author | hash <hash> | 2002-08-22 05:50:34 (UTC) |
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committer | hash <hash> | 2002-08-22 05:50:34 (UTC) |
commit | 4c02921ddab3dd8b48d7d54a0c09e8f4ca71efb3 (patch) (side-by-side diff) | |
tree | aeada387b0a02e5cbdb409309a47a36649938b95 /inputmethods/multikey | |
parent | ea0d66f137984689c4d4ef6da7dd4b7323760e8c (diff) | |
download | opie-4c02921ddab3dd8b48d7d54a0c09e8f4ca71efb3.zip opie-4c02921ddab3dd8b48d7d54a0c09e8f4ca71efb3.tar.gz opie-4c02921ddab3dd8b48d7d54a0c09e8f4ca71efb3.tar.bz2 |
added meta key support for maps like german and jumpx
-rw-r--r-- | inputmethods/multikey/keyboard.cpp | 98 | ||||
-rw-r--r-- | inputmethods/multikey/keyboard.h | 3 |
2 files changed, 93 insertions, 8 deletions
diff --git a/inputmethods/multikey/keyboard.cpp b/inputmethods/multikey/keyboard.cpp index 7098a6b..74c99c7 100644 --- a/inputmethods/multikey/keyboard.cpp +++ b/inputmethods/multikey/keyboard.cpp @@ -1,93 +1,93 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "keyboard.h" #include "configdlg.h" #include <qpe/global.h> #include <qpe/qcopenvelope_qws.h> #include <qwindowsystem_qws.h> #include <qpainter.h> #include <qfontmetrics.h> #include <qtimer.h> #include <qpe/qpeapplication.h> #include <qpe/config.h> #include <ctype.h> #include <qfile.h> #include <qtextstream.h> #include <qstringlist.h> #include <iostream.h> #include <sys/utsname.h> /* Keyboard::Keyboard {{{1 */ Keyboard::Keyboard(QWidget* parent, const char* _name, WFlags f) : - QFrame(parent, _name, f), shift(0), lock(0), ctrl(0), - alt(0), useLargeKeys(TRUE), usePicks(0), useRepeat(0), pressedKeyRow(-1), pressedKeyCol(-1), + QFrame(parent, _name, f), shift(0), lock(0), ctrl(0), alt(0), meta(0), + useLargeKeys(TRUE), usePicks(0), useRepeat(0), pressedKeyRow(-1), pressedKeyCol(-1), unicode(-1), qkeycode(0), modifiers(0), schar(0), mchar(0), echar(0), configdlg(0) { // get the default font Config *config = new Config( "qpe" ); config->setGroup( "Appearance" ); QString familyStr = config->readEntry( "FontFamily", "fixed" ); delete config; config = new Config("multikey"); config->setGroup ("general"); usePicks = config->readBoolEntry ("usePickboard", "0"); // default closed useRepeat = config->readBoolEntry ("useRepeat", "1"); delete config; setFont( QFont( familyStr, 10 ) ); picks = new KeyboardPicks( this ); picks->setFont( QFont( familyStr, 10 ) ); picks->initialise(); if (usePicks) { QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ), this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) ); } else picks->hide(); loadKeyboardColors(); keys = new Keys(); repeatTimer = new QTimer( this ); connect( repeatTimer, SIGNAL(timeout()), this, SLOT(repeat()) ); } Keyboard::~Keyboard() { if ( configdlg ) { delete (ConfigDlg *) configdlg; configdlg = 0; } } @@ -137,143 +137,154 @@ void KeyboardConfig::generateText(const QString &s) parent->emitKey( s[i].unicode(), 0, 0, true, false ); parent->emitKey( s[i].unicode(), 0, 0, false, false ); } parent->emitKey( 0, Qt::Key_Space, 0, true, false ); parent->emitKey( 0, Qt::Key_Space, 0, false, false ); backspaces = 0; #endif } /* Keyboard::paintEvent {{{1 */ void Keyboard::paintEvent(QPaintEvent* e) { QPainter painter(this); painter.setClipRect(e->rect()); drawKeyboard( painter ); picks->dc->draw( &painter ); } /* Keyboard::drawKeyboard {{{1 */ void Keyboard::drawKeyboard(QPainter &p, int row, int col) { if (row != -1 && col != -1) { //just redraw one key int x = 0; for (int i = 0; i < col; i++) { x += keys->width(row, i) * defaultKeyWidth; } int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0); int keyWidth = keys->width(row, col); p.fillRect(x + 1, y + 1, keyWidth * defaultKeyWidth - 1, keyHeight - 1, pressed || keys->pressed(row, col) ? keycolor_pressed : keycolor); QPixmap *pix = keys->pix(row,col); ushort c = keys->uni(row, col); p.setPen(textcolor); - if (!pix) + if (!pix) { + if (shift || lock) + c = keys->shift(c); + if (meta) { + + c = keys->meta(c); + } p.drawText(x, y, - defaultKeyWidth * keyWidth, keyHeight, - AlignCenter, ((shift || lock) && keys->shift(c)) ? (QChar)keys->shift(c) : (QChar)c); + defaultKeyWidth * keyWidth + 3, keyHeight, + AlignCenter, (QChar)c); + } else // center the image in the middle of the key p.drawPixmap( x + (defaultKeyWidth * keyWidth - pix->width())/2, y + (keyHeight - pix->height())/2 + 1, *pix ); // this fixes the problem that the very right end of the board's vertical line // gets painted over, because it's one pixel shorter than all other keys p.setPen(keycolor_lines); p.drawLine(width() - 1, 0, width() - 1, height()); } else { p.fillRect(0, 0, width(), height(), keycolor); for (row = 1; row <= 5; row++) { int x = 0; int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0); p.setPen(keycolor_lines); p.drawLine(x, y, x + width(), y); for (int col = 0; col < keys->numKeys(row); col++) { QPixmap *pix = keys->pix(row, col); int keyWidth = keys->width(row, col); int keyWidthPix = defaultKeyWidth * keyWidth; if (keys->pressed(row, col)) p.fillRect(x+1, y+1, keyWidthPix - 1, keyHeight - 1, keycolor_pressed); ushort c = keys->uni(row, col); if (!pix) { - p.setPen(textcolor); + if ((shift || lock) && keys->shift(c)) + c = keys->shift(c); + else if (meta && keys->meta(c)) + c = keys->meta(c); + p.drawText(x, y, - keyWidthPix, keyHeight, - AlignCenter, ((shift || lock) && keys->shift(c)) ? (QChar)keys->shift(c) : (QChar)c); + defaultKeyWidth * keyWidth + 3, keyHeight, + AlignCenter, (QChar)c); } else { // center the image in the middle of the key p.drawPixmap( x + (keyWidthPix - pix->width())/2, y + (keyHeight - pix->height())/2 + 1, QPixmap(*pix) ); } p.setPen(keycolor_lines); p.drawLine(x, y, x, y + keyHeight); x += keyWidthPix; } } p.drawLine(0, height() - 1, width(), height() - 1); p.drawLine(width() - 1, 0, width() - 1, height()); } } /* Keyboard::mousePressEvent {{{1 */ void Keyboard::mousePressEvent(QMouseEvent *e) { int row = (e->y() - (usePicks ? picks->height() : 0)) / keyHeight + 1; if (row > 5) row = 5; // figure out the column int col = 0; for (int w = 0; e->x() >= w; col++) if (col < keys->numKeys(row)) // it segfaults if it trys to read past numKeys w += keys->width(row,col) * defaultKeyWidth; else break; if (col <= 0) return; col --; // rewind one... qkeycode = keys->qcode(row, col); unicode = keys->uni(row, col); // might need to repaint if two or more of the same keys. // should be faster if just paint one key even though multiple keys exist. bool need_repaint = FALSE; if (unicode == 0) { // either Qt char, or nothing @@ -299,199 +310,246 @@ void Keyboard::mousePressEvent(QMouseEvent *e) configdlg->showMaximized(); configdlg->show(); configdlg->raise(); } } else if (qkeycode == Qt::Key_Control) { if (ctrl) { *ctrl = 0; ctrl = 0; } else { ctrl = keys->pressedPtr(row, col); need_repaint = TRUE; *ctrl = !keys->pressed(row, col); } } else if (qkeycode == Qt::Key_Alt) { if (alt) { *alt = 0; alt = 0; } else { alt = keys->pressedPtr(row, col); need_repaint = TRUE; *alt = !keys->pressed(row, col); } } else if (qkeycode == Qt::Key_Shift) { need_repaint = TRUE; if (shift) { *shift = 0; shift = 0; } else { shift = keys->pressedPtr(row, col); *shift = 1; if (lock) { *lock = 0; lock = 0; } } + if (meta) { + + *meta = 0; + meta = 0; + } } else if (qkeycode == Qt::Key_CapsLock) { need_repaint = TRUE; if (lock) { *lock = 0; lock = 0; } else { lock = keys->pressedPtr(row, col);; *lock = 1; if (shift) { *shift = 0; shift = 0; } } + if (meta) { + + *meta = 0; + meta = 0; + } + + } else if (qkeycode == Qt::Key_Meta) { + need_repaint = TRUE; + + if (meta) { + *meta = 0; + meta = 0; + + } else { + + meta = keys->pressedPtr(row, col); + need_repaint = TRUE; + *meta = !keys->pressed(row, col); + } + + if (shift) { + + *shift = 0; + shift = 0; + + } + if (lock) { + + *lock = 0; + lock = 0; + + } + // dont need to emit this key... acts same as alt + qkeycode = 0; } } else { // normal char if ((shift || lock) && keys->shift(unicode)) { unicode = keys->shift(unicode); } + if (meta && keys->meta(unicode)) { + unicode = keys->meta(unicode); + } } // korean parsing if (keys->lang == "ko") { unicode = parseKoreanInput(unicode); } modifiers = (ctrl ? Qt::ControlButton : 0) | (alt ? Qt::AltButton : 0); if ('A' <= unicode && unicode <= 'z' && modifiers) { qkeycode = QChar(unicode).upper(); unicode = qkeycode - '@'; } QWSServer::sendKeyEvent(unicode, qkeycode, modifiers, true, false); // pickboard stuff if (usePicks) { KeyboardConfig *dc = picks->dc; if (dc) { if (qkeycode == Qt::Key_Backspace) { dc->input.remove(dc->input.last()); // remove last input dc->decBackspaces(); } else if ( qkeycode == Qt::Key_Return || QChar(unicode).isPunct() || QChar(unicode).isSpace() || unicode == 0) { dc->input.clear(); dc->resetBackspaces(); } else { dc->add(QString(QChar(unicode))); dc->incBackspaces(); } } picks->repaint(); } // painting pressed = TRUE; pressedKeyRow = row; pressedKeyCol = col; if (need_repaint) repaint(FALSE); else { // just paint the one key pressed QPainter p(this); drawKeyboard(p, row, col); } if (useRepeat) repeatTimer->start( 800 ); //pressTid = startTimer(80); } /* Keyboard::mouseReleaseEvent {{{1 */ void Keyboard::mouseReleaseEvent(QMouseEvent*) { pressed = FALSE; //if ( pressTid == 0 ) #if defined(Q_WS_QWS) || defined(_WS_QWS_) if ( unicode != -1 ) { emit key( unicode, qkeycode, modifiers, false, false ); repeatTimer->stop(); } #endif if (shift && unicode != 0) { *shift = 0; // unpress shift key shift = 0; // reset the shift pointer repaint(FALSE); + } else if (meta && unicode != 0) { + + *meta = 0; + meta = 0; + repaint(FALSE); } else clearHighlight(); } /* Keyboard::timerEvent {{{1 */ /* dont know what this does, but i think it is here so that if your screen * sticks (like on an ipaq) then it will stop repeating if you click another * key... but who knows what anything does in this thing anyway? void Keyboard::timerEvent(QTimerEvent* e) { if ( e->timerId() == pressTid ) { killTimer(pressTid); pressTid = 0; if ( !pressed ) cout << "calling clearHighlight from timerEvent\n"; //clearHighlight(); } } */ void Keyboard::repeat() { repeatTimer->start( 200 ); emit key( unicode, qkeycode, modifiers, true, true ); } void Keyboard::clearHighlight() { if ( pressedKeyRow >= 0 && pressedKeyCol >= 0) { int tmpRow = pressedKeyRow; int tmpCol = pressedKeyCol; pressedKeyRow = -1; pressedKeyCol = -1; QPainter p(this); drawKeyboard(p, tmpRow, tmpCol); } } /* Keyboard::sizeHint {{{1 */ QSize Keyboard::sizeHint() const @@ -1001,96 +1059,109 @@ void Keys::setKeysFromFile(const char * filename) { // erase blank space while (buf.contains(QRegExp("^\\s*$")) && buf) buf = t.readLine(); while (buf.contains(QRegExp("^\\s*\".*\""))) { QString xpmBuf = buf.stripWhiteSpace(); xpm[xpmLineCount] = new char [xpmBuf.length()]; int j = 0; for (ushort i = 0; i < xpmBuf.length(); i++) { if (xpmBuf[i].latin1() != '"') { ((char *)xpm[xpmLineCount])[j] = xpmBuf.at(i).latin1(); j++; } } // have to close that facker up ((char *)xpm[xpmLineCount])[j] = '\0'; xpmLineCount++; buf = t.readLine(); } if (xpmLineCount) { xpm2pix = new QPixmap((const char **)xpm); for (int i = 0; i < xpmLineCount; i++) delete [] (xpm[i]); } setKey(row, qcode, unicode, width, xpm2pix); } // shift map else if (buf.contains(QRegExp("^[0-9a-fx]+\\s+[0-9a-fx]+\\s*$", FALSE, FALSE))) { QTextStream tmp (buf, IO_ReadOnly); ushort lower, shift; tmp >> lower >> shift; shiftMap.insert(lower, shift); buf = t.readLine(); } + // meta key map + else if (buf.contains(QRegExp("^\\s*m\\s+[0-9a-fx]+\\s+[0-9a-fx]+\\s*$", FALSE, FALSE))) { + + QTextStream tmp (buf, IO_ReadOnly); + ushort lower, shift; + QChar m; + tmp >> m >> lower >> shift; + + metaMap.insert(lower, shift); + + buf = t.readLine(); + } + // other variables like lang & title else if (buf.contains(QRegExp("^\\s*[a-zA-Z]+\\s*=\\s*[a-zA-Z0-9/]+\\s*$", FALSE, FALSE))) { QTextStream tmp (buf, IO_ReadOnly); QString name, equals, value; tmp >> name >> equals >> value; if (name == "lang") { lang = value; } buf = t.readLine(); } // comments else if (buf.contains(QRegExp("^\\s*#"))) { buf = t.readLine(); } else { // blank line, or garbage buf = t.readLine(); } } f.close(); } } // Keys::setKey {{{2 void Keys::setKey(const int row, const int qcode, const ushort unicode, const int width, QPixmap *pix) { Key * key; key = new Key; key->qcode = qcode; key->unicode = unicode; key->width = width; // share key->pressed between same keys bool found = 0; for (int i = 1; i <= 5; i++) { for (unsigned int j = 0; j < keys[i].count(); j++) if (keys[i].at(j)->qcode == qcode && keys[i].at(j)->unicode == unicode) { @@ -1124,52 +1195,63 @@ Keys::~Keys() { // Keys:: other functions {{{2 int Keys::width(const int row, const int col) { return keys[row].at(col)->width; } ushort Keys::uni(const int row, const int col) { return keys[row].at(col)->unicode; } int Keys::qcode(const int row, const int col) { return keys[row].at(col)->qcode; } QPixmap *Keys::pix(const int row, const int col) { return keys[row].at(col)->pix; } bool Keys::pressed(const int row, const int col) { return *(keys[row].at(col)->pressed); } int Keys::numKeys(const int row) { return keys[row].count(); } void Keys::setPressed(const int row, const int col, const bool pressed) { *(keys[row].at(col)->pressed) = pressed; } ushort Keys::shift(const ushort uni) { if (shiftMap[uni]) { return shiftMap[uni]; } else return 0; } +ushort Keys::meta(const ushort uni) { + + if (metaMap[uni]) { + + return metaMap[uni]; + } + else + return 0; + +} + bool *Keys::pressedPtr(const int row, const int col) { return keys[row].at(col)->pressed; } diff --git a/inputmethods/multikey/keyboard.h b/inputmethods/multikey/keyboard.h index dc50e55..b692975 100644 --- a/inputmethods/multikey/keyboard.h +++ b/inputmethods/multikey/keyboard.h @@ -17,154 +17,157 @@ ** not clear to you. ** **********************************************************************/ #include <qframe.h> #include <qmap.h> #include "../pickboard/pickboardcfg.h" #include "../pickboard/pickboardpicks.h" #include "configdlg.h" class QTimer; class KeyboardConfig : public DictFilterConfig { public: KeyboardConfig(PickboardPicks* p) : DictFilterConfig(p), backspaces(0) { nrows = 1; } virtual void generateText(const QString &s); void decBackspaces() { if (backspaces) backspaces--; } void incBackspaces() { backspaces++; } void resetBackspaces() { backspaces = 0; } private: int backspaces; }; class KeyboardPicks : public PickboardPicks { Q_OBJECT public: KeyboardPicks(QWidget* parent=0, const char* name=0, WFlags f=0) : PickboardPicks(parent, name, f) { } void initialise(); virtual QSize sizeHint() const; KeyboardConfig *dc; }; class Keys { public: Keys(); Keys(const char * filename); ~Keys(); ushort uni(const int row, const int col); int qcode(const int row, const int col); int width(const int row, const int col); bool pressed(const int row, const int col); bool *pressedPtr(const int row, const int col); ushort shift(const ushort); + ushort meta(const ushort); QPixmap *pix(const int row, const int col); int numKeys(const int row); void setKeysFromFile(const char *filename); void setKey(const int row, const int qcode, const ushort unicode, const int width, QPixmap *pix); void setPressed(const int row, const int col, const bool pressed); QString lang; QString label; private: typedef struct Key { int qcode; // are qt key codes just unicode values? ushort unicode; int width; // not pixels but relative key width. normal key is 2 // only needed for keys like ctrl that can have multiple keys pressed at once bool *pressed; QPixmap *pix; }; QList<Key> keys[6]; QMap<ushort,ushort> shiftMap; + QMap<ushort,ushort> metaMap; }; class Keyboard : public QFrame { Q_OBJECT public: Keyboard( QWidget* parent=0, const char* name=0, WFlags f=0 ); ~Keyboard(); void resetState(); void mousePressEvent(QMouseEvent*); void mouseReleaseEvent(QMouseEvent*); void resizeEvent(QResizeEvent*); void paintEvent(QPaintEvent* e); //void timerEvent(QTimerEvent* e); void drawKeyboard( QPainter &p, int row = -1, int col = -1); QSize sizeHint() const; signals: void key( ushort scancode, ushort unicode, ushort modifiers, bool, bool ); private slots: void repeat(); void togglePickboard(bool on_off); void toggleRepeat(bool on_off); void setMapToDefault(); void setMapToFile(QString map); // used to redraw keyboard after edited colors void reloadKeyboard(); private: int getKey( int &w, int j = -1 ); void clearHighlight(); bool *shift; bool *lock; bool *ctrl; bool *alt; + bool *meta; uint useLargeKeys:1; uint usePicks:1; uint useRepeat:1; int pressedKeyRow; int pressedKeyCol; KeyboardPicks *picks; int keyHeight; int defaultKeyWidth; int xoffs; int unicode; int qkeycode; int modifiers; int pressTid; bool pressed; Keys *keys; /* for korean input */ ushort schar, mchar, echar; ushort parseKoreanInput(ushort c); ushort combineKoreanChars(const ushort s, const ushort m, const ushort e); ushort constoe(const ushort c); QTimer *repeatTimer; /* colors */ void loadKeyboardColors(); QColor keycolor; QColor keycolor_pressed; QColor keycolor_lines; QColor textcolor; ConfigDlg *configdlg; }; |