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authorllornkcor <llornkcor>2002-07-18 04:36:33 (UTC)
committer llornkcor <llornkcor>2002-07-18 04:36:33 (UTC)
commit0559e149a7a07463a5eeab8bc6a5792bba14326b (patch) (unidiff)
tree19de4cb910cbf0d6d49d19264172316a30b7e730
parent7fba4ce72b9201e3a04214c75a1031958090a618 (diff)
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change for video
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--core/multimedia/opieplayer/loopcontrol.cpp18
1 files changed, 10 insertions, 8 deletions
diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp
index 70e4a78..ba14882 100644
--- a/core/multimedia/opieplayer/loopcontrol.cpp
+++ b/core/multimedia/opieplayer/loopcontrol.cpp
@@ -143,200 +143,202 @@ void LoopControl::timerEvent( QTimerEvent *te ) {
143 mediaPlayerState->updatePosition( current_frame ); 143 mediaPlayerState->updatePosition( current_frame );
144 } 144 }
145 } 145 }
146 146
147 if ( !moreVideo && !moreAudio ) { 147 if ( !moreVideo && !moreAudio ) {
148 mediaPlayerState->setPlaying( FALSE ); 148 mediaPlayerState->setPlaying( FALSE );
149 mediaPlayerState->setNext(); 149 mediaPlayerState->setNext();
150 } 150 }
151} 151}
152 152
153 153
154void LoopControl::setPosition( long pos ) { 154void LoopControl::setPosition( long pos ) {
155 audioMutex->lock(); 155 audioMutex->lock();
156// qDebug("Loop control %d", pos); 156// qDebug("Loop control %d", pos);
157 if ( hasVideoChannel && hasAudioChannel ) { 157 if ( hasVideoChannel && hasAudioChannel ) {
158 playtime.restart(); 158 playtime.restart();
159 playtime = playtime.addMSecs( long((double)-pos * 1000.0 / framerate) ); 159 playtime = playtime.addMSecs( long((double)-pos * 1000.0 / framerate) );
160 current_frame = pos + 1; 160 current_frame = pos + 1;
161 mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream ); 161 mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream );
162 prev_frame = current_frame - 1; 162 prev_frame = current_frame - 1;
163 currentSample = (int)( (double)current_frame * freq / framerate ); 163 currentSample = (int)( (double)current_frame * freq / framerate );
164 mediaPlayerState->curDecoder()->audioSetSample( currentSample, stream ); 164 mediaPlayerState->curDecoder()->audioSetSample( currentSample, stream );
165 audioSampleCounter = currentSample - 1; 165 audioSampleCounter = currentSample - 1;
166 } else if ( hasVideoChannel ) { 166 } else if ( hasVideoChannel ) {
167 playtime.restart(); 167 playtime.restart();
168 playtime = playtime.addMSecs( long((double)-pos * 1000.0 / framerate) ); 168 playtime = playtime.addMSecs( long((double)-pos * 1000.0 / framerate) );
169 current_frame = pos + 1; 169 current_frame = pos + 1;
170 mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream ); 170 mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream );
171 prev_frame = current_frame - 1; 171 prev_frame = current_frame - 1;
172 } else if ( hasAudioChannel ) { 172 } else if ( hasAudioChannel ) {
173 playtime.restart(); 173 playtime.restart();
174 playtime = playtime.addMSecs( long((double)-pos * 1000.0 / freq) ); 174 playtime = playtime.addMSecs( long((double)-pos * 1000.0 / freq) );
175 currentSample = pos + 1; 175 currentSample = pos + 1;
176 mediaPlayerState->curDecoder()->audioSetSample( currentSample, stream ); 176 mediaPlayerState->curDecoder()->audioSetSample( currentSample, stream );
177 audioSampleCounter = currentSample - 1; 177 audioSampleCounter = currentSample - 1;
178 } 178 }
179 179
180 audioMutex->unlock(); 180 audioMutex->unlock();
181} 181}
182 182
183 183
184void LoopControl::startVideo() { 184void LoopControl::startVideo() {
185 185
186 if ( moreVideo ) { 186 if ( moreVideo ) {
187 187
188 if ( mediaPlayerState->curDecoder() ) { 188 if ( mediaPlayerState->curDecoder() ) {
189 189
190 if ( hasAudioChannel && !isMuted ) { 190 if ( hasAudioChannel && !isMuted ) {
191 191
192 current_frame = long( playtime.elapsed() * framerate / 1000 ); 192 current_frame = long( playtime.elapsed() * framerate / 1000 );
193 193
194 if ( prev_frame != -1 && current_frame <= prev_frame ) 194 if ( prev_frame != -1 && current_frame <= prev_frame )
195 return; 195 return;
196 196
197 } else { 197 } else {
198 // Don't skip 198 // Don't skip
199 current_frame++; 199 current_frame++;
200 } 200 }
201 201
202 if ( prev_frame == -1 || current_frame > prev_frame ) { 202 if ( prev_frame == -1 || current_frame > prev_frame ) {
203 if ( current_frame > prev_frame + 1 ) { 203 if ( current_frame > prev_frame + 1 ) {
204 mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream ); 204 mediaPlayerState->curDecoder()->videoSetFrame( current_frame, stream );
205 } 205 }
206 moreVideo = videoUI->playVideo(); 206 moreVideo = videoUI->playVideo();
207 prev_frame = current_frame; 207 prev_frame = current_frame;
208 } 208 }
209 209
210 } else { 210 } else {
211 211
212 moreVideo = FALSE; 212 moreVideo = FALSE;
213 killTimer( videoId ); 213 killTimer( videoId );
214 214
215 } 215 }
216 216
217 } 217 }
218} 218}
219 219
220 220
221void LoopControl::startAudio() { 221void LoopControl::startAudio() {
222 222
223 audioMutex->lock(); 223 audioMutex->lock();
224 if ( moreAudio ) { 224 if ( moreAudio ) {
225 225
226 if ( !isMuted && mediaPlayerState->curDecoder() ) { 226 if ( !isMuted && mediaPlayerState->curDecoder() ) {
227 227
228 currentSample = audioSampleCounter + 1; 228 currentSample = audioSampleCounter + 1;
229 229
230 if ( currentSample != audioSampleCounter + 1 ) 230 if ( currentSample != audioSampleCounter + 1 )
231 qDebug("out of sync with decoder %i %i", currentSample, audioSampleCounter); 231 qDebug("out of sync with decoder %i %i", currentSample, audioSampleCounter);
232 232
233 long samplesRead = 0; 233 long samplesRead = 0;
234 bool readOk=mediaPlayerState->curDecoder()->audioReadSamples( (short*)audioBuffer, channels, 1024, samplesRead, stream ); 234 bool readOk=mediaPlayerState->curDecoder()->audioReadSamples( (short*)audioBuffer, channels, 1024, samplesRead, stream );
235 long sampleWeShouldBeAt = long( playtime.elapsed() ) * freq / 1000; 235 long sampleWeShouldBeAt = long( playtime.elapsed() ) * freq / 1000;
236 long sampleWaitTime = currentSample - sampleWeShouldBeAt; 236 long sampleWaitTime = currentSample - sampleWeShouldBeAt;
237 237
238// this causes drop outs not sure why its even here 238// this causes drop outs not sure why its even here
239// if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) { 239 if ( hasVideoChannel ) {
240// usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) ); 240 if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) {
241// } 241 usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) );
242// else if ( sampleWaitTime <= -5000 ) { 242 }
243// qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt ); 243 else if ( sampleWaitTime <= -5000 ) {
244// // //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream ); 244 qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt );
245// currentSample = sampleWeShouldBeAt; 245 // //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream );
246// } 246 currentSample = sampleWeShouldBeAt;
247 }
248}
247 249
248 audioDevice->write( audioBuffer, samplesRead * 2 * channels ); 250 audioDevice->write( audioBuffer, samplesRead * 2 * channels );
249 251
250 if( mediaPlayerState->isStreaming == FALSE) 252 if( mediaPlayerState->isStreaming == FALSE)
251 audioSampleCounter = currentSample + samplesRead - 1; 253 audioSampleCounter = currentSample + samplesRead - 1;
252 254
253 moreAudio = readOk && (audioSampleCounter <= total_audio_samples); 255 moreAudio = readOk && (audioSampleCounter <= total_audio_samples);
254 256
255 } else { 257 } else {
256 258
257 moreAudio = FALSE; 259 moreAudio = FALSE;
258 260
259 } 261 }
260 262
261 } 263 }
262 264
263 audioMutex->unlock(); 265 audioMutex->unlock();
264} 266}
265 267
266 268
267void LoopControl::killTimers() { 269void LoopControl::killTimers() {
268 270
269 audioMutex->lock(); 271 audioMutex->lock();
270 272
271 if ( hasVideoChannel ) 273 if ( hasVideoChannel )
272 killTimer( videoId ); 274 killTimer( videoId );
273 killTimer( sliderId ); 275 killTimer( sliderId );
274 threadOkToGo = FALSE; 276 threadOkToGo = FALSE;
275 277
276 audioMutex->unlock(); 278 audioMutex->unlock();
277} 279}
278 280
279 281
280void LoopControl::startTimers() { 282void LoopControl::startTimers() {
281 283
282 audioMutex->lock(); 284 audioMutex->lock();
283 285
284 moreVideo = FALSE; 286 moreVideo = FALSE;
285 moreAudio = FALSE; 287 moreAudio = FALSE;
286 288
287 if ( hasVideoChannel ) { 289 if ( hasVideoChannel ) {
288 moreVideo = TRUE; 290 moreVideo = TRUE;
289 int mSecsBetweenFrames = (int)(100 / framerate); // 10% of the real value 291 int mSecsBetweenFrames = (int)(100 / framerate); // 10% of the real value
290 videoId = startTimer( mSecsBetweenFrames ); 292 videoId = startTimer( mSecsBetweenFrames );
291 } 293 }
292 294
293 if ( hasAudioChannel ) { 295 if ( hasAudioChannel ) {
294 moreAudio = TRUE; 296 moreAudio = TRUE;
295 threadOkToGo = TRUE; 297 threadOkToGo = TRUE;
296 } 298 }
297 299
298 sliderId = startTimer( 300 ); // update slider every 1/3 second 300 sliderId = startTimer( 300 ); // update slider every 1/3 second
299 301
300 audioMutex->unlock(); 302 audioMutex->unlock();
301} 303}
302 304
303 305
304void LoopControl::setPaused( bool pause ) { 306void LoopControl::setPaused( bool pause ) {
305 307
306 if ( !mediaPlayerState->curDecoder() || !mediaPlayerState->curDecoder()->isOpen() ) 308 if ( !mediaPlayerState->curDecoder() || !mediaPlayerState->curDecoder()->isOpen() )
307 return; 309 return;
308 310
309 if ( pause ) { 311 if ( pause ) {
310 killTimers(); 312 killTimers();
311 } else { 313 } else {
312 // Force an update of the position 314 // Force an update of the position
313 mediaPlayerState->setPosition( mediaPlayerState->position() + 1 ); 315 mediaPlayerState->setPosition( mediaPlayerState->position() + 1 );
314 mediaPlayerState->setPosition( mediaPlayerState->position() - 1 ); 316 mediaPlayerState->setPosition( mediaPlayerState->position() - 1 );
315 // Just like we never stopped 317 // Just like we never stopped
316 startTimers(); 318 startTimers();
317 } 319 }
318} 320}
319 321
320 322
321void LoopControl::stop( bool willPlayAgainShortly ) { 323void LoopControl::stop( bool willPlayAgainShortly ) {
322 324
323#if defined(Q_WS_QWS) && !defined(QT_NO_COP) 325#if defined(Q_WS_QWS) && !defined(QT_NO_COP)
324 if ( !willPlayAgainShortly && disabledSuspendScreenSaver ) { 326 if ( !willPlayAgainShortly && disabledSuspendScreenSaver ) {
325 disabledSuspendScreenSaver = FALSE; 327 disabledSuspendScreenSaver = FALSE;
326 // Re-enable the suspend mode 328 // Re-enable the suspend mode
327 QCopEnvelope("QPE/System", "setScreenSaverMode(int)" ) << QPEApplication::Enable; 329 QCopEnvelope("QPE/System", "setScreenSaverMode(int)" ) << QPEApplication::Enable;
328 } 330 }
329#endif 331#endif
330 332
331 if ( mediaPlayerState->curDecoder() && mediaPlayerState->curDecoder()->isOpen() ) { 333 if ( mediaPlayerState->curDecoder() && mediaPlayerState->curDecoder()->isOpen() ) {
332 334
333 killTimers(); 335 killTimers();
334 336
335 audioMutex->lock(); 337 audioMutex->lock();
336 338
337 mediaPlayerState->curDecoder()->close(); 339 mediaPlayerState->curDecoder()->close();
338 340
339 if ( audioDevice ) { 341 if ( audioDevice ) {
340 delete audioDevice; 342 delete audioDevice;
341 delete audioBuffer; 343 delete audioBuffer;
342 audioDevice = 0; 344 audioDevice = 0;