author | zecke <zecke> | 2004-02-06 14:32:10 (UTC) |
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committer | zecke <zecke> | 2004-02-06 14:32:10 (UTC) |
commit | b033733924e5d3454bb0a810c6a70d4ff0531d2b (patch) (side-by-side diff) | |
tree | cafe130296468840db062af4a3335572804ee1f3 /noncore/games/parashoot/helicopter.cpp | |
parent | f60cbb888e72b3eaf49af6f72fa183e6d44ae389 (diff) | |
download | opie-b033733924e5d3454bb0a810c6a70d4ff0531d2b.zip opie-b033733924e5d3454bb0a810c6a70d4ff0531d2b.tar.gz opie-b033733924e5d3454bb0a810c6a70d4ff0531d2b.tar.bz2 |
Funny how much bugs one can introduce when importing Qtopia stuff.
Fixed a couple of possible sigsegv, uninitialized variables
Diffstat (limited to 'noncore/games/parashoot/helicopter.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/parashoot/helicopter.cpp | 28 |
1 files changed, 17 insertions, 11 deletions
diff --git a/noncore/games/parashoot/helicopter.cpp b/noncore/games/parashoot/helicopter.cpp index 0923124..036b21e 100644 --- a/noncore/games/parashoot/helicopter.cpp +++ b/noncore/games/parashoot/helicopter.cpp @@ -1,6 +1,6 @@ /********************************************************************** -** Copyright (C) 2000 Trolltech AS. All rights reserved. +** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** -** This file is part of Qtopia Environment. +** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the @@ -23,5 +23,5 @@ #include "codes.h" -#include <qpe/resource.h> +#include <qtopia/resource.h> #include <qregexp.h> @@ -38,5 +38,6 @@ Helicopter::Helicopter(QCanvas* canvas) : QString h0 = Resource::findPixmap("parashoot/helicopter0001"); h0.replace(QRegExp("0001"),"%1"); - helicopterarray->readPixmaps(h0,3 ); + helicopterarray->readPixmaps(h0,4 ); + setSequence(helicopterarray); setAnimated(true); @@ -58,7 +59,16 @@ void Helicopter::advance(int phase) QCanvasSprite::advance(phase); if (phase == 0) { - setFrame(fr%3); - fr++; - checkCollision(); + if (frame() == 3) { + delete this; + return; + } + + if (hits >= 2) { + setFrame(3); + } else { + setFrame(fr%3); + fr++; + checkCollision(); + } } } @@ -84,8 +94,4 @@ void Helicopter::done() { hits++; - if (hits >= 2) { - setAnimated(false); - delete this; - } } |