author | llornkcor <llornkcor> | 2002-04-21 17:51:24 (UTC) |
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committer | llornkcor <llornkcor> | 2002-04-21 17:51:24 (UTC) |
commit | 53a4a3f6398640d182a067a8ffef9b402cd35d7a (patch) (side-by-side diff) | |
tree | 3c989e5ebde8cab36d0a089aa6d63e5e017c86d8 /core/multimedia/opieplayer/audiowidget.cpp | |
parent | 746afd0d27f33eed5451b54819773cf055858964 (diff) | |
download | opie-53a4a3f6398640d182a067a8ffef9b402cd35d7a.zip opie-53a4a3f6398640d182a067a8ffef9b402cd35d7a.tar.gz opie-53a4a3f6398640d182a067a8ffef9b402cd35d7a.tar.bz2 |
added f9= hide/show audio widget, f10= hide/show video widget, fixed laylist stuff, and fixed slier for the last time
Diffstat (limited to 'core/multimedia/opieplayer/audiowidget.cpp') (more/less context) (show whitespace changes)
-rw-r--r-- | core/multimedia/opieplayer/audiowidget.cpp | 20 |
1 files changed, 17 insertions, 3 deletions
diff --git a/core/multimedia/opieplayer/audiowidget.cpp b/core/multimedia/opieplayer/audiowidget.cpp index e2e3603..94b979f 100644 --- a/core/multimedia/opieplayer/audiowidget.cpp +++ b/core/multimedia/opieplayer/audiowidget.cpp @@ -16,24 +16,25 @@ ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include <qpe/qpeapplication.h> #include <qpe/resource.h> #include <qwidget.h> #include <qpixmap.h> #include <qbutton.h> #include <qpainter.h> #include <qframe.h> +#include <qlayout.h> #include "audiowidget.h" #include "mediaplayerstate.h" extern MediaPlayerState *mediaPlayerState; static const int xo = -2; // movable x offset static const int yo = 22; // movable y offset struct MediaButton { @@ -54,65 +55,72 @@ MediaButton audioButtons[] = { { 3*30+xo, 6*30-5+yo, 3, FALSE, FALSE, FALSE, FALSE }, // volume down { 5*30+xo, 1*30+yo, 0, TRUE, FALSE, FALSE, FALSE }, // repeat/loop { 1*30+xo, 1*30+yo, 0, FALSE, FALSE, FALSE, FALSE } // playlist }; static const int numButtons = (sizeof(audioButtons)/sizeof(MediaButton)); AudioWidget::AudioWidget(QWidget* parent, const char* name, WFlags f) : QWidget( parent, name, f ) { -// QPEApplication::grabKeyboard(); setCaption( tr("OpiePlayer") ); + +// QGridLayout *layout = new QGridLayout( this ); +// layout->setSpacing( 2); +// layout->setMargin( 2); + setBackgroundPixmap( Resource::loadPixmap( "opieplayer/metalFinish" ) ); pixmaps[0] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaButtonsAll" ) ); pixmaps[1] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaButtonsBig" ) ); pixmaps[2] = new QPixmap( Resource::loadPixmap( "opieplayer/mediaControls" ) ); pixmaps[3] = new QPixmap( Resource::loadPixmap( "opieplayer/animatedButton" ) ); songInfo = new Ticker( this ); songInfo->setFocusPolicy( QWidget::NoFocus ); songInfo->setGeometry( QRect( 7, 3, 220, 20 ) ); +// layout->addMultiCellWidget( songInfo, 0, 0, 0, 2 ); slider = new QSlider( Qt::Horizontal, this ); slider->setFixedWidth( 220 ); slider->setFixedHeight( 20 ); slider->setMinValue( 0 ); slider->setMaxValue( 1 ); slider->setBackgroundPixmap( Resource::loadPixmap( "opieplayer/metalFinish" ) ); slider->setFocusPolicy( QWidget::NoFocus ); slider->setGeometry( QRect( 7, 262, 220, 20 ) ); + // layout->addMultiCellWidget( slider, 4, 4, 0, 2 ); connect( slider, SIGNAL( sliderPressed() ), this, SLOT( sliderPressed() ) ); connect( slider, SIGNAL( sliderReleased() ), this, SLOT( sliderReleased() ) ); connect( mediaPlayerState, SIGNAL( lengthChanged(long) ), this, SLOT( setLength(long) ) ); connect( mediaPlayerState, SIGNAL( viewChanged(char) ), this, SLOT( setView(char) ) ); connect( mediaPlayerState, SIGNAL( loopingToggled(bool) ), this, SLOT( setLooping(bool) ) ); connect( mediaPlayerState, SIGNAL( pausedToggled(bool) ), this, SLOT( setPaused(bool) ) ); connect( mediaPlayerState, SIGNAL( playingToggled(bool) ), this, SLOT( setPlaying(bool) ) ); // Intialise state setLength( mediaPlayerState->length() ); setPosition( mediaPlayerState->position() ); setLooping( mediaPlayerState->fullscreen() ); setPaused( mediaPlayerState->paused() ); setPlaying( mediaPlayerState->playing() ); } AudioWidget::~AudioWidget() { + mediaPlayerState->isStreaming = FALSE; for ( int i = 0; i < 4; i++ ) delete pixmaps[i]; } static bool audioSliderBeingMoved = FALSE; void AudioWidget::sliderPressed() { audioSliderBeingMoved = TRUE; } @@ -128,38 +136,40 @@ void AudioWidget::sliderReleased() { void AudioWidget::setPosition( long i ) { updateSlider( i, mediaPlayerState->length() ); } void AudioWidget::setLength( long max ) { updateSlider( mediaPlayerState->position(), max ); } void AudioWidget::setView( char view ) { + if (mediaPlayerState->isStreaming) { if( !slider->isHidden()) slider->hide(); disconnect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) ); disconnect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) ); } else { // this stops the slider from being moved, thus // does not stop stream when it reaches the end - if( slider->isHidden()) slider->show(); + slider->show(); connect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) ); connect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) ); } if ( view == 'a' ) { startTimer( 150 ); +// show(); showMaximized(); } else { killTimers(); hide(); } } void AudioWidget::updateSlider( long i, long max ) { if ( max == 0 ) return; // Will flicker too much if we don't do this @@ -281,32 +291,36 @@ void AudioWidget::showEvent( QShowEvent* ) { void AudioWidget::closeEvent( QCloseEvent* ) { mediaPlayerState->setList(); } void AudioWidget::paintEvent( QPaintEvent * ) { QPainter p( this ); for ( int i = 0; i < numButtons; i++ ) paintButton( &p, i ); } - +void AudioWidget::showMe() { + show(); +} void AudioWidget::keyReleaseEvent( QKeyEvent *e) { switch ( e->key() ) { ////////////////////////////// Zaurus keys case Key_Home: break; case Key_F9: //activity + hide(); +// qDebug("Audio F9"); break; case Key_F10: //contacts break; case Key_F11: //menu break; case Key_F12: //home break; case Key_F13: //mail break; case Key_Space: { if(mediaPlayerState->playing()) { // toggleButton(1); |