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authorsandman <sandman>2002-09-24 22:52:01 (UTC)
committer sandman <sandman>2002-09-24 22:52:01 (UTC)
commitcfb3613fcf068f071b353b26f778fc9b41ac8a38 (patch) (unidiff)
tree411d0fa22c742760164f4b040bf68667b180dbd1 /library
parent4374a35d9a3b072536bf091518f98855e6e438ad (diff)
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Better workaround for the "ignoring inline" gcc bug, since editing the
generated inlinepics_p.h makes no sense after all
Diffstat (limited to 'library') (more/less context) (ignore whitespace changes)
-rw-r--r--library/resource.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/library/resource.cpp b/library/resource.cpp
index 0db2a75..bdcd603 100644
--- a/library/resource.cpp
+++ b/library/resource.cpp
@@ -19,25 +19,31 @@
19**********************************************************************/ 19**********************************************************************/
20 20
21#define QTOPIA_INTERNAL_MIMEEXT 21#define QTOPIA_INTERNAL_MIMEEXT
22#include "qpeapplication.h" 22#include "qpeapplication.h"
23#include "resource.h" 23#include "resource.h"
24#include "mimetype.h" 24#include "mimetype.h"
25#include <qdir.h> 25#include <qdir.h>
26#include <qfile.h> 26#include <qfile.h>
27#include <qregexp.h> 27#include <qregexp.h>
28#include <qpixmapcache.h> 28#include <qpixmapcache.h>
29#include <qpainter.h> 29#include <qpainter.h>
30 30
31// this namespace is just a workaround for a gcc bug
32// gcc exports inline functions in the generated file
33// inlinepics_p.h
34
35namespace {
31#include "inlinepics_p.h" 36#include "inlinepics_p.h"
37}
32 38
33/*! 39/*!
34 \class Resource resource.h 40 \class Resource resource.h
35 \brief The Resource class provides access to named resources. 41 \brief The Resource class provides access to named resources.
36 42
37 The resources may be provided from files or other sources. 43 The resources may be provided from files or other sources.
38 44
39 The allSounds() function returns a list of all the sounds available. 45 The allSounds() function returns a list of all the sounds available.
40 A particular sound can be searched for using findSound(). 46 A particular sound can be searched for using findSound().
41 47
42 Images can be loaded with loadImage(), loadPixmap(), loadBitmap() 48 Images can be loaded with loadImage(), loadPixmap(), loadBitmap()
43 and loadIconSet(). 49 and loadIconSet().