author | andyq <andyq> | 2003-01-21 20:37:00 (UTC) |
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committer | andyq <andyq> | 2003-01-21 20:37:00 (UTC) |
commit | 0a6563fcc2f49857c581d9def24407a3a4ef526c (patch) (side-by-side diff) | |
tree | f1b82a4bd7582ef2cb722cffb87eecff1e1f96e6 /noncore/games/sfcave-sdl/animatedimage.cpp | |
parent | 50b5915b48fc5cbacf23e4d2b75d7a266f141a4a (diff) | |
download | opie-0a6563fcc2f49857c581d9def24407a3a4ef526c.zip opie-0a6563fcc2f49857c581d9def24407a3a4ef526c.tar.gz opie-0a6563fcc2f49857c581d9def24407a3a4ef526c.tar.bz2 |
Clean up of code - fixed memory leaks (most of them) and added new custom config menu
Diffstat (limited to 'noncore/games/sfcave-sdl/animatedimage.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/sfcave-sdl/animatedimage.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/noncore/games/sfcave-sdl/animatedimage.cpp b/noncore/games/sfcave-sdl/animatedimage.cpp index d9d6ff6..441c647 100644 --- a/noncore/games/sfcave-sdl/animatedimage.cpp +++ b/noncore/games/sfcave-sdl/animatedimage.cpp @@ -5,5 +5,5 @@ #include "animatedimage.h" -AnimatedImage :: AnimatedImage( QString file, int nFrames ) +AnimatedImage :: AnimatedImage( string file, int nFrames ) { nrFrames = nFrames; @@ -20,7 +20,4 @@ AnimatedImage :: AnimatedImage( QString file, int nFrames ) SDL_SetColorKey(image, SDL_SRCCOLORKEY | SDL_RLEACCEL, SDL_MapRGB( image->format, 0, 0, 0 ) ); -// image = SDL_DisplayFormat( tmp ); - -// SDL_FreeSurface( tmp ); frameWidth = image->w/nrFrames; frameHeight = image->h; @@ -48,4 +45,7 @@ bool AnimatedImage :: nextFrame() void AnimatedImage :: draw( SDL_Surface *screen, int x, int y ) { + if ( !image ) + return; + SDL_Rect dst; dst.x = currentFrame * frameWidth; |