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path: root/noncore/games/backgammon/moveengine.cpp
authormickeyl <mickeyl>2004-04-04 13:54:40 (UTC)
committer mickeyl <mickeyl>2004-04-04 13:54:40 (UTC)
commit16cf79e90b5217f8d4bfce2a0fa817ae4b73db36 (patch) (side-by-side diff)
tree0701eae15aa606a0211a2fccfde0eafdac69357c /noncore/games/backgammon/moveengine.cpp
parent8d2d2664e5f544b8292806e617deb7a0e4170dc0 (diff)
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Diffstat (limited to 'noncore/games/backgammon/moveengine.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/backgammon/moveengine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/backgammon/moveengine.cpp b/noncore/games/backgammon/moveengine.cpp
index 7de7147..a4145cc 100644
--- a/noncore/games/backgammon/moveengine.cpp
+++ b/noncore/games/backgammon/moveengine.cpp
@@ -448,25 +448,25 @@ int MoveEngine::getPossibleMoves()
}
int total=0;
for(int field=0;field<26;field++)
{
total+=moves[field].weight[0]+moves[field].weight[1]+moves[field].weight[2]+moves[field].weight[3];
}
return total;
}
void MoveEngine::move(const int& from, int to, const int& dice)
{
- //qDebug("%d moves from %d to %d (%d) with dice %d",player,from,to,to-from,dice);
+ //odebug << "" << player << " moves from " << from << " to " << to << " (" << to-from << ") with dice " << dice << "" << oendl;
if(player==1 && to==25)
to=26;
if(player==2 && to==0)
to=27;
//if space is occupied by enemy move pieces to startzone
if(fieldColor(to)==otherplayer)
{
population[to].total=0;
if(otherplayer==1)
population[0].total++;