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path: root/noncore/games/sfcave-sdl/flyterrain.h
authorandyq <andyq>2003-01-20 23:11:56 (UTC)
committer andyq <andyq>2003-01-20 23:11:56 (UTC)
commit92419b025aa5d82bb7592281af5505ff931c2e58 (patch) (unidiff)
tree374ee9ca86ef716ce388c8a28e38261f6a04ce7a /noncore/games/sfcave-sdl/flyterrain.h
parent02090d2e63ad8398c0a8a9f1fb895a9c6e42514b (diff)
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Initial Revision
Diffstat (limited to 'noncore/games/sfcave-sdl/flyterrain.h') (more/less context) (show whitespace changes)
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diff --git a/noncore/games/sfcave-sdl/flyterrain.h b/noncore/games/sfcave-sdl/flyterrain.h
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1#ifndef __FLYTERRAIN_H
2#define __FLYTERRAIN_H
3
4#include <SDL.h>
5
6#include "terrain.h"
7
8class FlyTerrain : public Terrain
9{
10public:
11 FlyTerrain( int w, int h );
12 ~FlyTerrain();
13
14 void drawTerrain( SDL_Surface *screen );
15 int getScore( int difficulty, int dist );
16
17 void displayScoreZones( bool val ) { showScoreZones = val; }
18
19protected:
20 bool showScoreZones;
21
22 static int flyScoreZones[][3];
23
24 void setPoint( int point );
25};
26
27
28#endif
29