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path: root/noncore/games/backgammon/playerdialog.h
authorwaspe <waspe>2003-03-30 11:30:54 (UTC)
committer waspe <waspe>2003-03-30 11:30:54 (UTC)
commit3065a1c13bec5d0b101bec48ff666d45a02ce8a6 (patch) (side-by-side diff)
treef8fe8d3eba81ef4e371c12f530be9cd4debc895b /noncore/games/backgammon/playerdialog.h
parent87ba3646367397e149979a8477a33239cb341e99 (diff)
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Diffstat (limited to 'noncore/games/backgammon/playerdialog.h') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/backgammon/playerdialog.h35
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diff --git a/noncore/games/backgammon/playerdialog.h b/noncore/games/backgammon/playerdialog.h
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+++ b/noncore/games/backgammon/playerdialog.h
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+#ifndef PLAYERDIALOG_H
+#define PLAYERDIALOG_H
+
+#include <qradiobutton.h>
+#include <qdialog.h>
+
+class PlayerDialog : public QDialog
+{
+ Q_OBJECT
+private:
+ bool auto1;
+ bool auto2;
+ QRadioButton* manual_button1;
+ QRadioButton* auto_button1;
+ QRadioButton* manual_button2;
+ QRadioButton* auto_button2;
+public:
+ PlayerDialog(QWidget* parent=0,const char* name=0,bool modal=TRUE,WFlags f=0);
+ ~PlayerDialog();
+private slots:
+ void button_manual1();
+ void button_auto1();
+ void button_manual2();
+ void button_auto2();
+private:
+ void button1_state(bool computer);
+ void button2_state(bool computer);
+public:
+ void setAuto1(bool newstate);
+ bool getAuto1();
+ void setAuto2(bool newstate);
+ bool getAuto2();
+};
+
+#endif //PLAYERDIALOG_H