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authorsandman <sandman>2002-12-22 23:54:50 (UTC)
committer sandman <sandman>2002-12-22 23:54:50 (UTC)
commit5c7694a7baadec8afe128ad2541e0a8acfc23737 (patch) (side-by-side diff)
treec3dc0189dd9933e43565d85183474adfdc0de7aa /libopie/odevice.h
parent3ef4b1549eca77c3d1c3ef710eb6abbd3de336be (diff)
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- added the device button stuff to ODevice
- ODevice is now derived from QObject (don't ask me why I didn't make this from the beginning)
Diffstat (limited to 'libopie/odevice.h') (more/less context) (ignore whitespace changes)
-rw-r--r--libopie/odevice.h48
1 files changed, 46 insertions, 2 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h
index 86491d4..ce62f1a 100644
--- a/libopie/odevice.h
+++ b/libopie/odevice.h
@@ -1,150 +1,194 @@
/* This file is part of the OPIE libraries
Copyright (C) 2002 Robert Griebl (sandman@handhelds.org)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef _LIBOPIE_ODEVICE_H_
#define _LIBOPIE_ODEVICE_H_
+#include <qobject.h>
#include <qstring.h>
#include <qnamespace.h>
+#include <opie/odevicebutton.h>
+
class ODeviceData;
namespace Opie {
enum OModel {
Model_Unknown,
Model_Series_Mask = 0xff000000,
Model_iPAQ = ( 1 << 24 ),
Model_iPAQ_All = ( Model_iPAQ | 0xffffff ),
Model_iPAQ_H31xx = ( Model_iPAQ | 0x000001 ),
Model_iPAQ_H36xx = ( Model_iPAQ | 0x000002 ),
Model_iPAQ_H37xx = ( Model_iPAQ | 0x000004 ),
Model_iPAQ_H38xx = ( Model_iPAQ | 0x000008 ),
Model_iPAQ_H39xx = ( Model_iPAQ | 0x000010 ),
Model_Zaurus = ( 2 << 24 ),
Model_Zaurus_SL5000 = ( Model_Zaurus | 0x000001 ),
Model_Zaurus_SL5500 = ( Model_Zaurus | 0x000002 ),
};
enum OVendor {
Vendor_Unknown,
Vendor_HP,
Vendor_Sharp
};
enum OSystem {
System_Unknown,
System_Familiar,
System_Zaurus,
System_OpenZaurus
};
enum OLedState {
Led_Off,
Led_On,
Led_BlinkSlow,
Led_BlinkFast
};
enum OLed {
Led_Mail,
Led_Power,
Led_BlueTooth
};
enum OHardKey {
HardKey_Datebook = Qt::Key_F9,
HardKey_Contacts = Qt::Key_F10,
HardKey_Menu = Qt::Key_F11,
HardKey_Home = Qt::Key_F12,
HardKey_Mail = Qt::Key_F14,
HardKey_Record = Qt::Key_F24,
HardKey_Suspend = Qt::Key_F34,
HardKey_Backlight = Qt::Key_F35,
};
-class ODevice
-{
+class ODevice : public QObject {
+ Q_OBJECT
+
private:
ODevice ( const ODevice & );
protected:
ODevice ( );
virtual void init ( );
ODeviceData *d;
public:
virtual ~ODevice ( );
static ODevice *inst ( );
// information
QString modelString ( ) const;
OModel model ( ) const;
inline OModel series ( ) const { return (OModel) ( model ( ) & Model_Series_Mask ); }
QString vendorString ( ) const;
OVendor vendor ( ) const;
QString systemString ( ) const;
OSystem system ( ) const;
QString systemVersionString ( ) const;
// system
virtual bool setSoftSuspend ( bool on );
virtual bool suspend ( );
virtual bool setDisplayStatus ( bool on );
virtual bool setDisplayBrightness ( int brightness );
virtual int displayBrightnessResolution ( ) const;
// input / output
virtual void alarmSound ( );
virtual void keySound ( );
virtual void touchSound ( );
virtual QValueList <OLed> ledList ( ) const;
virtual QValueList <OLedState> ledStateList ( OLed led ) const;
virtual OLedState ledState ( OLed led ) const;
virtual bool setLedState ( OLed led, OLedState st );
virtual bool hasLightSensor ( ) const;
virtual int readLightSensor ( );
virtual int lightSensorResolution ( ) const;
+
+ /**
+ * Returns the available buttons on this device. The number and location
+ * of buttons will vary depending on the device. Button numbers will be assigned
+ * by the device manufacturer and will be from most preferred button to least preffered
+ * button. Note that this list only contains "user mappable" buttons.
+ */
+ const QValueList<ODeviceButton> &buttons ( ) const;
+
+ /**
+ * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it
+ * returns 0L
+ */
+ const ODeviceButton *buttonForKeycode ( ushort keyCode );
+
+ /**
+ * Reassigns the pressed action for \a button. To return to the factory
+ * default pass an empty string as \a qcopMessage.
+ */
+ void remapPressedAction ( int button, const OQCopMessage &qcopMessage );
+
+ /**
+ * Reassigns the held action for \a button. To return to the factory
+ * default pass an empty string as \a qcopMessage.
+ */
+ void remapHeldAction ( int button, const OQCopMessage &qcopMessage );
+
+ /**
+ * How long (in ms) you have to press a button for a "hold" action
+ */
+ uint buttonHoldTime ( ) const;
+
+signals:
+ void buttonMappingChanged ( );
+
+private slots:
+ void systemMessage ( const QCString &, const QByteArray & );
+
+protected:
+ void reloadButtonMapping ( );
};
}
#endif