author | zecke <zecke> | 2004-04-30 13:27:34 (UTC) |
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committer | zecke <zecke> | 2004-04-30 13:27:34 (UTC) |
commit | b313bfcc63e972b1dfe059d91fe364d535478c7c (patch) (unidiff) | |
tree | 36c52526da889598133698cb7c914fbe134c9594 /noncore/games/go/killable.c | |
parent | 7829ac6b0577bf2398110f327a4b5e40435c105b (diff) | |
download | opie-b313bfcc63e972b1dfe059d91fe364d535478c7c.zip opie-b313bfcc63e972b1dfe059d91fe364d535478c7c.tar.gz opie-b313bfcc63e972b1dfe059d91fe364d535478c7c.tar.bz2 |
some long outstanding 'freeze' bug..
having a function pause(){} conflicts with linux version of pause. So instead
of doing nothing... we were forced to pause(2)
-rw-r--r-- | noncore/games/go/killable.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/noncore/games/go/killable.c b/noncore/games/go/killable.c index 3ed2d2e..23a133d 100644 --- a/noncore/games/go/killable.c +++ b/noncore/games/go/killable.c | |||
@@ -64,3 +64,3 @@ short tx, ty, gx, gy, *escape, tkMark; | |||
64 | tryPlay(tx, ty, me); /* try my move */ | 64 | tryPlay(tx, ty, me); /* try my move */ |
65 | pause(); | 65 | // pause(); |
66 | if (gList[gMap[groupIDs[tx][ty]]].libC == 0) /* I'm dead */ | 66 | if (gList[gMap[groupIDs[tx][ty]]].libC == 0) /* I'm dead */ |
@@ -154,3 +154,3 @@ short tx, ty, gx, gy, *escape, tkMark; | |||
154 | tryPlay(lList1.p[i].px, lList1.p[i].py, him); /* play his response */ | 154 | tryPlay(lList1.p[i].px, lList1.p[i].py, him); /* play his response */ |
155 | pause(); | 155 | // pause(); |
156 | if (gList[gMap[groupIDs[lList1.p[i].px] | 156 | if (gList[gMap[groupIDs[lList1.p[i].px] |