author | schurig <schurig> | 2003-06-06 13:19:33 (UTC) |
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committer | schurig <schurig> | 2003-06-06 13:19:33 (UTC) |
commit | 78a5ebf10450a99211a5e86be1abc0397b749db3 (patch) (side-by-side diff) | |
tree | b23ff8714bf718cefd1360525fce8a32e688611b /libopie/odevice.h | |
parent | fdab8e90076ead49141ed13300e0996ab8dce7da (diff) | |
download | opie-78a5ebf10450a99211a5e86be1abc0397b749db3.zip opie-78a5ebf10450a99211a5e86be1abc0397b749db3.tar.gz opie-78a5ebf10450a99211a5e86be1abc0397b749db3.tar.bz2 |
beginnings of cpu frequency changes
-rw-r--r-- | libopie/odevice.h | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h index 0974e8d..7f6f856 100644 --- a/libopie/odevice.h +++ b/libopie/odevice.h @@ -2,48 +2,49 @@ Copyright (C) 2002 Robert Griebl (sandman@handhelds.org) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _LIBOPIE_ODEVICE_H_ #define _LIBOPIE_ODEVICE_H_ #include <qobject.h> #include <qstring.h> #include <qnamespace.h> +#include <qstrlist.h> #include <opie/odevicebutton.h> #include <qpe/qpeapplication.h> /* for Transformation enum.. */ class ODeviceData; namespace Opie { /** * The available devices */ enum OModel { Model_Unknown, // = 0 Model_Series_Mask = 0xff000000, Model_iPAQ = ( 1 << 24 ), Model_iPAQ_All = ( Model_iPAQ | 0xffffff ), Model_iPAQ_H31xx = ( Model_iPAQ | 0x000001 ), Model_iPAQ_H36xx = ( Model_iPAQ | 0x000002 ), Model_iPAQ_H37xx = ( Model_iPAQ | 0x000004 ), Model_iPAQ_H38xx = ( Model_iPAQ | 0x000008 ), @@ -128,97 +129,100 @@ enum ODirection { * A singleton which gives informations about device specefic option * like the Hardware used, LEDs, the Base Distribution and * hardware key mappings. * * @short A small class for device specefic options * @see QObject * @author Robert Griebl * @version 1.0 */ class ODevice : public QObject { Q_OBJECT private: /* disable copy */ ODevice ( const ODevice & ); protected: ODevice ( ); virtual void init ( ); virtual void initButtons ( ); ODeviceData *d; public: - // sandman do we want to allow destructions? -zecke? + // sandman do we want to allow destructions? -zecke? virtual ~ODevice ( ); - static ODevice *inst ( ); -// information + // information QString modelString ( ) const; OModel model ( ) const; inline OModel series ( ) const { return (OModel) ( model ( ) & Model_Series_Mask ); } QString vendorString ( ) const; OVendor vendor ( ) const; QString systemString ( ) const; OSystem system ( ) const; QString systemVersionString ( ) const; Transformation rotation ( ) const; ODirection direction ( ) const; // system virtual bool setSoftSuspend ( bool on ); virtual bool suspend ( ); virtual bool setDisplayStatus ( bool on ); virtual bool setDisplayBrightness ( int brightness ); virtual int displayBrightnessResolution ( ) const; virtual bool setDisplayContrast ( int contrast ); virtual int displayContrastResolution ( ) const; // input / output //FIXME playAlarmSound and al might be better -zecke virtual void alarmSound ( ); virtual void keySound ( ); virtual void touchSound ( ); virtual QValueList <OLed> ledList ( ) const; virtual QValueList <OLedState> ledStateList ( OLed led ) const; virtual OLedState ledState ( OLed led ) const; virtual bool setLedState ( OLed led, OLedState st ); virtual bool hasLightSensor ( ) const; virtual int readLightSensor ( ); virtual int lightSensorResolution ( ) const; + QStrList &cpuFrequencies() const; + bool setCpuFrequency(uint index); + uint cpuFrequency() const; + /** * Returns the available buttons on this device. The number and location * of buttons will vary depending on the device. Button numbers will be assigned * by the device manufacturer and will be from most preferred button to least preffered * button. Note that this list only contains "user mappable" buttons. */ const QValueList<ODeviceButton> &buttons ( ); /** * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it * returns 0L */ const ODeviceButton *buttonForKeycode ( ushort keyCode ); /** * Reassigns the pressed action for \a button. To return to the factory * default pass an empty string as \a qcopMessage. */ void remapPressedAction ( int button, const OQCopMessage &qcopMessage ); /** * Reassigns the held action for \a button. To return to the factory * default pass an empty string as \a qcopMessage. */ |