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path: root/inputmethods/dasher/DashEdit.h
authorwimpie <wimpie>2004-04-09 18:04:30 (UTC)
committer wimpie <wimpie>2004-04-09 18:04:30 (UTC)
commit028717962deec0c2ff0e382221cbc2242393b79e (patch) (side-by-side diff)
treea5f00a3b3d229f838b6e40e34ca12f248b317813 /inputmethods/dasher/DashEdit.h
parentd17b9f7b64e004dcc301866f8122171218553b42 (diff)
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Removed warnings about initialization sequence in constructores
and unused variables and arguments
Diffstat (limited to 'inputmethods/dasher/DashEdit.h') (more/less context) (ignore whitespace changes)
-rw-r--r--inputmethods/dasher/DashEdit.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/inputmethods/dasher/DashEdit.h b/inputmethods/dasher/DashEdit.h
index dc14d15..0baeec9 100644
--- a/inputmethods/dasher/DashEdit.h
+++ b/inputmethods/dasher/DashEdit.h
@@ -1,147 +1,147 @@
//! Class definition for an edit box
// DashEdit.h
//
/////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002 Iain Murray
//
/////////////////////////////////////////////////////////////////////////////
/*
An abstract DashEditbox class is described here.
An implementation will handle interaction between Dasher and an actual Edit control.
e.g. - output characters to the edit control
- tapping on the edit box updates the Dasher display
*/
#ifndef __DashEdit_h__
#define __DashEdit_h__
#include "DasherWidgetInterface.h"
namespace Dasher {class CDashEditbox;}
class Dasher::CDashEditbox
{
public:
- CDashEditbox() : m_iFlushed(0), m_DasherInterface(0), m_dirty(false) {}
+ CDashEditbox() : m_dirty(false),m_iFlushed(0), m_DasherInterface(0) {}
//! Provide the Editbox with a widget interface
virtual void SetInterface(CDasherWidgetInterface* DasherInterface) {m_DasherInterface = DasherInterface;}
//! Write some buffered output to a file
virtual void write_to_file()=0;
//! Set the number of flushed characters
//
//! Set the number of flushed characters to an arbitrary number.
//! Usually used to reset it to 0 after unflushing
void set_flushed(int i) {m_iFlushed=i;}
//! Provide context from the editbox for the core
//
//! Provide the context at the current position within the editbox to
//! the core. Set str to up to max characters before
//! the cursor position within the editbox.
virtual void get_new_context(std::string& str, int max)=0;
//! Delete flushed text from the editbox
- virtual inline void unflush()=0;
+ virtual void unflush()=0;
//! Enter a the character Symbol into the text box
virtual void output(symbol Symbol)=0;
//! Delete the previous symbol from the text box
virtual void deletetext()=0;
//! Enter a character into the text box and remember that it is flushed
//
//! Output the character and increment m_iFlushed. When unflush is
//! called, remove the previous m_iFlushed characters
virtual void flush(symbol Symbol)=0;
// File I/O (optional)
//! If Value is true, timestamp all new files (optional)
//
//! If switched on, all new files should be timestamped, either in the
//! filename or in file metadata
- virtual void TimeStampNewFiles(bool Value) {}
+ virtual void TimeStampNewFiles(bool ) {}
//! Return true if any text has been modified since the last save (optional)
bool IsDirty() {return m_dirty;}
//! Generate a new file (optional)
//
//! New file - provide a file save dialogue and return the filename in
//! filename, or provide a blank filename and present a file
//! save dialogue when Save() is called
- virtual void New(const std::string& filename) {}; // filename can be "", but you cannot call Save() without having set a filename.
+ virtual void New(const std::string& ) {}; // filename can be "", but you cannot call Save() without having set a filename.
//! Open a file (optional)
//
//! Provide a file open dialogue and set filename to the
//! filename. Return true if a file is chosen and opened successfully,
//! false otherwise
- virtual bool Open(const std::string& filename) {return false;};
+ virtual bool Open(const std::string& ) {return false;};
//! Open a file and append to it (optional)
//
//! Provide a file open dialogue and set filename to the
//! filename. The file will then have any new text appended to it.
//! Return true if a file is chosen and opened successfully, false
//! otherwise
- virtual bool OpenAppendMode(const std::string& filename) {return false;};
+ virtual bool OpenAppendMode(const std::string& ) {return false;};
//! Save a file as a provided filename (optional)
//
//! Provide a file save dialogue and set filename to the
//! filename. Return true if a file is chosen and saved successfully,
//! false otherwise
- virtual bool SaveAs(const std::string& filename) {return false;};
+ virtual bool SaveAs(const std::string& ) {return false;};
//! Save the current file (optional)
//
//! Save file to the current filename. If there is no current filename,
//! or if saving fails, return false
virtual bool Save() {return false;}; // returns false if there is no filename set, or if saving fails
// Clipboard (optional)
//! Cut selected text (optional)
//
//! Copy the selected text to the clipboard and remove it from the
//! editbox
virtual void Cut() {};
//! Copy selected text (optional)
//
//! Copy the selected text to the clipboard
virtual void Copy() {};
//! Copy all text (optional)
//
//! Copy all text in the editbox to the clipboard
virtual void CopyAll() {};
//! Paste text from clipboard (optional)
//
//! Paste text from the clipboard into the editbox at the current
//! position
virtual void Paste() {};
//! Select all text in the editbox (optional)
virtual void SelectAll() {};
//! Clear all text from the editbox (REQUIRED)
virtual void Clear()=0; // Must at least be able to clear edit box
//! Set the file encoding
//
//! Set the file encoding to the provided encoding Encoding.
//! The editbox is responsible for saving the file in the encoding
//! desired by the user. As Dasher is internally UTF8, it may well be
//! necessary to save in an alternative format based on locale and OS.
virtual void SetEncoding(Opts::FileEncodingFormats Encoding)=0;
//! Set the font used in the editbox
//
//! Set the font used in the editbox to Name and size
//! Size (in points)