(activated() ), this, SLOT(slotConfigure() ) ); /* + * script actions + */ + m_recordScript = new QAction(tr("Record Script"), QString::null, 0, this, 0); + m_recordScript->addTo(m_scripts); + connect(m_recordScript, SIGNAL(activated()), this, SLOT(slotRecordScript())); + + m_saveScript = new QAction(tr("Save Script"), QString::null, 0, this, 0); + m_saveScript->addTo(m_scripts); + connect(m_saveScript, SIGNAL(activated()), this, SLOT(slotSaveScript())); + + m_runScript = new QAction(tr("Run Script"), QString::null, 0, this, 0); + m_runScript->addTo(m_scripts); + connect(m_runScript, SIGNAL(activated()), this, SLOT(slotRunScript())); + + /* * action that open/closes the keyboard */ m_openKeys = new QAction (tr("Open Keyboard..."), Resource::loadPixmap( "down" ), QString::null, 0, this, 0); m_openKeys->setToggleAction(true); connect (m_openKeys, SIGNAL(toggled(bool)), this, SLOT(slotOpenKeb(bool))); m_openKeys->addTo(m_icons); /* insert the submenu */ m_console->insertItem(tr("New from Profile"), m_sessionsPop, -1, 0); /* insert the connection menu */ m_bar->insertItem( tr("Connection"), m_console ); + /* the scripts menu */ + m_bar->insertItem( tr("Scripts"), m_scripts ); + /* the settings menu */ m_bar->insertItem( tr("Settings"), m_settings ); /* and the keyboard */ m_keyBar = new QToolBar(this); addToolBar( m_keyBar, "Keyboard", QMainWindow::Top, TRUE ); m_keyBar->setHorizontalStretchable( TRUE ); m_keyBar->hide(); m_kb = new FunctionKeyboard(m_keyBar); /* * connect to the menu activation */ connect( m_sessionsPop, SIGNAL(activated( int ) ), this, SLOT(slotProfile( int ) ) ); m_consoleWindow = new TabWidget( this, "blah"); setCentralWidget( m_consoleWindow ); } ProfileManager* MainWindow::manager() { return m_manager; } TabWidget* MainWindow::tabWidget() { return m_consoleWindow; } void MainWindow::populateProfiles() { m_sessionsPop->clear(); Profile::ValueList list = manager()->all(); for (Profile::ValueList::Iterator it = list.begin(); it != list.end(); ++it ) { m_sessionsPop->insertItem( (*it).name() ); } } MainWindow::~MainWindow() { delete m_factory; manager()->save(); } MetaFactory* MainWindow::factory() { return m_factory; } Session* MainWindow::currentSession() { return m_curSession; } QList<Session> MainWindow::sessions() { return m_sessions; } void MainWindow::slotNew() { qWarning("New Connection"); ProfileEditorDialog dlg(factory() ); int ret = dlg.exec(); if ( ret == QDialog::Accepted ) { create( dlg.profile() ); } } +void MainWindow::slotRecordScript() { + if (currentSession()) { + currentSession()->emulationLayer()->startRecording(); + } +} + +void MainWindow::slotSaveScript() { + if (currentSession() && currentSession()->emulationLayer()->isRecording()) { + MimeTypes types; + QStringList script; + script << "text/plain"; + types.insert("Script", script); + QString filename = OFileDialog::getSaveFileName(2, "/", QString::null, types); + if (!filename.isEmpty()) { + currentSession()->emulationLayer()->script()->saveTo(filename); + currentSession()->emulationLayer()->clearScript(); + } + } +} + +void MainWindow::slotRunScript() { + if (currentSession()) { + MimeTypes types; + QStringList script; + script << "text/plain"; + types.insert("Script", script); + QString filename = OFileDialog::getOpenFileName(2, "/", QString::null, types); + if (!filename.isEmpty()) { + Script script(DocLnk(filename).file()); + currentSession()->emulationLayer()->runScript(&script); + } + } +} + void MainWindow::slotConnect() { if ( currentSession() ) currentSession()->layer()->open(); } void MainWindow::slotDisconnect() { if ( currentSession() ) currentSession()->layer()->close(); } void MainWindow::slotTerminate() { if ( currentSession() ) currentSession()->layer()->close(); slotClose(); /* FIXME move to the next session */ } void MainWindow::slotConfigure() { qWarning("configure"); ConfigDialog conf( manager()->all(), factory() ); conf.showMaximized(); int ret = conf.exec(); if ( QDialog::Accepted == ret ) { qWarning("conf %d", conf.list().count() ); manager()->setProfiles( conf.list() ); populateProfiles(); } } /* * we will remove * this window from the tabwidget * remove it from the list * delete it * and set the currentSession() */ void MainWindow::slotClose() { qWarning("close"); if (!currentSession() ) return; tabWidget()->remove( currentSession() ); /*it's autodelete */ m_sessions.remove( m_curSession ); m_curSession = m_sessions.first(); tabWidget()->setCurrent( m_curSession ); diff --git a/noncore/apps/opie-console/mainwindow.h b/noncore/apps/opie-console/mainwindow.h index 73bb285..94144a4 100644 --- a/noncore/apps/opie-console/mainwindow.h +++ b/noncore/apps/opie-console/mainwindow.h @@ -14,89 +14,95 @@ class QToolBar; class QToolButton; class QMenuBar; class QAction; class MetaFactory; class TabWidget; class ProfileManager; class Profile; class FunctionKeyboard; class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(); ~MainWindow(); /** * our factory to generate IOLayer and so on * */ MetaFactory* factory(); /** * A session contains a QWidget*, * an IOLayer* and some infos for us */ Session* currentSession(); /** * the session list */ QList<Session> sessions(); /** * */ ProfileManager* manager(); TabWidget* tabWidget(); private slots: void slotNew(); void slotConnect(); void slotDisconnect(); void slotTerminate(); void slotConfigure(); void slotClose(); void slotProfile(int); void slotTransfer(); void slotOpenKeb(bool); - + void slotRecordScript(); + void slotSaveScript(); + void slotRunScript(); private: void initUI(); void populateProfiles(); void create( const Profile& ); /** * the current session */ Session* m_curSession; /** * the session list */ QList<Session> m_sessions; /** * the metafactory */ MetaFactory* m_factory; ProfileManager* m_manager; TabWidget* m_consoleWindow; QToolBar* m_tool; QToolBar* m_icons; QToolBar* m_keyBar; QMenuBar* m_bar; QPopupMenu* m_console; QPopupMenu* m_settings; QPopupMenu* m_sessionsPop; + QPopupMenu* m_scripts; QAction* m_connect; QAction* m_disconnect; QAction* m_terminate; QAction* m_transfer; QAction* m_setProfiles; QAction* m_openKeys; + QAction* m_recordScript; + QAction* m_saveScript; + QAction* m_runScript; FunctionKeyboard *m_kb; }; #endif diff --git a/noncore/apps/opie-console/opie-console.pro b/noncore/apps/opie-console/opie-console.pro index b07f10a..8e39a48 100644 --- a/noncore/apps/opie-console/opie-console.pro +++ b/noncore/apps/opie-console/opie-console.pro @@ -1,68 +1,68 @@ TEMPLATE = app #CONFIG = qt warn_on release CONFIG = qt debug DESTDIR = $(OPIEDIR)/bin HEADERS = io_layer.h io_serial.h io_irda.h io_bt.h\ file_layer.h filetransfer.h \ metafactory.h \ session.h \ mainwindow.h \ profile.h \ profileconfig.h \ profilemanager.h \ configwidget.h \ tabwidget.h \ configdialog.h \ emulation_layer.h \ vt102emulation.h \ common.h \ history.h \ screen.h \ keytrans.h \ widget_layer.h \ transferdialog.h \ profiledialogwidget.h \ profileeditordialog.h \ default.h \ terminalwidget.h \ iolayerbase.h \ serialconfigwidget.h irdaconfigwidget.h \ btconfigwidget.h modemconfigwidget.h \ atconfigdialog.h dialdialog.h \ emulation_widget.h procctl.h \ - function_keyboard.h + function_keyboard.h script.h SOURCES = io_layer.cpp io_serial.cpp io_irda.cpp io_bt.cpp \ file_layer.cpp filetransfer.cpp \ main.cpp \ metafactory.cpp \ session.cpp \ mainwindow.cpp \ profile.cpp \ profileconfig.cpp \ profilemanager.cpp \ tabwidget.cpp \ configdialog.cpp \ emulation_layer.cpp \ vt102emulation.cpp \ history.cpp \ screen.cpp \ keytrans.cpp \ widget_layer.cpp \ transferdialog.cpp \ profiledialogwidget.cpp \ profileeditordialog.cpp \ terminalwidget.cpp \ iolayerbase.cpp \ serialconfigwidget.cpp irdaconfigwidget.cpp \ btconfigwidget.cpp modemconfigwidget.cpp \ atconfigdialog.cpp dialdialog.cpp \ emulation_widget.cpp default.cpp procctl.cpp \ - function_keyboard.cpp + function_keyboard.cpp script.cpp INTERFACES = configurebase.ui editbase.ui INCLUDEPATH += $(OPIEDIR)/include DEPENDPATH += $(OPIEDIR)/include LIBS += -lqpe -lopie TARGET = opie-console diff --git a/noncore/apps/opie-console/script.cpp b/noncore/apps/opie-console/script.cpp new file mode 100644 index 0000000..a09fab6 --- a/dev/null +++ b/noncore/apps/opie-console/script.cpp @@ -0,0 +1,30 @@ +#include <qfile.h> +#include <qtextstream.h> +#include "script.h" + +Script::Script() { +} + +Script::Script(const QString fileName) { + QFile file(fileName); + QTextStream stream(&file); + while (!stream.atEnd()) { + appendString(stream.readLine()); + } +} + +void Script::saveTo(const QString fileName) const { + QFile file(fileName); + file.open(IO_WriteOnly); + file.writeBlock(m_script.ascii(), m_script.length()); + file.close(); +} + + +void Script::appendString(const QString string) { + m_script += string; +} + +QString Script::script() const { + return m_script; +} diff --git a/noncore/apps/opie-console/script.h b/noncore/apps/opie-console/script.h new file mode 100644 index 0000000..dc2351b --- a/dev/null +++ b/noncore/apps/opie-console/script.h @@ -0,0 +1,30 @@ +#ifndef CONSOLE_SCRIPT_H +#define CONSOLE_SCRIPT_H + +#include <qstring.h> + +/* Very simple scripting - this class stores keys received + * by emulation_layer */ + +class Script { +public: + /* Construct an empty script */ + Script(); + + /* Load a script from a text file */ + Script(const QString fileName); + + /* Append a line to the script */ + void appendString(const QString string); + + /* Save this script to a file */ + void saveTo(const QString fileName) const; + + /* Return the script's content */ + QString script() const; +protected: + QString m_script; +}; + + +#endif /* CONSOLE_SCRIPT_H */ |