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path: root/noncore/games/sfcave-sdl/animatedimage.h
authorandyq <andyq>2003-01-21 20:37:00 (UTC)
committer andyq <andyq>2003-01-21 20:37:00 (UTC)
commit0a6563fcc2f49857c581d9def24407a3a4ef526c (patch) (unidiff)
treef1b82a4bd7582ef2cb722cffb87eecff1e1f96e6 /noncore/games/sfcave-sdl/animatedimage.h
parent50b5915b48fc5cbacf23e4d2b75d7a266f141a4a (diff)
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Clean up of code - fixed memory leaks (most of them) and added new custom config menu
Diffstat (limited to 'noncore/games/sfcave-sdl/animatedimage.h') (more/less context) (show whitespace changes)
-rw-r--r--noncore/games/sfcave-sdl/animatedimage.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/animatedimage.h b/noncore/games/sfcave-sdl/animatedimage.h
index 1b38e6d..3c03f52 100644
--- a/noncore/games/sfcave-sdl/animatedimage.h
+++ b/noncore/games/sfcave-sdl/animatedimage.h
@@ -6,7 +6,7 @@
6class AnimatedImage 6class AnimatedImage
7{ 7{
8public: 8public:
9 AnimatedImage( QString file, int nFrames ); 9 AnimatedImage( string file, int nFrames );
10 ~AnimatedImage(); 10 ~AnimatedImage();
11 11
12 bool nextFrame(); 12 bool nextFrame();