author | drw <drw> | 2005-06-03 23:48:20 (UTC) |
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committer | drw <drw> | 2005-06-03 23:48:20 (UTC) |
commit | 0fcaa971ee658effa1dc36205df6dfbc43a6b0ad (patch) (side-by-side diff) | |
tree | 1c491aa1cad74935d52312520b32892b303a99e3 | |
parent | 89422e1c42f39e576002e15e1a5a1d51f6053c74 (diff) | |
download | opie-0fcaa971ee658effa1dc36205df6dfbc43a6b0ad.zip opie-0fcaa971ee658effa1dc36205df6dfbc43a6b0ad.tar.gz opie-0fcaa971ee658effa1dc36205df6dfbc43a6b0ad.tar.bz2 |
Fix compile error...sorry Mickey...finally remembered to do this...
-rw-r--r-- | noncore/multimedia/opieplayer2/skin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/multimedia/opieplayer2/skin.cpp b/noncore/multimedia/opieplayer2/skin.cpp index b95c544..bd176e3 100644 --- a/noncore/multimedia/opieplayer2/skin.cpp +++ b/noncore/multimedia/opieplayer2/skin.cpp @@ -105,129 +105,129 @@ QPixmap Skin::backgroundPixmap() const QImage Skin::buttonUpImage() const { if ( d->buttonUpImage.isNull() ) d->buttonUpImage = loadImage( QString( "%1/skin%2_up" ).arg( m_skinPath ).arg( m_fileNameInfix ) ); return d->buttonUpImage; } QImage Skin::buttonDownImage() const { if ( d->buttonDownImage.isNull() ) d->buttonDownImage = loadImage( QString( "%1/skin%2_down" ).arg( m_skinPath ).arg( m_fileNameInfix ) ); return d->buttonDownImage; } QImage Skin::buttonMask( const MediaWidget::SkinButtonInfo *skinButtonInfo, uint buttonCount ) const { if ( !d->buttonMask.isNull() ) return d->buttonMask; QSize buttonAreaSize = buttonUpImage().size(); d->buttonMask = QImage( buttonAreaSize, 8, 255 ); d->buttonMask.fill( 0 ); for ( uint i = 0; i < buttonCount; ++i ) addButtonToMask( skinButtonInfo[ i ].command + 1, buttonMaskImage( skinButtonInfo[ i ].fileName ) ); return d->buttonMask; } void Skin::addButtonToMask( int tag, const QImage &maskImage ) const { if ( maskImage.isNull() ) return; uchar **dest = d->buttonMask.jumpTable(); for ( int y = 0; y < d->buttonMask.height(); y++ ) { uchar *line = dest[y]; for ( int x = 0; x < d->buttonMask.width(); x++ ) if ( !qRed( maskImage.pixel( x, y ) ) ) line[x] = tag; } } QImage Skin::buttonMaskImage( const QString &fileName ) const { SkinData::ButtonMaskImageMap::Iterator it = d->buttonMasks.find( fileName ); if ( it == d->buttonMasks.end() ) { QString prefix = m_skinPath + QString::fromLatin1( "/skin%1_mask_" ).arg( m_fileNameInfix ); QString path = prefix + fileName; it = d->buttonMasks.insert( fileName, loadImage( path ) ); } return *it; } QString Skin::defaultSkinName() { Config cfg( "OpiePlayer" ); cfg.setGroup( "Options" ); return cfg.readEntry( "Skin", "default" ); } QImage Skin::loadImage( const QString &fileName ) { - return QImage( OResource::findPixmap( fileName ) ); + return QImage( Opie::Core::OResource::findPixmap( fileName ) ); } SkinCache::SkinCache() { // let's say we cache two skins (audio+video) at maximum m_cache.setMaxCost( 2 ); // ... and one background pixmap m_backgroundPixmapCache.setMaxCost( 1 ); } SkinData *SkinCache::lookupAndTake( const QString &skinPath, const QString &fileNameInfix ) { QString key = skinPath + fileNameInfix; SkinData *data = m_cache.take( key ); if ( !data ) data = new SkinData; else odebug << "SkinCache: hit" << oendl; QPixmap *bgPixmap = m_backgroundPixmapCache.find( skinPath ); if ( bgPixmap ) { odebug << "SkinCache: hit on bgpixmap" << oendl; data->backgroundPixmap = *bgPixmap; } else data->backgroundPixmap = QPixmap(); return data; } void SkinCache::store( const QString &skinPath, const QString &fileNameInfix, SkinData *data ) { QPixmap *backgroundPixmap = new QPixmap( data->backgroundPixmap ); data->backgroundPixmap = QPixmap(); QString key = skinPath + fileNameInfix; if ( m_cache.find( key, false /*ref*/ ) != 0 || !m_cache.insert( key, data ) ) delete data; if ( m_backgroundPixmapCache.find( skinPath, false /*ref*/ ) != 0 || !m_backgroundPixmapCache.insert( skinPath, backgroundPixmap ) ) delete backgroundPixmap; } SkinLoader::IncrementalLoader::IncrementalLoader( const Info &info ) : m_skin( info.skinName, info.fileNameInfix ), m_info( info ) { m_currentState = LoadBackgroundPixmap; } SkinLoader::IncrementalLoader::LoaderResult SkinLoader::IncrementalLoader::loadStep() { switch ( m_currentState ) { case LoadBackgroundPixmap: odebug << "load bgpixmap" << oendl; m_skin.backgroundPixmap(); m_currentState = LoadButtonUpImage; break; case LoadButtonUpImage: odebug << "load upimage" << oendl; |