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authorllornkcor <llornkcor>2002-05-06 12:25:13 (UTC)
committer llornkcor <llornkcor>2002-05-06 12:25:13 (UTC)
commitc556c027c47921970b11f79aaa4429c2174b5c5b (patch) (side-by-side diff)
treef9be4d90d54eb160aeb28bd7f6d8fb10c1c2db49
parent5549afd820c485db5ec70ad5bf1faed5821ab04a (diff)
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added config file setting for showing mic level Sound.conf [System] ShowMic = TRUE will get you in!
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--core/applets/volumeapplet/volume.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/core/applets/volumeapplet/volume.cpp b/core/applets/volumeapplet/volume.cpp
index 344f86f..e393f0f 100644
--- a/core/applets/volumeapplet/volume.cpp
+++ b/core/applets/volumeapplet/volume.cpp
@@ -188,97 +188,98 @@ VolumeApplet::VolumeApplet( QWidget *parent, const char *name )
volumePixmap = Resource::loadPixmap( "volume" );
volumePercent = cfg.readNumEntry("Volume",50);
micPercent = cfg.readNumEntry("Mic", 50);
muted = FALSE; // ### read from pref
micMuted = FALSE; // ### read from pref
advancedTimer = new QTimer(this);
connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( volumeChanged(bool) ) );
connect( qApp, SIGNAL( micChanged(bool) ), this, SLOT ( micChanged(bool) ) );
connect( advancedTimer, SIGNAL( timeout() ),this, SLOT( advVolControl()) );
writeSystemVolume();
writeSystemMic();
}
VolumeApplet::~VolumeApplet()
{
}
void VolumeApplet::keyPressEvent ( QKeyEvent * e )
{
QString s;
s.setNum(e->key());
qWarning(s);
}
void VolumeApplet::mousePressEvent( QMouseEvent * )
{
advancedTimer->start( 750, TRUE );
}
void VolumeApplet::mouseReleaseEvent( QMouseEvent * )
{
showVolControl(FALSE);
}
void VolumeApplet::advVolControl()
{
showVolControl(TRUE);
}
void VolumeApplet::showVolControl(bool showMic)
{
Config cfg("Sound");
cfg.setGroup("System");
volumePercent = cfg.readNumEntry("Volume",50);
micPercent = cfg.readNumEntry("Mic", 50);
-
+ QString show = cfg.readEntry("ShowMic", "FALSE");
+ if(show == "TRUE") showMic = TRUE;
// Create a small volume control window to adjust the volume with
VolumeControl *vc = new VolumeControl(showMic);
vc->slider->setValue( 100 - volumePercent );
if (showMic)
{
vc->mic->setValue( 100 - micPercent );
connect( vc->mic, SIGNAL( valueChanged( int ) ), this, SLOT( micMoved( int ) ) );
}
vc->muteBox->setChecked( muted );
connect( vc->slider, SIGNAL( valueChanged( int ) ), this, SLOT( sliderMoved( int ) ) );
connect( vc->muteBox, SIGNAL( toggled( bool ) ), this, SLOT( mute( bool ) ) );
QPoint curPos = mapToGlobal( rect().topLeft() );
vc->move( curPos.x()-(vc->sizeHint().width()-width())/2, curPos.y() - 120 );
vc->show();
advancedTimer->stop();
}
void VolumeApplet::volumeChanged( bool nowMuted )
{
int previousVolume = volumePercent;
if ( !nowMuted )
readSystemVolume();
// Handle case where muting it toggled
if ( muted != nowMuted ) {
muted = nowMuted;
repaint( TRUE );
return;
}
// Avoid over repainting
if ( previousVolume != volumePercent )
repaint( 2, height() - 3, width() - 4, 2, FALSE );
}
void VolumeApplet::micChanged( bool nowMuted )
{
if (!nowMuted)
readSystemMic();
micMuted = nowMuted;
}
void VolumeApplet::mute( bool toggled )
{
muted = toggled;