author | zecke <zecke> | 2004-02-06 12:28:33 (UTC) |
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committer | zecke <zecke> | 2004-02-06 12:28:33 (UTC) |
commit | c0207d7284d0f91a3a20f4abda2c6846c8dd8595 (patch) (side-by-side diff) | |
tree | c95157ef87c805d870a68400858ff65b1ded03ac /noncore/games/minesweep/minefield.cpp | |
parent | 0c74629e8f5c12a9b5a282b817f884fa10dee491 (diff) | |
download | opie-c0207d7284d0f91a3a20f4abda2c6846c8dd8595.zip opie-c0207d7284d0f91a3a20f4abda2c6846c8dd8595.tar.gz opie-c0207d7284d0f91a3a20f4abda2c6846c8dd8595.tar.bz2 |
Merge with Qtopia sources
Diffstat (limited to 'noncore/games/minesweep/minefield.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/minesweep/minefield.cpp | 144 |
1 files changed, 85 insertions, 59 deletions
diff --git a/noncore/games/minesweep/minefield.cpp b/noncore/games/minesweep/minefield.cpp index 04cfb97..1790110 100644 --- a/noncore/games/minesweep/minefield.cpp +++ b/noncore/games/minesweep/minefield.cpp @@ -1,8 +1,8 @@ /********************************************************************** -** Copyright (C) 2000 Trolltech AS. All rights reserved. +** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** -** This file is part of Qtopia Environment. +** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the @@ -18,9 +18,10 @@ ** **********************************************************************/ #include "minefield.h" -#include <qpe/config.h> +#include <qtopia/config.h> +#include <qtopia/qpeapplication.h> #include <qpainter.h> #include <qdrawutil.h> #include <qpixmap.h> @@ -68,9 +69,9 @@ static const char *pix_mine[]={ "......#......"}; static const int maxGrid = 28; -static const int minGrid = 9; +static const int minGrid = 12; class Mine : public Qt @@ -183,30 +184,38 @@ void Mine::paletteChange() void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr ) { int x = cr.x(); int y = cr.y(); - if ( !knownField ) { + if ( !knownField || knownField->width() != cr.width() || + knownField->height() != cr.height() ) { + delete knownField; knownField = new QPixmap( cr.width(), cr.height() ); QPainter pp( knownField ); QBrush br( cg.button().dark(115) ); - qDrawWinButton( &pp, cr, cg, TRUE, &br ); + qDrawWinButton( &pp, QRect( 0, 0, cr.width(), cr.height() ), cg, TRUE, &br ); } const int pmmarg=cr.width()/5; - if ( !unknownField ) { + if ( !unknownField || unknownField->width() != cr.width() || + unknownField->height() != cr.height() ) { + delete unknownField; unknownField = new QPixmap( cr.width(), cr.height() ); QPainter pp( unknownField ); QBrush br( cg.button() ); - qDrawWinButton( &pp, cr, cg, FALSE, &br ); + qDrawWinButton( &pp, QRect( 0, 0, cr.width(), cr.height() ), cg, FALSE, &br ); } - if ( !flag_pix ) { + if ( !flag_pix || flag_pix->width() != cr.width()-pmmarg*2 || + flag_pix->height() != cr.height()-pmmarg*2 ) { + delete flag_pix; flag_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); flag_pix->convertFromImage( QImage(pix_flag).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); } - if ( !mine_pix ) { + if ( !mine_pix || mine_pix->width() != cr.width()-pmmarg*2 || + mine_pix->height() != cr.height()-pmmarg*2 ) { + delete mine_pix; mine_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); mine_pix->convertFromImage( QImage(pix_mine).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); } @@ -282,12 +291,13 @@ void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr ) MineField::MineField( QWidget* parent, const char* name ) : QScrollView( parent, name ) { + viewport()->setBackgroundMode( NoBackground ); setState( GameOver ); setSizePolicy( QSizePolicy( QSizePolicy::Maximum, QSizePolicy::Maximum ) ); - + setFocusPolicy( QWidget::NoFocus ); holdTimer = new QTimer( this ); connect( holdTimer, SIGNAL( timeout() ), this, SLOT( held() ) ); @@ -298,22 +308,18 @@ MineField::MineField( QWidget* parent, const char* name ) minecount=0; mineguess=0; nonminecount=0; cellSize = -1; - mines = 0; + + numRows = numCols = 0; + mines = NULL; } MineField::~MineField() { - int i; - if ( mines ) - { - for ( i = 0; i < numCols*numRows; i++ ) - { - delete mines[i]; - } - delete[] mines; - } + for ( int i = 0; i < numCols*numRows; i++ ) + delete mines[i]; + delete[] mines; } void MineField::setState( State st ) { @@ -326,39 +332,34 @@ void MineField::setup( int level ) setState( Waiting ); //viewport()->setUpdatesEnabled( FALSE ); int i; - if ( mines ) - { - for ( i = 0; i < numCols*numRows; i++ ) - { - delete mines[i]; - } - delete[] mines; - } + for ( i = 0; i < numCols*numRows; i++ ) + delete mines[i]; + delete[] mines; switch( lev ) { case 1: numRows = 9 ; numCols = 9 ; minecount = 12; break; case 2: - numRows = 16; - numCols = 16; - minecount = 45; + numRows = 13; + numCols = 13; + minecount = 33; break; case 3: numCols = 18; numRows = 18; minecount = 66 ; break; } - mines = new Mine*[numRows*numCols]; + mines = new Mine* [numRows*numCols]; for ( i = 0; i < numCols*numRows; i++ ) mines[i] = new Mine( this ); - + nonminecount = numRows*numCols - minecount; mineguess = minecount; emit mineCount( mineguess ); Mine::paletteChange(); @@ -370,15 +371,15 @@ void MineField::setup( int level ) updateContents( 0, 0, numCols*cellSize, numRows*cellSize ); updateGeometry(); } -void MineField::drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ) +void MineField::drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ) { int c1 = clipx / cellSize; int c2 = ( clipx + clipw - 1 ) / cellSize; int r1 = clipy / cellSize; int r2 = ( clipy + cliph - 1 ) / cellSize; - + for ( int c = c1; c <= c2 ; c++ ) { for ( int r = r1; r <= r2 ; r++ ) { int x = c * cellSize; int y = r * cellSize; @@ -396,9 +397,13 @@ void MineField::drawContents( QPainter * p, int clipx, int clipy, int clipw, int void MineField::setAvailableRect( const QRect &r ) { availableRect = r; int newCellSize = findCellSize(); - if ( newCellSize != cellSize ) { + + + if ( newCellSize == cellSize ) { + setCellSize( cellSize ); + } else { viewport()->setUpdatesEnabled( FALSE ); setCellSize( newCellSize ); viewport()->setUpdatesEnabled( TRUE ); viewport()->repaint( TRUE ); @@ -406,35 +411,43 @@ void MineField::setAvailableRect( const QRect &r ) } int MineField::findCellSize() { - int w = availableRect.width() - 1; - int h = availableRect.height() - 1; + int w = availableRect.width() - 2; + int h = availableRect.height() - 2; int cellsize; - + cellsize = QMIN( w/numCols, h/numRows ); cellsize = QMIN( QMAX( cellsize, minGrid ), maxGrid ); return cellsize; } void MineField::setCellSize( int cellsize ) { - cellSize = cellsize; - - int w = availableRect.width(); - int h = availableRect.height(); - + int b = 2; + int w2 = cellsize*numCols; int h2 = cellsize*numRows; - - resizeContents( w2, h2 ); - - int b = 5; - - setGeometry( availableRect.x() + (w-w2)/2, availableRect.y() + (h-h2)/2, - w2+b, h2+b ); -// QMIN(w,w2+b), QMIN(h,h2+b) ); + + int w = QMIN( availableRect.width(), w2+b ); + int h = QMIN( availableRect.height(), h2+b ); + + // + // Don't rely on the change in cellsize to force a resize, + // as it's possible to have the same size cells when going + // from a large play area to a small one. + // + resizeContents(w2, h2); + + if ( availableRect.height() < h2 && + availableRect.width() - w > style().scrollBarExtent().width() ) { + w += style().scrollBarExtent().width(); + } + + setGeometry( availableRect.x() + (availableRect.width()-w)/2, + availableRect.y() + (availableRect.height()-h)/2, w, h ); + cellSize = cellsize; } void MineField::placeMines() @@ -612,12 +625,16 @@ void MineField::updateMine( int row, int col ) } if ( flagAction != NoAction ) { if ( m->state() == Mine::Flagged ) { - --mineguess; - emit mineCount( mineguess ); - if ( m->isMined() ) - --minecount; + if (mineguess > 0) { + --mineguess; + emit mineCount( mineguess ); + if ( m->isMined() ) + --minecount; + } else { + m->setState(Mine::Hidden); + } } else if ( wasFlagged ) { ++mineguess; emit mineCount( mineguess ); if ( m->isMined() ) @@ -680,13 +697,14 @@ void MineField::readConfig(Config& cfg) flagAction = NoAction; ignoreClick = FALSE; currRow = currCol = 0; QString grid = cfg.readEntry("Grid"); + int x; if ( !grid.isEmpty() ) { int i=0; minecount=0; mineguess=0; - for ( int x = 0; x < numCols; x++ ) { + for ( x = 0; x < numCols; x++ ) { for ( int y = 0; y < numRows; y++ ) { char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat int st = (char)(QChar)grid[i++]-code; Mine* m = mine( y, x ); @@ -710,9 +728,9 @@ void MineField::readConfig(Config& cfg) break; } } } - for ( int x = 0; x < numCols; x++ ) { + for ( x = 0; x < numCols; x++ ) { for ( int y = 0; y < numRows; y++ ) { Mine* m = mine( y, x ); if ( m->state() == Mine::Empty ) m->setHint(getHint(y,x)); @@ -722,4 +740,12 @@ void MineField::readConfig(Config& cfg) setState( Playing ); emit mineCount( mineguess ); } +QSize MineField::sizeHint() const +{ + if ( qApp->desktop()->width() >= 240 ) + return QSize(200,200); + else + return QSize(160, 160); +} + |