author | kergoth <kergoth> | 2002-06-06 23:31:00 (UTC) |
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committer | kergoth <kergoth> | 2002-06-06 23:31:00 (UTC) |
commit | dfb9c76738bb68e235114c5ad43dbd26a59b98ab (patch) (side-by-side diff) | |
tree | 25ab1468116e8a092dc402f8aa96a9c6976ebdce /docs | |
parent | 9d6af1137a96d63f71f8e4797fe3bf377d92a15a (diff) | |
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Initial revision
-rw-r--r-- | docs/inputmethodinterface.doc | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/docs/inputmethodinterface.doc b/docs/inputmethodinterface.doc new file mode 100644 index 0000000..465182b --- a/dev/null +++ b/docs/inputmethodinterface.doc @@ -0,0 +1,49 @@ +/*! \class InputMethodInterface inputmethodinterface.h + \brief The InputMethodInterface class provides an interface for Qtopia + input methods. + + Input methods must supply a QWidget that will be shown above the task bar + and emit a signal when a key is pressed: + + Input methods may be added to Qtopia via plugins. In order to write an + input method plugin you must create an interface to your input method by + deriving from the InputMethodInterface class and implementing the pure + virtual functions. + + See also: <a href=inputmethods.html>Input Method Tutorial</a> +*/ + + +/*! \fn QWidget *InputMethodInterface::inputMethod( QWidget *parent, Qt::WFlags f ) + + The inputMethod() function returns the input method widget. This + widget will be display just above the task bar when the user needs to input + text. You should always return the same widget if this function is called + multiple times. +*/ + +/*! \fn void InputMethodInterface::resetState() + + The resetState() function should return the input method to its default + state. +*/ + +/*! \fn QString InputMethodInterface::name() + + The name() function returns the name of the input method. This will + be displayed in the popup list of available input methods. +*/ + +/*! \fn QPixmap *InputMethodInterface::icon() + + The icon() function returns the icon for the input method. This will + be displayed in the taskbar when the input method is selected. +*/ + + +/*! \fn void InputMethodInterface::onKeyPress( QObject *receiver, const char *slot ) + + The onKeyPress() function must connect the supplied slot to the signal + that is emitted when a key press is generated. +*/ + |