author | sandman <sandman> | 2002-12-22 23:54:50 (UTC) |
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committer | sandman <sandman> | 2002-12-22 23:54:50 (UTC) |
commit | 5c7694a7baadec8afe128ad2541e0a8acfc23737 (patch) (side-by-side diff) | |
tree | c3dc0189dd9933e43565d85183474adfdc0de7aa /libopie/odevice.h | |
parent | 3ef4b1549eca77c3d1c3ef710eb6abbd3de336be (diff) | |
download | opie-5c7694a7baadec8afe128ad2541e0a8acfc23737.zip opie-5c7694a7baadec8afe128ad2541e0a8acfc23737.tar.gz opie-5c7694a7baadec8afe128ad2541e0a8acfc23737.tar.bz2 |
- added the device button stuff to ODevice
- ODevice is now derived from QObject (don't ask me why I didn't make this
from the beginning)
-rw-r--r-- | libopie/odevice.h | 48 |
1 files changed, 46 insertions, 2 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h index 86491d4..ce62f1a 100644 --- a/libopie/odevice.h +++ b/libopie/odevice.h @@ -21,7 +21,10 @@ #define _LIBOPIE_ODEVICE_H_ +#include <qobject.h> #include <qstring.h> #include <qnamespace.h> +#include <opie/odevicebutton.h> + class ODeviceData; @@ -88,6 +91,7 @@ enum OHardKey { -class ODevice -{ +class ODevice : public QObject { + Q_OBJECT + private: ODevice ( const ODevice & ); @@ -143,4 +147,44 @@ public: virtual int readLightSensor ( ); virtual int lightSensorResolution ( ) const; + + /** + * Returns the available buttons on this device. The number and location + * of buttons will vary depending on the device. Button numbers will be assigned + * by the device manufacturer and will be from most preferred button to least preffered + * button. Note that this list only contains "user mappable" buttons. + */ + const QValueList<ODeviceButton> &buttons ( ) const; + + /** + * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it + * returns 0L + */ + const ODeviceButton *buttonForKeycode ( ushort keyCode ); + + /** + * Reassigns the pressed action for \a button. To return to the factory + * default pass an empty string as \a qcopMessage. + */ + void remapPressedAction ( int button, const OQCopMessage &qcopMessage ); + + /** + * Reassigns the held action for \a button. To return to the factory + * default pass an empty string as \a qcopMessage. + */ + void remapHeldAction ( int button, const OQCopMessage &qcopMessage ); + + /** + * How long (in ms) you have to press a button for a "hold" action + */ + uint buttonHoldTime ( ) const; + +signals: + void buttonMappingChanged ( ); + +private slots: + void systemMessage ( const QCString &, const QByteArray & ); + +protected: + void reloadButtonMapping ( ); }; |