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authorerik <erik>2007-01-19 01:12:38 (UTC)
committer erik <erik>2007-01-19 01:12:38 (UTC)
commit1ab92f1d2b346de7da8ca5c3aaa6bc75b43981e7 (patch) (side-by-side diff)
treeaf4a12bc46e25853386dc53868b869e1bf05d863 /core
parent2b45dc71e79a3eb7d4e8553273c9bc4f4282d50a (diff)
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Every single file in this commit had a memory leak where a resource is
allocated in the constructor but not de-allocated in the destructor. This commit fixes that.
Diffstat (limited to 'core') (more/less context) (ignore whitespace changes)
-rw-r--r--core/apps/embeddedkonsole/TEScreen.cpp32
1 files changed, 17 insertions, 15 deletions
diff --git a/core/apps/embeddedkonsole/TEScreen.cpp b/core/apps/embeddedkonsole/TEScreen.cpp
index 1db34d2..30ff49d 100644
--- a/core/apps/embeddedkonsole/TEScreen.cpp
+++ b/core/apps/embeddedkonsole/TEScreen.cpp
@@ -1,819 +1,821 @@
/* -------------------------------------------------------------------------- */
/* */
/* [TEScreen.C] Screen Data Type */
/* */
/* -------------------------------------------------------------------------- */
/* */
/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
/* */
/* This file is part of Konsole - an X terminal for KDE */
/* */
/* -------------------------------------------------------------------------- */
/* */
/* Ported Konsole to Qt/Embedded */
/* */
/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
/* */
/* -------------------------------------------------------------------------- */
// enhancements added by L.J. Potter <ljp@llornkcor.com>
/*! \file
*/
/*! \class TEScreen
\brief The image manipulated by the emulation.
This class implements the operations of the terminal emulation framework.
It is a complete passive device, driven by the emulation decoder
(TEmuVT102). By this it forms in fact an ADT, that defines operations
on a rectangular image.
It does neither know how to display its image nor about escape sequences.
It is further independent of the underlying toolkit. By this, one can even
use this module for an ordinary text surface.
Since the operations are called by a specific emulation decoder, one may
collect their different operations here.
The state manipulated by the operations is mainly kept in `image', though
it is a little more complex bejond this. See the header file of the class.
\sa TEWidget \sa VT102Emulation
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
// #include <kdebug.h>
#include <assert.h>
#include <string.h>
#include <ctype.h>
#include <qpe/config.h>
#include "TEScreen.h"
#define HERE printf("%s(%d): here\n",__FILE__,__LINE__)
//FIXME: this is emulation specific. Use FALSE for xterm, TRUE for ANSI.
//FIXME: see if we can get this from terminfo.
#define BS_CLEARS FALSE
#define loc(X,Y) ((Y) * columns + (X))
/*! creates a `TEScreen' of `lines' lines and `columns' columns.
*/
-TEScreen::TEScreen(int lines, int columns)
+TEScreen::TEScreen(int _lines, int _columns) :
+ lines(_lines),
+ columns(_columns),
+ tabstops(0),
+ histCursor(0),
+ horzCursor(0)
{
- this->lines = lines;
- this->columns = columns;
// odebug << "Columns " << columns << "" << oendl;
- image = (ca*) malloc(lines*columns*sizeof(ca));
- tabstops = NULL; initTabStops();
-
- histCursor = 0;
- horzCursor = 0;
+ image = new ca[lines*columns];
+ initTabStops();
clearSelection();
reset();
}
/*! Destructor
*/
TEScreen::~TEScreen()
{
- free(image);
- if (tabstops) free(tabstops);
+ delete [] image;
+ delete [] tabstops;
}
/* ------------------------------------------------------------------------- */
/* */
/* Normalized Screen Operations */
/* */
/* ------------------------------------------------------------------------- */
// Cursor Setting --------------------------------------------------------------
/*! \section Cursor
The `cursor' is a location within the screen that is implicitely used in
many operations. The operations within this section allow to manipulate
the cursor explicitly and to obtain it's value.
The position of the cursor is guarantied to be between (including) 0 and
`columns-1' and `lines-1'.
*/
/*!
Move the cursor up.
The cursor will not be moved beyond the top margin.
*/
void TEScreen::cursorUp(int n)
//=CUU
{
if (n == 0) n = 1; // Default
int stop = cuY < tmargin ? 0 : tmargin;
cuX = QMIN(columns-1,cuX); // nowrap!
cuY = QMAX(stop,cuY-n);
}
/*!
Move the cursor down.
The cursor will not be moved beyond the bottom margin.
*/
void TEScreen::cursorDown(int n)
//=CUD
{
if (n == 0) n = 1; // Default
int stop = cuY > bmargin ? lines-1 : bmargin;
cuX = QMIN(columns-1,cuX); // nowrap!
cuY = QMIN(stop,cuY+n);
}
/*!
Move the cursor left.
The cursor will not move beyond the first column.
*/
void TEScreen::cursorLeft(int n)
//=CUB
{
if (n == 0) n = 1; // Default
cuX = QMIN(columns-1,cuX); // nowrap!
cuX = QMAX(0,cuX-n);
}
/*!
Move the cursor left.
The cursor will not move beyond the rightmost column.
*/
void TEScreen::cursorRight(int n)
//=CUF
{
if (n == 0) n = 1; // Default
cuX = QMIN(columns-1,cuX+n);
}
/*!
Set top and bottom margin.
*/
void TEScreen::setMargins(int top, int bot)
//=STBM
{
if (top == 0) top = 1; // Default
if (bot == 0) bot = lines; // Default
top = top - 1; // Adjust to internal lineno
bot = bot - 1; // Adjust to internal lineno
if ( !( 0 <= top && top < bot && bot < lines ) )
{ fprintf(stderr,"%s(%d) : setRegion(%d,%d) : bad range.\n",
__FILE__,__LINE__,top,bot);
return; // Default error action: ignore
}
tmargin = top;
bmargin = bot;
cuX = 0;
cuY = getMode(MODE_Origin) ? top : 0;
}
/*!
Move the cursor down one line.
If cursor is on bottom margin, the region between the
actual top and bottom margin is scrolled up instead.
*/
void TEScreen::index()
//=IND
{
if (cuY == bmargin)
{
if (tmargin == 0 && bmargin == lines-1) addHistLine(); // hist.history
scrollUp(tmargin,1);
}
else if (cuY < lines-1)
cuY += 1;
}
/*!
Move the cursor up one line.
If cursor is on the top margin, the region between the
actual top and bottom margin is scrolled down instead.
*/
void TEScreen::reverseIndex()
//=RI
{
if (cuY == tmargin)
scrollDown(tmargin,1);
else if (cuY > 0)
cuY -= 1;
}
/*!
Move the cursor to the begin of the next line.
If cursor is on bottom margin, the region between the
actual top and bottom margin is scrolled up.
*/
void TEScreen::NextLine()
//=NEL
{
Return(); index();
}
// Line Editing ----------------------------------------------------------------
/*! \section inserting / deleting characters
*/
/*! erase `n' characters starting from (including) the cursor position.
The line is filled in from the right with spaces.
*/
void TEScreen::eraseChars(int n)
{
if (n == 0) n = 1; // Default
int p = QMAX(0,QMIN(cuX+n-1,columns-1));
clearImage(loc(cuX,cuY),loc(p,cuY),' ');
}
/*! delete `n' characters starting from (including) the cursor position.
The line is filled in from the right with spaces.
*/
void TEScreen::deleteChars(int n)
{
if (n == 0) n = 1; // Default
int p = QMAX(0,QMIN(cuX+n,columns-1));
moveImage(loc(cuX,cuY),loc(p,cuY),loc(columns-1,cuY));
clearImage(loc(columns-n,cuY),loc(columns-1,cuY),' ');
}
/*! insert `n' spaces at the cursor position.
The cursor is not moved by the operation.
*/
void TEScreen::insertChars(int n)
{
if (n == 0) n = 1; // Default
int p = QMAX(0,QMIN(columns-1-n,columns-1));
int q = QMAX(0,QMIN(cuX+n,columns-1));
moveImage(loc(q,cuY),loc(cuX,cuY),loc(p,cuY));
clearImage(loc(cuX,cuY),loc(q-1,cuY),' ');
}
/*! delete `n' lines starting from (including) the cursor position.
The cursor is not moved by the operation.
*/
void TEScreen::deleteLines(int n)
{
if (n == 0) n = 1; // Default
scrollUp(cuY,n);
}
/*! insert `n' lines at the cursor position.
The cursor is not moved by the operation.
*/
void TEScreen::insertLines(int n)
{
if (n == 0) n = 1; // Default
scrollDown(cuY,n);
}
// Mode Operations -----------------------------------------------------------
/*! Set a specific mode. */
void TEScreen::setMode(int m)
{
currParm.mode[m] = TRUE;
switch(m)
{
case MODE_Origin : cuX = 0; cuY = tmargin; break; //FIXME: home
}
}
/*! Reset a specific mode. */
void TEScreen::resetMode(int m)
{
currParm.mode[m] = FALSE;
switch(m)
{
case MODE_Origin : cuX = 0; cuY = 0; break; //FIXME: home
}
}
/*! Save a specific mode. */
void TEScreen::saveMode(int m)
{
saveParm.mode[m] = currParm.mode[m];
}
/*! Restore a specific mode. */
void TEScreen::restoreMode(int m)
{
currParm.mode[m] = saveParm.mode[m];
}
//NOTE: this is a helper function
/*! Return the setting a specific mode. */
BOOL TEScreen::getMode(int m)
{
return currParm.mode[m];
}
/*! Save the cursor position and the rendition attribute settings. */
void TEScreen::saveCursor()
{
sa_cuX = cuX;
sa_cuY = cuY;
sa_cu_re = cu_re;
sa_cu_fg = cu_fg;
sa_cu_bg = cu_bg;
}
/*! Restore the cursor position and the rendition attribute settings. */
void TEScreen::restoreCursor()
{
cuX = QMIN(sa_cuX,columns-1);
cuY = QMIN(sa_cuY,lines-1);
cu_re = sa_cu_re;
cu_fg = sa_cu_fg;
cu_bg = sa_cu_bg;
effectiveRendition();
}
/* ------------------------------------------------------------------------- */
/* */
/* Screen Operations */
/* */
/* ------------------------------------------------------------------------- */
/*! Assing a new size to the screen.
The topmost left position is maintained, while lower lines
or right hand side columns might be removed or filled with
spaces to fit the new size.
The region setting is reset to the whole screen and the
tab positions reinitialized.
*/
void TEScreen::resizeImage(int new_lines, int new_columns)
{
if (cuY > new_lines-1) {
// attempt to preserve focus and lines
bmargin = lines-1; //FIXME: margin lost
for (int i = 0; i < cuY-(new_lines-1); i++) {
addHistLine(); scrollUp(horzCursor,1);
}
}
// make new image
- ca* newimg = (ca*)malloc( new_lines * new_columns * sizeof( ca));
+ ca* newimg = new ca[new_lines * new_columns];
clearSelection();
// clear new image
for (int y = 0; y < new_lines; y++)
for (int x = 0; x < new_columns; x++) {
newimg[y*new_columns+x].c = ' ';
newimg[y*new_columns+x].f = DEFAULT_FORE_COLOR;
newimg[y*new_columns+x].b = DEFAULT_BACK_COLOR;
newimg[y*new_columns+x].r = DEFAULT_RENDITION;
}
int cpy_lines = QMIN(new_lines, lines);
int cpy_columns = QMIN(new_columns,columns);
// copy to new image
for (int y = 0; y < cpy_lines; y++)
for (int x = 0; x < cpy_columns; x++) {
newimg[y*new_columns+x].c = image[loc(x,y)].c;
newimg[y*new_columns+x].f = image[loc(x,y)].f;
newimg[y*new_columns+x].b = image[loc(x,y)].b;
newimg[y*new_columns+x].r = image[loc(x,y)].r;
}
- free(image);
+ delete [] image;
image = newimg;
lines = new_lines;
columns = new_columns;
cuX = QMIN(cuX,columns-1);
cuY = QMIN(cuY,lines-1);
// FIXME: try to keep values, evtl.
tmargin=0;
bmargin=lines-1;
initTabStops();
clearSelection();
}
/*
Clarifying rendition here and in TEWidget.
currently, TEWidget's color table is
0 1 2 .. 9 10 .. 17
dft_fg, dft_bg, dim 0..7, intensive 0..7
cu_fg, cu_bg contain values 0..8;
- 0 = default color
- 1..8 = ansi specified color
re_fg, re_bg contain values 0..17
due to the TEWidget's color table
rendition attributes are
attr widget screen
-------------- ------ ------
RE_UNDERLINE XX XX affects foreground only
RE_BLINK XX XX affects foreground only
RE_BOLD XX XX affects foreground only
RE_REVERSE -- XX
RE_TRANSPARENT XX -- affects background only
RE_INTENSIVE XX -- affects foreground only
Note that RE_BOLD is used in both widget
and screen rendition. Since xterm/vt102
is to poor to distinguish between bold
(which is a font attribute) and intensive
(which is a color attribute), we translate
this and RE_BOLD in falls eventually appart
into RE_BOLD and RE_INTENSIVE.
*/
void TEScreen::reverseRendition(ca* p)
{ UINT8 f = p->f; UINT8 b = p->b;
p->f = b; p->b = f; //p->r &= ~RE_TRANSPARENT;
}
void TEScreen::effectiveRendition()
// calculate rendition
{
ef_re = cu_re & (RE_UNDERLINE | RE_BLINK);
if (cu_re & RE_REVERSE)
{
ef_fg = cu_bg;
ef_bg = cu_fg;
}
else
{
ef_fg = cu_fg;
ef_bg = cu_bg;
}
if (cu_re & RE_BOLD)
{
if (ef_fg < BASE_COLORS)
ef_fg += BASE_COLORS;
else
ef_fg -= BASE_COLORS;
}
}
/*!
returns the image.
Get the size of the image by \sa getLines and \sa getColumns.
NOTE that the image returned by this function must later be
freed.
*/
ca* TEScreen::getCookedImage()
{
int x,y;
- ca* merged = (ca*)malloc(lines*columns*sizeof(ca));
+ ca* merged = new ca[lines*columns];
ca dft(' ',DEFAULT_FORE_COLOR,DEFAULT_BACK_COLOR,DEFAULT_RENDITION);
if (histCursor > hist.getLines()) {
histCursor = hist.getLines();
}
for (y = 0; (y < lines) && (y < (hist.getLines()-histCursor)); y++)
{
int len = QMIN(columns,hist.getLineLen(y+histCursor));
int yp = y*columns;
int yq = (y+histCursor)*columns;
hist.getCells(y+histCursor,0,len,merged+yp);
for (x = len; x < columns; x++) merged[yp+x] = dft;
for (x = 0; x < columns; x++)
{ int p=x + yp; int q=x + yq;
if ( ( q >= sel_TL ) && ( q <= sel_BR ) )
reverseRendition(&merged[p]); // for selection
}
}
if (lines >= hist.getLines()-histCursor)
{
for (y = (hist.getLines()-histCursor); y < lines ; y++)
{
int yp = y*columns;
int yq = (y+histCursor)*columns;
int yr = (y-hist.getLines()+histCursor)*columns;
for (x = 0; x < columns; x++)
{ int p = x + yp; int q = x + yq; int r = x + yr;
merged[p] = image[r];
if ( q >= sel_TL && q <= sel_BR )
reverseRendition(&merged[p]); // for selection
}
}
}
// evtl. inverse display
if (getMode(MODE_Screen))
{ int i,n = lines*columns;
for (i = 0; i < n; i++)
reverseRendition(&merged[i]); // for reverse display
}
if (getMode(MODE_Cursor) && (cuY+(hist.getLines()-histCursor) < lines)) // cursor visible
reverseRendition(&merged[loc(cuX,cuY+(hist.getLines()-histCursor))]);
return merged;
}
/*!
*/
void TEScreen::reset()
{
Config cfg( "Konsole" );
cfg.setGroup("ScrollBar");
if( !cfg.readBoolEntry("HorzScroll",0) )
setMode(MODE_Wrap ); saveMode(MODE_Wrap ); // wrap at end of margin
resetMode(MODE_Origin); saveMode(MODE_Origin); // position refere to [1,1]
resetMode(MODE_Insert); saveMode(MODE_Insert); // overstroke
setMode(MODE_Cursor); // cursor visible
resetMode(MODE_Screen); // screen not inverse
resetMode(MODE_NewLine);
tmargin=0;
bmargin=lines-1;
setDefaultRendition();
saveCursor();
clear();
}
/*! Clear the entire screen and home the cursor.
*/
void TEScreen::clear()
{
clearEntireScreen();
home();
}
/*! Moves the cursor left one column.
*/
void TEScreen::BackSpace()
{
cuX = QMAX(0,cuX-1);
if (BS_CLEARS) image[loc(cuX,cuY)].c = ' ';
}
/*!
*/
void TEScreen::Tabulate()
{
// note that TAB is a format effector (does not write ' ');
cursorRight(1); while(cuX < columns-1 && !tabstops[cuX]) cursorRight(1);
}
void TEScreen::clearTabStops()
{
for (int i = 0; i < columns; i++) tabstops[i-1] = FALSE;
}
void TEScreen::changeTabStop(bool set)
{
if (cuX >= columns) return;
tabstops[cuX] = set;
}
void TEScreen::initTabStops()
{
- if (tabstops) free(tabstops);
- tabstops = (bool*)malloc(columns*sizeof(bool));
+ if (tabstops)
+ delete [] tabstops;
+
+ tabstops = new bool[columns];
// Arrg! The 1st tabstop has to be one longer than the other.
// i.e. the kids start counting from 0 instead of 1.
// Other programs might behave correctly. Be aware.
for (int i = 0; i < columns; i++) tabstops[i] = (i%8 == 0 && i != 0);
}
/*!
This behaves either as IND (Screen::Index) or as NEL (Screen::NextLine)
depending on the NewLine Mode (LNM). This mode also
affects the key sequence returned for newline ([CR]LF).
*/
void TEScreen::NewLine()
{
if (getMode(MODE_NewLine)) Return();
index();
}
/*! put `c' literally onto the screen at the current cursor position.
VT100 uses the convention to produce an automatic newline (am)
with the *first* character that would fall onto the next line (xenl).
*/
void TEScreen::checkSelection(int from, int to)
{
if (sel_begin == -1) return;
int scr_TL = loc(0, hist.getLines());
//Clear entire selection if it overlaps region [from, to]
if ( (sel_BR > (from+scr_TL) )&&(sel_TL < (to+scr_TL)) )
{
clearSelection();
}
}
void TEScreen::ShowCharacter(unsigned short c)
{
// Note that VT100 does wrapping BEFORE putting the character.
// This has impact on the assumption of valid cursor positions.
// We indicate the fact that a newline has to be triggered by
// putting the cursor one right to the last column of the screen.
if (cuX >= columns)
{
if (getMode(MODE_Wrap)) NextLine(); else cuX = columns - 1;
// comment out for no wrap
}
if (getMode(MODE_Insert)) insertChars(1);
int i = loc( cuX, cuY);
checkSelection(i, i); // check if selection is still valid.
image[i].c = c;
image[i].f = ef_fg;
image[i].b = ef_bg;
image[i].r = ef_re;
cuX += 1;
}
// Region commands -------------------------------------------------------------
/*! scroll up `n' lines within current region.
The `n' new lines are cleared.
\sa setRegion \sa scrollDown
*/
void TEScreen::scrollUp(int from, int n)
{
if (n <= 0 || from + n > bmargin) return;
//FIXME: make sure `tmargin', `bmargin', `from', `n' is in bounds.
moveImage( loc( 0, from), loc( 0, from + n), loc( columns - 1, bmargin));
clearImage( loc( 0, bmargin - n + 1), loc( columns - 1, bmargin), ' ');
}
/*! scroll down `n' lines within current region.
The `n' new lines are cleared.
\sa setRegion \sa scrollUp
*/
void TEScreen::scrollDown(int from, int n)
{
//FIXME: make sure `tmargin', `bmargin', `from', `n' is in bounds.
if (n <= 0) return;
if (from > bmargin) return;
if (from + n > bmargin) n = bmargin - from;
moveImage( loc(0,from+n), loc(0,from), loc(columns-1,bmargin-n));
clearImage(loc(0,from),loc(columns-1,from+n-1),' ');
}
/*! position the cursor to a specific line and column. */
void TEScreen::setCursorYX(int y, int x)
{
setCursorY(y); setCursorX(x);
}
/*! Set the cursor to x-th line. */
void TEScreen::setCursorX(int x)
{
if (x == 0) x = 1; // Default
x -= 1; // Adjust
cuX = QMAX(0,QMIN(columns-1, x));
}
/*! Set the cursor to y-th line. */
void TEScreen::setCursorY(int y)
{
if (y == 0) y = 1; // Default
y -= 1; // Adjust
cuY = QMAX(0,QMIN(lines -1, y + (getMode(MODE_Origin) ? tmargin : 0) ));
}
/*! set cursor to the `left upper' corner of the screen (1,1).
*/
void TEScreen::home()
{
cuX = 0;
cuY = 0;
}
/*! set cursor to the begin of the current line.
*/
void TEScreen::Return()
{
cuX = 0;
}
/*! returns the current cursor columns.
*/
int TEScreen::getCursorX()
{
return cuX;
}
/*! returns the current cursor line.
*/
int TEScreen::getCursorY()
{
return cuY;
}
// Erasing ---------------------------------------------------------------------
/*! \section Erasing
This group of operations erase parts of the screen contents by filling
it with spaces colored due to the current rendition settings.
Althought the cursor position is involved in most of these operations,
it is never modified by them.
*/
/*! fill screen between (including) `loca' and `loce' with spaces.
This is an internal helper functions. The parameter types are internal
addresses of within the screen image and make use of the way how the
screen matrix is mapped to the image vector.
*/
void TEScreen::clearImage(int loca, int loce, char c)
{ int i;
int scr_TL=loc(0,hist.getLines());
//FIXME: check positions
//Clear entire selection if it overlaps region to be moved...
if ( (sel_BR > (loca+scr_TL) )&&(sel_TL < (loce+scr_TL)) )
{
clearSelection();
}
for (i = loca; i <= loce; i++)
{
image[i].c = c;
image[i].f = ef_fg; //DEFAULT_FORE_COLOR; //FIXME: xterm and linux/ansi
image[i].b = ef_bg; //DEFAULT_BACK_COLOR; // many have different
image[i].r = ef_re; //DEFAULT_RENDITION; // ideas here.
}
}