author | kergoth <kergoth> | 2002-01-25 22:14:26 (UTC) |
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committer | kergoth <kergoth> | 2002-01-25 22:14:26 (UTC) |
commit | 15318cad33835e4e2dc620d033e43cd930676cdd (patch) (unidiff) | |
tree | c2fa0399a2c47fda8e2cd0092c73a809d17f68eb /noncore/games/parashoot/interface.h | |
download | opie-15318cad33835e4e2dc620d033e43cd930676cdd.zip opie-15318cad33835e4e2dc620d033e43cd930676cdd.tar.gz opie-15318cad33835e4e2dc620d033e43cd930676cdd.tar.bz2 |
Initial revision
Diffstat (limited to 'noncore/games/parashoot/interface.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/parashoot/interface.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/noncore/games/parashoot/interface.h b/noncore/games/parashoot/interface.h new file mode 100644 index 0000000..3f36d0b --- a/dev/null +++ b/noncore/games/parashoot/interface.h | |||
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1 | /********************************************************************** | ||
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | ||
3 | ** | ||
4 | ** This file is part of Qtopia Environment. | ||
5 | ** | ||
6 | ** This file may be distributed and/or modified under the terms of the | ||
7 | ** GNU General Public License version 2 as published by the Free Software | ||
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | ||
9 | ** packaging of this file. | ||
10 | ** | ||
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | ||
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | ||
13 | ** | ||
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | ||
15 | ** | ||
16 | ** Contact info@trolltech.com if any conditions of this licensing are | ||
17 | ** not clear to you. | ||
18 | ** | ||
19 | **********************************************************************/ | ||
20 | |||
21 | #include "cannon.h" | ||
22 | #include "base.h" | ||
23 | #include "helicopter.h" | ||
24 | |||
25 | #include <qpe/sound.h> | ||
26 | |||
27 | #include <qmainwindow.h> | ||
28 | #include <qtimer.h> | ||
29 | #include <qlabel.h> | ||
30 | |||
31 | class QCanvas; | ||
32 | class Helicopter; | ||
33 | |||
34 | //enum Direction{ | ||
35 | // left, right, up, down }; | ||
36 | |||
37 | class ParaShoot : public QMainWindow { | ||
38 | Q_OBJECT | ||
39 | |||
40 | public: | ||
41 | ParaShoot(QWidget* parent=0, const char* name=0, WFlags f=0); | ||
42 | |||
43 | void clear(); | ||
44 | void gameOver(); | ||
45 | int mancount; | ||
46 | void levelUp(); | ||
47 | void moveFaster(); | ||
48 | |||
49 | protected: | ||
50 | virtual void keyPressEvent(QKeyEvent*); | ||
51 | virtual void keyReleaseEvent(QKeyEvent*); | ||
52 | virtual void resizeEvent(QResizeEvent *e); | ||
53 | |||
54 | private slots: | ||
55 | void increaseScore(int); | ||
56 | void newGame(); | ||
57 | void play(); | ||
58 | void wait(); | ||
59 | |||
60 | private: | ||
61 | void showScore( int score, int level ); | ||
62 | QCanvasView* pb; | ||
63 | QCanvas canvas; | ||
64 | Cannon* cannon; | ||
65 | Base* base; | ||
66 | QCanvasText* gameover; | ||
67 | QLabel* levelscore; | ||
68 | int nomen; | ||
69 | int level; | ||
70 | int oldscore; | ||
71 | int updatespeed; | ||
72 | QTimer* autoDropTimer; | ||
73 | QTimer* pauseTimer; | ||
74 | bool gamestopped; | ||
75 | bool waitover; | ||
76 | Sound fanfare; | ||
77 | int score; | ||
78 | int lastcannonkey; | ||
79 | }; | ||