author | simon <simon> | 2002-04-30 14:49:30 (UTC) |
---|---|---|
committer | simon <simon> | 2002-04-30 14:49:30 (UTC) |
commit | c959b0c2170d2c12f93f5fa04ff02ca4c7c0ef4a (patch) (unidiff) | |
tree | e85e8136aeb87c582e958a48f8428765ef7b99be | |
parent | a0cdb6f85e270e20bd5383e980df9dcf862a93ce (diff) | |
download | opie-c959b0c2170d2c12f93f5fa04ff02ca4c7c0ef4a.zip opie-c959b0c2170d2c12f93f5fa04ff02ca4c7c0ef4a.tar.gz opie-c959b0c2170d2c12f93f5fa04ff02ca4c7c0ef4a.tar.bz2 |
- resolved clash between const char *name and struct utsname name
-rw-r--r-- | noncore/games/qasteroids/toplevel.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/noncore/games/qasteroids/toplevel.cpp b/noncore/games/qasteroids/toplevel.cpp index 090099f..71daf60 100644 --- a/noncore/games/qasteroids/toplevel.cpp +++ b/noncore/games/qasteroids/toplevel.cpp | |||
@@ -1,532 +1,532 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************//* | 19 | **********************************************************************//* |
20 | * KAsteroids - Copyright (c) Martin R. Jones 1997 | 20 | * KAsteroids - Copyright (c) Martin R. Jones 1997 |
21 | * | 21 | * |
22 | * Part of the KDE project | 22 | * Part of the KDE project |
23 | */ | 23 | */ |
24 | //--- toplevel.cpp --- | 24 | //--- toplevel.cpp --- |
25 | 25 | ||
26 | #include "toplevel.h" | 26 | #include "toplevel.h" |
27 | #include "ledmeter.h" | 27 | #include "ledmeter.h" |
28 | 28 | ||
29 | #include <qpe/qpeapplication.h> | 29 | #include <qpe/qpeapplication.h> |
30 | #include <qpe/resource.h> | 30 | #include <qpe/resource.h> |
31 | 31 | ||
32 | #include <qaccel.h> | 32 | #include <qaccel.h> |
33 | #include <qlabel.h> | 33 | #include <qlabel.h> |
34 | #include <qlayout.h> | 34 | #include <qlayout.h> |
35 | #include <qlcdnumber.h> | 35 | #include <qlcdnumber.h> |
36 | #include <qpushbutton.h> | 36 | #include <qpushbutton.h> |
37 | 37 | ||
38 | #include <sys/utsname.h> | 38 | #include <sys/utsname.h> |
39 | 39 | ||
40 | 40 | ||
41 | #define SB_SCORE1 | 41 | #define SB_SCORE1 |
42 | #define SB_LEVEL2 | 42 | #define SB_LEVEL2 |
43 | #define SB_SHIPS3 | 43 | #define SB_SHIPS3 |
44 | 44 | ||
45 | struct SLevel | 45 | struct SLevel |
46 | { | 46 | { |
47 | int nrocks; | 47 | int nrocks; |
48 | double rockSpeed; | 48 | double rockSpeed; |
49 | }; | 49 | }; |
50 | 50 | ||
51 | #define MAX_LEVELS16 | 51 | #define MAX_LEVELS16 |
52 | 52 | ||
53 | SLevel levels[MAX_LEVELS] = | 53 | SLevel levels[MAX_LEVELS] = |
54 | { | 54 | { |
55 | { 1, 0.4 }, | 55 | { 1, 0.4 }, |
56 | { 1, 0.6 }, | 56 | { 1, 0.6 }, |
57 | { 2, 0.5 }, | 57 | { 2, 0.5 }, |
58 | { 2, 0.7 }, | 58 | { 2, 0.7 }, |
59 | { 2, 0.8 }, | 59 | { 2, 0.8 }, |
60 | { 3, 0.6 }, | 60 | { 3, 0.6 }, |
61 | { 3, 0.7 }, | 61 | { 3, 0.7 }, |
62 | { 3, 0.8 }, | 62 | { 3, 0.8 }, |
63 | { 4, 0.6 }, | 63 | { 4, 0.6 }, |
64 | { 4, 0.7 }, | 64 | { 4, 0.7 }, |
65 | { 4, 0.8 }, | 65 | { 4, 0.8 }, |
66 | { 5, 0.7 }, | 66 | { 5, 0.7 }, |
67 | { 5, 0.8 }, | 67 | { 5, 0.8 }, |
68 | { 5, 0.9 }, | 68 | { 5, 0.9 }, |
69 | { 5, 1.0 } | 69 | { 5, 1.0 } |
70 | }; | 70 | }; |
71 | 71 | ||
72 | const char *soundEvents[] = | 72 | const char *soundEvents[] = |
73 | { | 73 | { |
74 | "ShipDestroyed", | 74 | "ShipDestroyed", |
75 | "RockDestroyed", | 75 | "RockDestroyed", |
76 | 0 | 76 | 0 |
77 | }; | 77 | }; |
78 | 78 | ||
79 | const char *soundDefaults[] = | 79 | const char *soundDefaults[] = |
80 | { | 80 | { |
81 | "Explosion.wav", | 81 | "Explosion.wav", |
82 | "ploop.wav", | 82 | "ploop.wav", |
83 | 0 | 83 | 0 |
84 | }; | 84 | }; |
85 | 85 | ||
86 | 86 | ||
87 | KAstTopLevel::KAstTopLevel( QWidget *parent, const char *name ) | 87 | KAstTopLevel::KAstTopLevel( QWidget *parent, const char *_name ) |
88 | : QMainWindow( parent, name ) | 88 | : QMainWindow( parent, _name ) |
89 | { | 89 | { |
90 | setCaption( tr("Asteroids") ); | 90 | setCaption( tr("Asteroids") ); |
91 | QWidget *border = new QWidget( this ); | 91 | QWidget *border = new QWidget( this ); |
92 | border->setBackgroundColor( black ); | 92 | border->setBackgroundColor( black ); |
93 | setCentralWidget( border ); | 93 | setCentralWidget( border ); |
94 | 94 | ||
95 | QVBoxLayout *borderLayout = new QVBoxLayout( border ); | 95 | QVBoxLayout *borderLayout = new QVBoxLayout( border ); |
96 | 96 | ||
97 | QWidget *mainWin = new QWidget( border ); | 97 | QWidget *mainWin = new QWidget( border ); |
98 | borderLayout->addWidget( mainWin, 2, AlignHCenter ); | 98 | borderLayout->addWidget( mainWin, 2, AlignHCenter ); |
99 | 99 | ||
100 | view = new KAsteroidsView( mainWin ); | 100 | view = new KAsteroidsView( mainWin ); |
101 | connect( view, SIGNAL( shipKilled() ), SLOT( slotShipKilled() ) ); | 101 | connect( view, SIGNAL( shipKilled() ), SLOT( slotShipKilled() ) ); |
102 | connect( view, SIGNAL( rockHit(int) ), SLOT( slotRockHit(int) ) ); | 102 | connect( view, SIGNAL( rockHit(int) ), SLOT( slotRockHit(int) ) ); |
103 | connect( view, SIGNAL( rocksRemoved() ), SLOT( slotRocksRemoved() ) ); | 103 | connect( view, SIGNAL( rocksRemoved() ), SLOT( slotRocksRemoved() ) ); |
104 | connect( view, SIGNAL( updateVitals() ), SLOT( slotUpdateVitals() ) ); | 104 | connect( view, SIGNAL( updateVitals() ), SLOT( slotUpdateVitals() ) ); |
105 | 105 | ||
106 | QVBoxLayout *vb = new QVBoxLayout( mainWin ); | 106 | QVBoxLayout *vb = new QVBoxLayout( mainWin ); |
107 | QHBoxLayout *hb = new QHBoxLayout; | 107 | QHBoxLayout *hb = new QHBoxLayout; |
108 | QHBoxLayout *hbd = new QHBoxLayout; | 108 | QHBoxLayout *hbd = new QHBoxLayout; |
109 | vb->addLayout( hb ); | 109 | vb->addLayout( hb ); |
110 | 110 | ||
111 | QFont labelFont( "helvetica", 12 ); | 111 | QFont labelFont( "helvetica", 12 ); |
112 | QColorGroup grp( darkGreen, black, QColor( 128, 128, 128 ), | 112 | QColorGroup grp( darkGreen, black, QColor( 128, 128, 128 ), |
113 | QColor( 64, 64, 64 ), black, darkGreen, black ); | 113 | QColor( 64, 64, 64 ), black, darkGreen, black ); |
114 | QPalette pal( grp, grp, grp ); | 114 | QPalette pal( grp, grp, grp ); |
115 | 115 | ||
116 | mainWin->setPalette( pal ); | 116 | mainWin->setPalette( pal ); |
117 | 117 | ||
118 | QLabel *label; | 118 | QLabel *label; |
119 | label = new QLabel( tr("Score"), mainWin ); | 119 | label = new QLabel( tr("Score"), mainWin ); |
120 | label->setFont( labelFont ); | 120 | label->setFont( labelFont ); |
121 | label->setPalette( pal ); | 121 | label->setPalette( pal ); |
122 | // label->setFixedWidth( label->sizeHint().width() ); | 122 | // label->setFixedWidth( label->sizeHint().width() ); |
123 | hb->addWidget( label ); | 123 | hb->addWidget( label ); |
124 | 124 | ||
125 | scoreLCD = new QLCDNumber( 5, mainWin ); | 125 | scoreLCD = new QLCDNumber( 5, mainWin ); |
126 | scoreLCD->setFrameStyle( QFrame::NoFrame ); | 126 | scoreLCD->setFrameStyle( QFrame::NoFrame ); |
127 | scoreLCD->setSegmentStyle( QLCDNumber::Flat ); | 127 | scoreLCD->setSegmentStyle( QLCDNumber::Flat ); |
128 | scoreLCD->setFixedHeight( 16 ); | 128 | scoreLCD->setFixedHeight( 16 ); |
129 | scoreLCD->setPalette( pal ); | 129 | scoreLCD->setPalette( pal ); |
130 | hb->addWidget( scoreLCD ); | 130 | hb->addWidget( scoreLCD ); |
131 | hb->addStretch( 1 ); | 131 | hb->addStretch( 1 ); |
132 | 132 | ||
133 | label = new QLabel( tr("Level"), mainWin ); | 133 | label = new QLabel( tr("Level"), mainWin ); |
134 | label->setFont( labelFont ); | 134 | label->setFont( labelFont ); |
135 | label->setPalette( pal ); | 135 | label->setPalette( pal ); |
136 | // label->setFixedWidth( label->sizeHint().width() ); | 136 | // label->setFixedWidth( label->sizeHint().width() ); |
137 | hb->addWidget( label ); | 137 | hb->addWidget( label ); |
138 | 138 | ||
139 | levelLCD = new QLCDNumber( 2, mainWin ); | 139 | levelLCD = new QLCDNumber( 2, mainWin ); |
140 | levelLCD->setFrameStyle( QFrame::NoFrame ); | 140 | levelLCD->setFrameStyle( QFrame::NoFrame ); |
141 | levelLCD->setSegmentStyle( QLCDNumber::Flat ); | 141 | levelLCD->setSegmentStyle( QLCDNumber::Flat ); |
142 | levelLCD->setFixedHeight( 16 ); | 142 | levelLCD->setFixedHeight( 16 ); |
143 | levelLCD->setPalette( pal ); | 143 | levelLCD->setPalette( pal ); |
144 | hb->addWidget( levelLCD ); | 144 | hb->addWidget( levelLCD ); |
145 | hb->addStretch( 1 ); | 145 | hb->addStretch( 1 ); |
146 | 146 | ||
147 | label = new QLabel( tr("Ships"), mainWin ); | 147 | label = new QLabel( tr("Ships"), mainWin ); |
148 | label->setFont( labelFont ); | 148 | label->setFont( labelFont ); |
149 | // label->setFixedWidth( label->sizeHint().width() ); | 149 | // label->setFixedWidth( label->sizeHint().width() ); |
150 | label->setPalette( pal ); | 150 | label->setPalette( pal ); |
151 | hb->addWidget( label ); | 151 | hb->addWidget( label ); |
152 | 152 | ||
153 | shipsLCD = new QLCDNumber( 1, mainWin ); | 153 | shipsLCD = new QLCDNumber( 1, mainWin ); |
154 | shipsLCD->setFrameStyle( QFrame::NoFrame ); | 154 | shipsLCD->setFrameStyle( QFrame::NoFrame ); |
155 | shipsLCD->setSegmentStyle( QLCDNumber::Flat ); | 155 | shipsLCD->setSegmentStyle( QLCDNumber::Flat ); |
156 | shipsLCD->setFixedHeight( 16 ); | 156 | shipsLCD->setFixedHeight( 16 ); |
157 | shipsLCD->setPalette( pal ); | 157 | shipsLCD->setPalette( pal ); |
158 | hb->addWidget( shipsLCD ); | 158 | hb->addWidget( shipsLCD ); |
159 | 159 | ||
160 | // hb->addStrut( 14 ); | 160 | // hb->addStrut( 14 ); |
161 | 161 | ||
162 | vb->addWidget( view, 10 ); | 162 | vb->addWidget( view, 10 ); |
163 | 163 | ||
164 | // -- bottom layout: | 164 | // -- bottom layout: |
165 | vb->addLayout( hbd ); | 165 | vb->addLayout( hbd ); |
166 | 166 | ||
167 | QFont smallFont( "helvetica", 12 ); | 167 | QFont smallFont( "helvetica", 12 ); |
168 | hbd->addSpacing( 5 ); | 168 | hbd->addSpacing( 5 ); |
169 | 169 | ||
170 | /* | 170 | /* |
171 | label = new QLabel( tr( "T" ), mainWin ); | 171 | label = new QLabel( tr( "T" ), mainWin ); |
172 | label->setFont( smallFont ); | 172 | label->setFont( smallFont ); |
173 | label->setFixedWidth( label->sizeHint().width() ); | 173 | label->setFixedWidth( label->sizeHint().width() ); |
174 | label->setPalette( pal ); | 174 | label->setPalette( pal ); |
175 | hbd->addWidget( label ); | 175 | hbd->addWidget( label ); |
176 | 176 | ||
177 | teleportsLCD = new QLCDNumber( 1, mainWin ); | 177 | teleportsLCD = new QLCDNumber( 1, mainWin ); |
178 | teleportsLCD->setFrameStyle( QFrame::NoFrame ); | 178 | teleportsLCD->setFrameStyle( QFrame::NoFrame ); |
179 | teleportsLCD->setSegmentStyle( QLCDNumber::Flat ); | 179 | teleportsLCD->setSegmentStyle( QLCDNumber::Flat ); |
180 | teleportsLCD->setPalette( pal ); | 180 | teleportsLCD->setPalette( pal ); |
181 | teleportsLCD->setFixedHeight( 18 ); | 181 | teleportsLCD->setFixedHeight( 18 ); |
182 | hbd->addWidget( teleportsLCD ); | 182 | hbd->addWidget( teleportsLCD ); |
183 | 183 | ||
184 | hbd->addSpacing( 10 ); | 184 | hbd->addSpacing( 10 ); |
185 | */ | 185 | */ |
186 | label = new QLabel( mainWin ); | 186 | label = new QLabel( mainWin ); |
187 | label->setPixmap( Resource::loadPixmap("qasteroids/powerups/brake.png") ); | 187 | label->setPixmap( Resource::loadPixmap("qasteroids/powerups/brake.png") ); |
188 | label->setFixedWidth( 16 ); | 188 | label->setFixedWidth( 16 ); |
189 | label->setPalette( pal ); | 189 | label->setPalette( pal ); |
190 | hbd->addWidget( label ); | 190 | hbd->addWidget( label ); |
191 | 191 | ||
192 | brakesLCD = new QLCDNumber( 1, mainWin ); | 192 | brakesLCD = new QLCDNumber( 1, mainWin ); |
193 | brakesLCD->setFrameStyle( QFrame::NoFrame ); | 193 | brakesLCD->setFrameStyle( QFrame::NoFrame ); |
194 | brakesLCD->setSegmentStyle( QLCDNumber::Flat ); | 194 | brakesLCD->setSegmentStyle( QLCDNumber::Flat ); |
195 | brakesLCD->setPalette( pal ); | 195 | brakesLCD->setPalette( pal ); |
196 | brakesLCD->setFixedHeight( 16 ); | 196 | brakesLCD->setFixedHeight( 16 ); |
197 | hbd->addWidget( brakesLCD ); | 197 | hbd->addWidget( brakesLCD ); |
198 | 198 | ||
199 | hbd->addSpacing( 5 ); | 199 | hbd->addSpacing( 5 ); |
200 | 200 | ||
201 | label = new QLabel( mainWin ); | 201 | label = new QLabel( mainWin ); |
202 | label->setPixmap( Resource::loadPixmap("qasteroids/powerups/shield.png") ); | 202 | label->setPixmap( Resource::loadPixmap("qasteroids/powerups/shield.png") ); |
203 | label->setFixedWidth( 16 ); | 203 | label->setFixedWidth( 16 ); |
204 | label->setPalette( pal ); | 204 | label->setPalette( pal ); |
205 | hbd->addWidget( label ); | 205 | hbd->addWidget( label ); |
206 | 206 | ||
207 | shieldLCD = new QLCDNumber( 1, mainWin ); | 207 | shieldLCD = new QLCDNumber( 1, mainWin ); |
208 | shieldLCD->setFrameStyle( QFrame::NoFrame ); | 208 | shieldLCD->setFrameStyle( QFrame::NoFrame ); |
209 | shieldLCD->setSegmentStyle( QLCDNumber::Flat ); | 209 | shieldLCD->setSegmentStyle( QLCDNumber::Flat ); |
210 | shieldLCD->setPalette( pal ); | 210 | shieldLCD->setPalette( pal ); |
211 | shieldLCD->setFixedHeight( 16 ); | 211 | shieldLCD->setFixedHeight( 16 ); |
212 | hbd->addWidget( shieldLCD ); | 212 | hbd->addWidget( shieldLCD ); |
213 | 213 | ||
214 | hbd->addSpacing( 5 ); | 214 | hbd->addSpacing( 5 ); |
215 | 215 | ||
216 | label = new QLabel( mainWin ); | 216 | label = new QLabel( mainWin ); |
217 | label->setPixmap( Resource::loadPixmap("qasteroids/powerups/shoot.png") ); | 217 | label->setPixmap( Resource::loadPixmap("qasteroids/powerups/shoot.png") ); |
218 | label->setFixedWidth( 16 ); | 218 | label->setFixedWidth( 16 ); |
219 | label->setPalette( pal ); | 219 | label->setPalette( pal ); |
220 | hbd->addWidget( label ); | 220 | hbd->addWidget( label ); |
221 | 221 | ||
222 | shootLCD = new QLCDNumber( 1, mainWin ); | 222 | shootLCD = new QLCDNumber( 1, mainWin ); |
223 | shootLCD->setFrameStyle( QFrame::NoFrame ); | 223 | shootLCD->setFrameStyle( QFrame::NoFrame ); |
224 | shootLCD->setSegmentStyle( QLCDNumber::Flat ); | 224 | shootLCD->setSegmentStyle( QLCDNumber::Flat ); |
225 | shootLCD->setPalette( pal ); | 225 | shootLCD->setPalette( pal ); |
226 | shootLCD->setFixedHeight( 16 ); | 226 | shootLCD->setFixedHeight( 16 ); |
227 | hbd->addWidget( shootLCD ); | 227 | hbd->addWidget( shootLCD ); |
228 | 228 | ||
229 | hbd->addStretch( 1 ); | 229 | hbd->addStretch( 1 ); |
230 | 230 | ||
231 | label = new QLabel( tr( "Fuel" ), mainWin ); | 231 | label = new QLabel( tr( "Fuel" ), mainWin ); |
232 | label->setFont( smallFont ); | 232 | label->setFont( smallFont ); |
233 | label->setFixedWidth( label->sizeHint().width() + 5 ); | 233 | label->setFixedWidth( label->sizeHint().width() + 5 ); |
234 | label->setPalette( pal ); | 234 | label->setPalette( pal ); |
235 | hbd->addWidget( label ); | 235 | hbd->addWidget( label ); |
236 | 236 | ||
237 | powerMeter = new KALedMeter( mainWin ); | 237 | powerMeter = new KALedMeter( mainWin ); |
238 | powerMeter->setFrameStyle( QFrame::Box | QFrame::Plain ); | 238 | powerMeter->setFrameStyle( QFrame::Box | QFrame::Plain ); |
239 | powerMeter->setRange( MAX_POWER_LEVEL ); | 239 | powerMeter->setRange( MAX_POWER_LEVEL ); |
240 | powerMeter->addColorRange( 10, darkRed ); | 240 | powerMeter->addColorRange( 10, darkRed ); |
241 | powerMeter->addColorRange( 20, QColor(160, 96, 0) ); | 241 | powerMeter->addColorRange( 20, QColor(160, 96, 0) ); |
242 | powerMeter->addColorRange( 70, darkGreen ); | 242 | powerMeter->addColorRange( 70, darkGreen ); |
243 | powerMeter->setCount( 15 ); | 243 | powerMeter->setCount( 15 ); |
244 | powerMeter->setPalette( pal ); | 244 | powerMeter->setPalette( pal ); |
245 | powerMeter->setFixedSize( 60, 12 ); | 245 | powerMeter->setFixedSize( 60, 12 ); |
246 | hbd->addWidget( powerMeter ); | 246 | hbd->addWidget( powerMeter ); |
247 | 247 | ||
248 | shipsRemain = 3; | 248 | shipsRemain = 3; |
249 | showHiscores = FALSE; | 249 | showHiscores = FALSE; |
250 | 250 | ||
251 | actions.insert( Qt::Key_Up, Thrust ); | 251 | actions.insert( Qt::Key_Up, Thrust ); |
252 | actions.insert( Qt::Key_Left, RotateLeft ); | 252 | actions.insert( Qt::Key_Left, RotateLeft ); |
253 | actions.insert( Qt::Key_Right, RotateRight ); | 253 | actions.insert( Qt::Key_Right, RotateRight ); |
254 | actions.insert( Qt::Key_Enter, Shoot ); | 254 | actions.insert( Qt::Key_Enter, Shoot ); |
255 | actions.insert( Qt::Key_Z, Teleport ); | 255 | actions.insert( Qt::Key_Z, Teleport ); |
256 | actions.insert( Qt::Key_Down, Brake ); | 256 | actions.insert( Qt::Key_Down, Brake ); |
257 | actions.insert( Qt::Key_P, Pause ); | 257 | actions.insert( Qt::Key_P, Pause ); |
258 | 258 | ||
259 | 259 | ||
260 | struct utsname name; /* check for embedix kernel running on the zaurus, if | 260 | struct utsname name; /* check for embedix kernel running on the zaurus, if |
261 | lineo change string, this break | 261 | lineo change string, this break |
262 | */ | 262 | */ |
263 | if (uname(&name) != -1) { | 263 | if (uname(&name) != -1) { |
264 | QString release=name.release; | 264 | QString release=name.release; |
265 | if(release.find("embedix",0,TRUE) !=-1) { | 265 | if(release.find("embedix",0,TRUE) !=-1) { |
266 | actions.insert( Key_F12, Launch ); | 266 | actions.insert( Key_F12, Launch ); |
267 | actions.insert( Key_F11, Shield ); | 267 | actions.insert( Key_F11, Shield ); |
268 | actions.insert( Key_F9, NewGame ); | 268 | actions.insert( Key_F9, NewGame ); |
269 | } else { | 269 | } else { |
270 | // ipaq | 270 | // ipaq |
271 | actions.insert( Key_F12, Shoot ); | 271 | actions.insert( Key_F12, Shoot ); |
272 | actions.insert( Key_F11, Shield ); | 272 | actions.insert( Key_F11, Shield ); |
273 | actions.insert( Key_F10, Launch ); | 273 | actions.insert( Key_F10, Launch ); |
274 | actions.insert( Key_F9, NewGame ); | 274 | actions.insert( Key_F9, NewGame ); |
275 | } | 275 | } |
276 | } | 276 | } |
277 | 277 | ||
278 | // actions.insert( Qt::Key_S, Shield ); | 278 | // actions.insert( Qt::Key_S, Shield ); |
279 | // actions.insert( Qt::Key_X, Brake ); | 279 | // actions.insert( Qt::Key_X, Brake ); |
280 | // actions.insert( Qt::Key_L, Launch ); | 280 | // actions.insert( Qt::Key_L, Launch ); |
281 | actions.insert( Qt::Key_Space, Shoot ); | 281 | actions.insert( Qt::Key_Space, Shoot ); |
282 | 282 | ||
283 | view->showText( tr( "Press Calendar to start playing" ), yellow ); | 283 | view->showText( tr( "Press Calendar to start playing" ), yellow ); |
284 | 284 | ||
285 | setFocusPolicy( StrongFocus ); | 285 | setFocusPolicy( StrongFocus ); |
286 | 286 | ||
287 | slotNewGame(); | 287 | slotNewGame(); |
288 | } | 288 | } |
289 | 289 | ||
290 | KAstTopLevel::~KAstTopLevel() | 290 | KAstTopLevel::~KAstTopLevel() |
291 | { | 291 | { |
292 | } | 292 | } |
293 | 293 | ||
294 | void KAstTopLevel::playSound( const char * ) | 294 | void KAstTopLevel::playSound( const char * ) |
295 | { | 295 | { |
296 | } | 296 | } |
297 | 297 | ||
298 | void KAstTopLevel::keyPressEvent( QKeyEvent *event ) | 298 | void KAstTopLevel::keyPressEvent( QKeyEvent *event ) |
299 | { | 299 | { |
300 | if ( event->isAutoRepeat() || !actions.contains( event->key() ) ) | 300 | if ( event->isAutoRepeat() || !actions.contains( event->key() ) ) |
301 | { | 301 | { |
302 | event->ignore(); | 302 | event->ignore(); |
303 | return; | 303 | return; |
304 | } | 304 | } |
305 | 305 | ||
306 | Action a = actions[ event->key() ]; | 306 | Action a = actions[ event->key() ]; |
307 | 307 | ||
308 | switch ( a ) | 308 | switch ( a ) |
309 | { | 309 | { |
310 | case RotateLeft: | 310 | case RotateLeft: |
311 | view->rotateLeft( TRUE ); | 311 | view->rotateLeft( TRUE ); |
312 | break; | 312 | break; |
313 | 313 | ||
314 | case RotateRight: | 314 | case RotateRight: |
315 | view->rotateRight( TRUE ); | 315 | view->rotateRight( TRUE ); |
316 | break; | 316 | break; |
317 | 317 | ||
318 | case Thrust: | 318 | case Thrust: |
319 | view->thrust( TRUE ); | 319 | view->thrust( TRUE ); |
320 | break; | 320 | break; |
321 | 321 | ||
322 | case Shoot: | 322 | case Shoot: |
323 | view->shoot( TRUE ); | 323 | view->shoot( TRUE ); |
324 | break; | 324 | break; |
325 | 325 | ||
326 | case Shield: | 326 | case Shield: |
327 | view->setShield( TRUE ); | 327 | view->setShield( TRUE ); |
328 | break; | 328 | break; |
329 | 329 | ||
330 | case Teleport: | 330 | case Teleport: |
331 | view->teleport( TRUE ); | 331 | view->teleport( TRUE ); |
332 | break; | 332 | break; |
333 | 333 | ||
334 | case Brake: | 334 | case Brake: |
335 | view->brake( TRUE ); | 335 | view->brake( TRUE ); |
336 | break; | 336 | break; |
337 | 337 | ||
338 | default: | 338 | default: |
339 | event->ignore(); | 339 | event->ignore(); |
340 | return; | 340 | return; |
341 | } | 341 | } |
342 | event->accept(); | 342 | event->accept(); |
343 | } | 343 | } |
344 | 344 | ||
345 | void KAstTopLevel::keyReleaseEvent( QKeyEvent *event ) | 345 | void KAstTopLevel::keyReleaseEvent( QKeyEvent *event ) |
346 | { | 346 | { |
347 | if ( event->isAutoRepeat() || !actions.contains( event->key() ) ) | 347 | if ( event->isAutoRepeat() || !actions.contains( event->key() ) ) |
348 | { | 348 | { |
349 | event->ignore(); | 349 | event->ignore(); |
350 | return; | 350 | return; |
351 | } | 351 | } |
352 | 352 | ||
353 | Action a = actions[ event->key() ]; | 353 | Action a = actions[ event->key() ]; |
354 | 354 | ||
355 | switch ( a ) | 355 | switch ( a ) |
356 | { | 356 | { |
357 | case RotateLeft: | 357 | case RotateLeft: |
358 | view->rotateLeft( FALSE ); | 358 | view->rotateLeft( FALSE ); |
359 | break; | 359 | break; |
360 | 360 | ||
361 | case RotateRight: | 361 | case RotateRight: |
362 | view->rotateRight( FALSE ); | 362 | view->rotateRight( FALSE ); |
363 | break; | 363 | break; |
364 | 364 | ||
365 | case Thrust: | 365 | case Thrust: |
366 | view->thrust( FALSE ); | 366 | view->thrust( FALSE ); |
367 | break; | 367 | break; |
368 | 368 | ||
369 | case Shoot: | 369 | case Shoot: |
370 | view->shoot( FALSE ); | 370 | view->shoot( FALSE ); |
371 | break; | 371 | break; |
372 | 372 | ||
373 | case Brake: | 373 | case Brake: |
374 | view->brake( FALSE ); | 374 | view->brake( FALSE ); |
375 | break; | 375 | break; |
376 | 376 | ||
377 | case Shield: | 377 | case Shield: |
378 | view->setShield( FALSE ); | 378 | view->setShield( FALSE ); |
379 | break; | 379 | break; |
380 | 380 | ||
381 | case Teleport: | 381 | case Teleport: |
382 | view->teleport( FALSE ); | 382 | view->teleport( FALSE ); |
383 | break; | 383 | break; |
384 | 384 | ||
385 | case Launch: | 385 | case Launch: |
386 | if ( waitShip ) | 386 | if ( waitShip ) |
387 | { | 387 | { |
388 | view->newShip(); | 388 | view->newShip(); |
389 | waitShip = FALSE; | 389 | waitShip = FALSE; |
390 | view->hideText(); | 390 | view->hideText(); |
391 | } | 391 | } |
392 | else | 392 | else |
393 | { | 393 | { |
394 | event->ignore(); | 394 | event->ignore(); |
395 | return; | 395 | return; |
396 | } | 396 | } |
397 | break; | 397 | break; |
398 | 398 | ||
399 | case NewGame: | 399 | case NewGame: |
400 | slotNewGame(); | 400 | slotNewGame(); |
401 | break; | 401 | break; |
402 | /* | 402 | /* |
403 | case Pause: | 403 | case Pause: |
404 | { | 404 | { |
405 | view->pause( TRUE ); | 405 | view->pause( TRUE ); |
406 | QMessageBox::information( this, | 406 | QMessageBox::information( this, |
407 | tr("KAsteroids is paused"), | 407 | tr("KAsteroids is paused"), |
408 | tr("Paused") ); | 408 | tr("Paused") ); |
409 | view->pause( FALSE ); | 409 | view->pause( FALSE ); |
410 | } | 410 | } |
411 | break; | 411 | break; |
412 | */ | 412 | */ |
413 | default: | 413 | default: |
414 | event->ignore(); | 414 | event->ignore(); |
415 | return; | 415 | return; |
416 | } | 416 | } |
417 | 417 | ||
418 | event->accept(); | 418 | event->accept(); |
419 | } | 419 | } |
420 | 420 | ||
421 | void KAstTopLevel::showEvent( QShowEvent *e ) | 421 | void KAstTopLevel::showEvent( QShowEvent *e ) |
422 | { | 422 | { |
423 | QMainWindow::showEvent( e ); | 423 | QMainWindow::showEvent( e ); |
424 | view->pause( FALSE ); | 424 | view->pause( FALSE ); |
425 | setFocus(); | 425 | setFocus(); |
426 | } | 426 | } |
427 | 427 | ||
428 | void KAstTopLevel::hideEvent( QHideEvent *e ) | 428 | void KAstTopLevel::hideEvent( QHideEvent *e ) |
429 | { | 429 | { |
430 | QMainWindow::hideEvent( e ); | 430 | QMainWindow::hideEvent( e ); |
431 | view->pause( TRUE ); | 431 | view->pause( TRUE ); |
432 | } | 432 | } |
433 | 433 | ||
434 | void KAstTopLevel::focusInEvent( QFocusEvent * ) | 434 | void KAstTopLevel::focusInEvent( QFocusEvent * ) |
435 | { | 435 | { |
436 | view->pause( FALSE ); | 436 | view->pause( FALSE ); |
437 | setFocus(); | 437 | setFocus(); |
438 | } | 438 | } |
439 | 439 | ||
440 | void KAstTopLevel::focusOutEvent( QFocusEvent * ) | 440 | void KAstTopLevel::focusOutEvent( QFocusEvent * ) |
441 | { | 441 | { |
442 | view->pause( TRUE ); | 442 | view->pause( TRUE ); |
443 | } | 443 | } |
444 | 444 | ||
445 | void KAstTopLevel::slotNewGame() | 445 | void KAstTopLevel::slotNewGame() |
446 | { | 446 | { |
447 | shipsRemain = 3; | 447 | shipsRemain = 3; |
448 | score = 0; | 448 | score = 0; |
449 | scoreLCD->display( 0 ); | 449 | scoreLCD->display( 0 ); |
450 | level = 0; | 450 | level = 0; |
451 | levelLCD->display( level+1 ); | 451 | levelLCD->display( level+1 ); |
452 | shipsLCD->display( shipsRemain-1 ); | 452 | shipsLCD->display( shipsRemain-1 ); |
453 | view->newGame(); | 453 | view->newGame(); |
454 | view->setRockSpeed( levels[0].rockSpeed ); | 454 | view->setRockSpeed( levels[0].rockSpeed ); |
455 | view->addRocks( levels[0].nrocks ); | 455 | view->addRocks( levels[0].nrocks ); |
456 | view->newShip(); | 456 | view->newShip(); |
457 | waitShip = FALSE; | 457 | waitShip = FALSE; |
458 | view->hideText(); | 458 | view->hideText(); |
459 | isPaused = FALSE; | 459 | isPaused = FALSE; |
460 | } | 460 | } |
461 | 461 | ||
462 | void KAstTopLevel::slotShipKilled() | 462 | void KAstTopLevel::slotShipKilled() |
463 | { | 463 | { |
464 | shipsRemain--; | 464 | shipsRemain--; |
465 | shipsLCD->display( shipsRemain-1 ); | 465 | shipsLCD->display( shipsRemain-1 ); |
466 | 466 | ||
467 | playSound( "ShipDestroyed" ); | 467 | playSound( "ShipDestroyed" ); |
468 | 468 | ||
469 | if ( shipsRemain > 0 ) | 469 | if ( shipsRemain > 0 ) |
470 | { | 470 | { |
471 | waitShip = TRUE; | 471 | waitShip = TRUE; |
472 | view->showText( tr( "Ship Destroyed.\nPress Contacts/Home key."), yellow ); | 472 | view->showText( tr( "Ship Destroyed.\nPress Contacts/Home key."), yellow ); |
473 | } | 473 | } |
474 | else | 474 | else |
475 | { | 475 | { |
476 | view->endGame(); | 476 | view->endGame(); |
477 | doStats(); | 477 | doStats(); |
478 | } | 478 | } |
479 | } | 479 | } |
480 | 480 | ||
481 | void KAstTopLevel::slotRockHit( int size ) | 481 | void KAstTopLevel::slotRockHit( int size ) |
482 | { | 482 | { |
483 | switch ( size ) | 483 | switch ( size ) |
484 | { | 484 | { |
485 | case 0: | 485 | case 0: |
486 | score += 10; | 486 | score += 10; |
487 | break; | 487 | break; |
488 | 488 | ||
489 | case 1: | 489 | case 1: |
490 | score += 20; | 490 | score += 20; |
491 | break; | 491 | break; |
492 | 492 | ||
493 | default: | 493 | default: |
494 | score += 40; | 494 | score += 40; |
495 | } | 495 | } |
496 | 496 | ||
497 | playSound( "RockDestroyed" ); | 497 | playSound( "RockDestroyed" ); |
498 | 498 | ||
499 | scoreLCD->display( score ); | 499 | scoreLCD->display( score ); |
500 | } | 500 | } |
501 | 501 | ||
502 | void KAstTopLevel::slotRocksRemoved() | 502 | void KAstTopLevel::slotRocksRemoved() |
503 | { | 503 | { |
504 | level++; | 504 | level++; |
505 | 505 | ||
506 | if ( level >= MAX_LEVELS ) | 506 | if ( level >= MAX_LEVELS ) |
507 | level = MAX_LEVELS - 1; | 507 | level = MAX_LEVELS - 1; |
508 | 508 | ||
509 | view->setRockSpeed( levels[level-1].rockSpeed ); | 509 | view->setRockSpeed( levels[level-1].rockSpeed ); |
510 | view->addRocks( levels[level-1].nrocks ); | 510 | view->addRocks( levels[level-1].nrocks ); |
511 | 511 | ||
512 | levelLCD->display( level+1 ); | 512 | levelLCD->display( level+1 ); |
513 | } | 513 | } |
514 | 514 | ||
515 | void KAstTopLevel::doStats() | 515 | void KAstTopLevel::doStats() |
516 | { | 516 | { |
517 | QString r( "0.00" ); | 517 | QString r( "0.00" ); |
518 | if ( view->shots() ) | 518 | if ( view->shots() ) |
519 | r = QString::number( (double)view->hits() / view->shots() * 100.0, | 519 | r = QString::number( (double)view->hits() / view->shots() * 100.0, |
520 | 'g', 2 ); | 520 | 'g', 2 ); |
521 | 521 | ||
522 | view->showText( tr( "Game Over.\nPress Calendar for a new game." ), yellow, FALSE ); | 522 | view->showText( tr( "Game Over.\nPress Calendar for a new game." ), yellow, FALSE ); |
523 | } | 523 | } |
524 | 524 | ||
525 | void KAstTopLevel::slotUpdateVitals() | 525 | void KAstTopLevel::slotUpdateVitals() |
526 | { | 526 | { |
527 | brakesLCD->display( view->brakeCount() ); | 527 | brakesLCD->display( view->brakeCount() ); |
528 | shieldLCD->display( view->shieldCount() ); | 528 | shieldLCD->display( view->shieldCount() ); |
529 | shootLCD->display( view->shootCount() ); | 529 | shootLCD->display( view->shootCount() ); |
530 | // teleportsLCD->display( view->teleportCount() ); | 530 | // teleportsLCD->display( view->teleportCount() ); |
531 | powerMeter->setValue( view->power() ); | 531 | powerMeter->setValue( view->power() ); |
532 | } | 532 | } |