author | zecke <zecke> | 2004-02-06 12:14:56 (UTC) |
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committer | zecke <zecke> | 2004-02-06 12:14:56 (UTC) |
commit | 0c74629e8f5c12a9b5a282b817f884fa10dee491 (patch) (side-by-side diff) | |
tree | 3294663b92023f8d24d68a01022e011a3c94002d /noncore/games/qasteroids | |
parent | 46ce5afcfbe7be19f4d5ac0fed6886a0759f1a25 (diff) | |
download | opie-0c74629e8f5c12a9b5a282b817f884fa10dee491.zip opie-0c74629e8f5c12a9b5a282b817f884fa10dee491.tar.gz opie-0c74629e8f5c12a9b5a282b817f884fa10dee491.tar.bz2 |
Merge from the 1.0.x release
-rw-r--r-- | noncore/games/qasteroids/main.cpp | 13 | ||||
-rw-r--r-- | noncore/games/qasteroids/opie-qasteroids.control | 2 | ||||
-rw-r--r-- | noncore/games/qasteroids/qasteroids.pro | 6 | ||||
-rw-r--r-- | noncore/games/qasteroids/toplevel.cpp | 19 | ||||
-rw-r--r-- | noncore/games/qasteroids/toplevel.h | 4 |
5 files changed, 20 insertions, 24 deletions
diff --git a/noncore/games/qasteroids/main.cpp b/noncore/games/qasteroids/main.cpp index 7d1682c..c762990 100644 --- a/noncore/games/qasteroids/main.cpp +++ b/noncore/games/qasteroids/main.cpp @@ -1,36 +1,27 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "toplevel.h" #include <qpe/qpeapplication.h> +#include <opie/oapplicationfactory.h> -int main( int argc, char *argv[] ) -{ - QPEApplication app( argc, argv ); - - QPEApplication::grabKeyboard(); - - KAstTopLevel *mainWidget = new KAstTopLevel(); - app.showMainWidget( mainWidget ); - - app.exec(); -} +OPIE_EXPORT_APP( OApplicationFactory<KAstTopLevel> ) diff --git a/noncore/games/qasteroids/opie-qasteroids.control b/noncore/games/qasteroids/opie-qasteroids.control index 25a49b4..8764578 100644 --- a/noncore/games/qasteroids/opie-qasteroids.control +++ b/noncore/games/qasteroids/opie-qasteroids.control @@ -1,10 +1,10 @@ Package: opie-qasteroids -Files: bin/qasteroids apps/Games/qasteroids.desktop pics/qasteroids/* +Files: plugins/application/libqasteroids.so* bin/qasteroids apps/Games/qasteroids.desktop pics/qasteroids/* Priority: optional Section: opie/games Maintainer: Martin Jones <mjones@trolltech.com> Architecture: arm Depends: task-opie-minimal Description: Game: shoot the asteroids A game for the Opie environment. Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/qasteroids/qasteroids.pro b/noncore/games/qasteroids/qasteroids.pro index 1a3a8d5..aafc701 100644 --- a/noncore/games/qasteroids/qasteroids.pro +++ b/noncore/games/qasteroids/qasteroids.pro @@ -1,11 +1,11 @@ -TEMPLATE = app -CONFIG += qt warn_on release -DESTDIR = $(OPIEDIR)/bin +CONFIG += qt warn_on release quick-app HEADERS = ledmeter.h sprites.h toplevel.h view.h SOURCES = ledmeter.cpp toplevel.cpp view.cpp main.cpp TARGET = qasteroids INCLUDEPATH += $(OPIEDIR)/include DEPENDPATH += $(OPIEDIR)/include LIBS += -lqpe + + include ( $(OPIEDIR)/include.pro ) diff --git a/noncore/games/qasteroids/toplevel.cpp b/noncore/games/qasteroids/toplevel.cpp index 71daf60..c4fea89 100644 --- a/noncore/games/qasteroids/toplevel.cpp +++ b/noncore/games/qasteroids/toplevel.cpp @@ -48,73 +48,76 @@ struct SLevel double rockSpeed; }; #define MAX_LEVELS 16 SLevel levels[MAX_LEVELS] = { { 1, 0.4 }, { 1, 0.6 }, { 2, 0.5 }, { 2, 0.7 }, { 2, 0.8 }, { 3, 0.6 }, { 3, 0.7 }, { 3, 0.8 }, { 4, 0.6 }, { 4, 0.7 }, { 4, 0.8 }, { 5, 0.7 }, { 5, 0.8 }, { 5, 0.9 }, { 5, 1.0 } }; -const char *soundEvents[] = +const char *soundEvents[] = { "ShipDestroyed", "RockDestroyed", 0 }; -const char *soundDefaults[] = +const char *soundDefaults[] = { "Explosion.wav", "ploop.wav", 0 }; - -KAstTopLevel::KAstTopLevel( QWidget *parent, const char *_name ) - : QMainWindow( parent, _name ) + +KAstTopLevel::KAstTopLevel( QWidget *parent, const char *_name, WFlags fl ) + : QMainWindow( parent, _name, fl ) { setCaption( tr("Asteroids") ); + + QPEApplication::grabKeyboard(); + QWidget *border = new QWidget( this ); border->setBackgroundColor( black ); setCentralWidget( border ); QVBoxLayout *borderLayout = new QVBoxLayout( border ); - + QWidget *mainWin = new QWidget( border ); borderLayout->addWidget( mainWin, 2, AlignHCenter ); view = new KAsteroidsView( mainWin ); connect( view, SIGNAL( shipKilled() ), SLOT( slotShipKilled() ) ); connect( view, SIGNAL( rockHit(int) ), SLOT( slotRockHit(int) ) ); connect( view, SIGNAL( rocksRemoved() ), SLOT( slotRocksRemoved() ) ); connect( view, SIGNAL( updateVitals() ), SLOT( slotUpdateVitals() ) ); QVBoxLayout *vb = new QVBoxLayout( mainWin ); QHBoxLayout *hb = new QHBoxLayout; QHBoxLayout *hbd = new QHBoxLayout; vb->addLayout( hb ); QFont labelFont( "helvetica", 12 ); QColorGroup grp( darkGreen, black, QColor( 128, 128, 128 ), QColor( 64, 64, 64 ), black, darkGreen, black ); QPalette pal( grp, grp, grp ); mainWin->setPalette( pal ); QLabel *label; label = new QLabel( tr("Score"), mainWin ); label->setFont( labelFont ); @@ -236,49 +239,49 @@ KAstTopLevel::KAstTopLevel( QWidget *parent, const char *_name ) powerMeter = new KALedMeter( mainWin ); powerMeter->setFrameStyle( QFrame::Box | QFrame::Plain ); powerMeter->setRange( MAX_POWER_LEVEL ); powerMeter->addColorRange( 10, darkRed ); powerMeter->addColorRange( 20, QColor(160, 96, 0) ); powerMeter->addColorRange( 70, darkGreen ); powerMeter->setCount( 15 ); powerMeter->setPalette( pal ); powerMeter->setFixedSize( 60, 12 ); hbd->addWidget( powerMeter ); shipsRemain = 3; showHiscores = FALSE; actions.insert( Qt::Key_Up, Thrust ); actions.insert( Qt::Key_Left, RotateLeft ); actions.insert( Qt::Key_Right, RotateRight ); actions.insert( Qt::Key_Enter, Shoot ); actions.insert( Qt::Key_Z, Teleport ); actions.insert( Qt::Key_Down, Brake ); actions.insert( Qt::Key_P, Pause ); - struct utsname name; /* check for embedix kernel running on the zaurus, if + struct utsname name; /* check for embedix kernel running on the zaurus, if lineo change string, this break */ if (uname(&name) != -1) { QString release=name.release; if(release.find("embedix",0,TRUE) !=-1) { actions.insert( Key_F12, Launch ); actions.insert( Key_F11, Shield ); actions.insert( Key_F9, NewGame ); } else { // ipaq actions.insert( Key_F12, Shoot ); actions.insert( Key_F11, Shield ); actions.insert( Key_F10, Launch ); actions.insert( Key_F9, NewGame ); } } // actions.insert( Qt::Key_S, Shield ); // actions.insert( Qt::Key_X, Brake ); // actions.insert( Qt::Key_L, Launch ); actions.insert( Qt::Key_Space, Shoot ); view->showText( tr( "Press Calendar to start playing" ), yellow ); @@ -374,49 +377,49 @@ void KAstTopLevel::keyReleaseEvent( QKeyEvent *event ) view->brake( FALSE ); break; case Shield: view->setShield( FALSE ); break; case Teleport: view->teleport( FALSE ); break; case Launch: if ( waitShip ) { view->newShip(); waitShip = FALSE; view->hideText(); } else { event->ignore(); return; } break; - + case NewGame: slotNewGame(); break; /* case Pause: { view->pause( TRUE ); QMessageBox::information( this, tr("KAsteroids is paused"), tr("Paused") ); view->pause( FALSE ); } break; */ default: event->ignore(); return; } event->accept(); } void KAstTopLevel::showEvent( QShowEvent *e ) { diff --git a/noncore/games/qasteroids/toplevel.h b/noncore/games/qasteroids/toplevel.h index 4e1ac9c..0270763 100644 --- a/noncore/games/qasteroids/toplevel.h +++ b/noncore/games/qasteroids/toplevel.h @@ -18,50 +18,52 @@ ** **********************************************************************//* * KAsteroids - Copyright (c) Martin R. Jones 1997 * * Part of the KDE project */ #ifndef __KAST_TOPLEVEL_H__ #define __KAST_TOPLEVEL_H__ #include <qmainwindow.h> #include <qdict.h> #include <qmap.h> #include "view.h" class KALedMeter; class QLCDNumber; class KAstTopLevel : public QMainWindow { Q_OBJECT public: - KAstTopLevel( QWidget *parent=0, const char *name=0 ); + KAstTopLevel( QWidget *parent=0, const char *name=0, WFlags fl = 0 ); virtual ~KAstTopLevel(); + static QString appName() { return QString::fromLatin1("qasteroids"); } + private: void playSound( const char *snd ); void readSoundMapping(); void doStats(); protected: virtual void showEvent( QShowEvent * ); virtual void hideEvent( QHideEvent * ); virtual void keyPressEvent( QKeyEvent *event ); virtual void keyReleaseEvent( QKeyEvent *event ); virtual void focusInEvent( QFocusEvent *event ); virtual void focusOutEvent( QFocusEvent *event ); private slots: void slotNewGame(); void slotShipKilled(); void slotRockHit( int size ); void slotRocksRemoved(); void slotUpdateVitals(); private: |