author | andyq <andyq> | 2003-01-20 23:11:56 (UTC) |
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committer | andyq <andyq> | 2003-01-20 23:11:56 (UTC) |
commit | 92419b025aa5d82bb7592281af5505ff931c2e58 (patch) (unidiff) | |
tree | 374ee9ca86ef716ce388c8a28e38261f6a04ce7a /noncore/games/sfcave-sdl/constants.h | |
parent | 02090d2e63ad8398c0a8a9f1fb895a9c6e42514b (diff) | |
download | opie-92419b025aa5d82bb7592281af5505ff931c2e58.zip opie-92419b025aa5d82bb7592281af5505ff931c2e58.tar.gz opie-92419b025aa5d82bb7592281af5505ff931c2e58.tar.bz2 |
Initial Revision
Diffstat (limited to 'noncore/games/sfcave-sdl/constants.h') (more/less context) (show whitespace changes)
-rw-r--r-- | noncore/games/sfcave-sdl/constants.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/noncore/games/sfcave-sdl/constants.h b/noncore/games/sfcave-sdl/constants.h new file mode 100644 index 0000000..8fadae4 --- a/dev/null +++ b/noncore/games/sfcave-sdl/constants.h | |||
@@ -0,0 +1,67 @@ | |||
1 | #ifndef __CONSTANTS_H | ||
2 | #define __CONSTANTS_H | ||
3 | |||
4 | #include <string> | ||
5 | using namespace std; | ||
6 | #define QString string | ||
7 | |||
8 | #ifdef QWS | ||
9 | #define IMAGES_PATH "/opt/QtPalmtop/pics/sfcave/data/" | ||
10 | #define SOUND_PATH "/opt/QtPalmtop/sounds/sfcave/" | ||
11 | #else | ||
12 | #define IMAGES_PATH "./images/" | ||
13 | #define SOUND_PATH "./sounds/" | ||
14 | #endif | ||
15 | |||
16 | // Width and height of app | ||
17 | #define WIDTH240 | ||
18 | #define HEIGHT320 | ||
19 | |||
20 | //Number of map segments | ||
21 | #define MAPSIZE 51 | ||
22 | |||
23 | // Maximum number of blocks visible on screen at any one time | ||
24 | #define BLOCKSIZE 6 | ||
25 | |||
26 | // length of players trail | ||
27 | #define TRAILSIZE 60 | ||
28 | |||
29 | // Game States | ||
30 | #define STATE_QUIT -1 | ||
31 | #define STATE_PLAYING 0 | ||
32 | #define STATE_CRASHING 1 | ||
33 | #define STATE_CRASHED 2 | ||
34 | #define STATE_NEWGAME 3 | ||
35 | #define STATE_MENU 4 | ||
36 | #define STATE_REPLAY 5 | ||
37 | #define STATE_HELP 6 | ||
38 | |||
39 | // Menu Options | ||
40 | #define MENU_STARTGAME 1 | ||
41 | #define MENU_REPLAYS 2 | ||
42 | #define MENU_OPTIONS 3 | ||
43 | #define MENU_HELP 4 | ||
44 | #define MENU_QUIT 5 | ||
45 | #define MENU_PLAY_REPLAY 6 | ||
46 | #define MENU_LOAD_REPLAY 7 | ||
47 | #define MENU_SAVE_REPLAY 8 | ||
48 | #define MENU_BACK 9 | ||
49 | #define MENU_GAME_TYPE 10 | ||
50 | #define MENU_DIFFICULTY 11 | ||
51 | #define MENU_CLEAR_SCORES 12 | ||
52 | #define MENU_GAME_SFCAVE13 | ||
53 | #define MENU_GAME_GATES 14 | ||
54 | #define MENU_GAME_FLY 15 | ||
55 | #define MENU_DIFFICULTY_EASY16 | ||
56 | #define MENU_DIFFICULTY_NORMAL17 | ||
57 | #define MENU_DIFFICULTY_HARD18 | ||
58 | #define MENU_SOUNDS 19 | ||
59 | #define MENU_SOUND_ON 20 | ||
60 | #define MENU_SOUND_OFF 21 | ||
61 | #define MENU_MUSIC_ON 22 | ||
62 | #define MENU_MUSIC_OFF 23 | ||
63 | |||
64 | // Sounds | ||
65 | #define SND_EXPLOSION 0 | ||
66 | #define SND_THRUST 1 | ||
67 | #endif | ||