author | andyq <andyq> | 2003-01-21 20:37:00 (UTC) |
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committer | andyq <andyq> | 2003-01-21 20:37:00 (UTC) |
commit | 0a6563fcc2f49857c581d9def24407a3a4ef526c (patch) (unidiff) | |
tree | f1b82a4bd7582ef2cb722cffb87eecff1e1f96e6 /noncore/games/sfcave-sdl/gates_game.cpp | |
parent | 50b5915b48fc5cbacf23e4d2b75d7a266f141a4a (diff) | |
download | opie-0a6563fcc2f49857c581d9def24407a3a4ef526c.zip opie-0a6563fcc2f49857c581d9def24407a3a4ef526c.tar.gz opie-0a6563fcc2f49857c581d9def24407a3a4ef526c.tar.bz2 |
Clean up of code - fixed memory leaks (most of them) and added new custom config menu
Diffstat (limited to 'noncore/games/sfcave-sdl/gates_game.cpp') (more/less context) (show whitespace changes)
-rw-r--r-- | noncore/games/sfcave-sdl/gates_game.cpp | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/gates_game.cpp b/noncore/games/sfcave-sdl/gates_game.cpp index 1a9bc89..762801d 100644 --- a/noncore/games/sfcave-sdl/gates_game.cpp +++ b/noncore/games/sfcave-sdl/gates_game.cpp | |||
@@ -18,6 +18,7 @@ GatesGame :: GatesGame( SFCave *p, int w, int h, int diff ) | |||
18 | 18 | ||
19 | GatesGame :: ~GatesGame() | 19 | GatesGame :: ~GatesGame() |
20 | { | 20 | { |
21 | // terrain and player get deleted by parent class | ||
21 | } | 22 | } |
22 | 23 | ||
23 | void GatesGame :: init() | 24 | void GatesGame :: init() |
@@ -46,6 +47,19 @@ void GatesGame :: init() | |||
46 | gapHeight = 25; | 47 | gapHeight = 25; |
47 | player->setMovementInfo( 0.6, 0.8, 6, 7 ); | 48 | player->setMovementInfo( 0.6, 0.8, 6, 7 ); |
48 | break; | 49 | break; |
50 | case MENU_DIFFICULTY_CUSTOM: | ||
51 | { | ||
52 | // Read custom difficulty settings for this game | ||
53 | gapHeight = parent->loadIntSetting( "Gates_custom_gapHeight", 75 ); | ||
54 | |||
55 | double thrust = parent->loadDoubleSetting( "Gates_custom_player_thrust", 0.4 ); | ||
56 | double gravity = parent->loadDoubleSetting( "Gates_custom_player_gravity", 0.6 ); | ||
57 | double maxUp = parent->loadDoubleSetting( "Gates_custom_player_maxupspeed", 4.0 ); | ||
58 | double maxDown = parent->loadDoubleSetting( "Gates_custom_player_maxdownspeed", 5.0 ); | ||
59 | player->setMovementInfo( thrust, gravity, maxUp, maxDown ); | ||
60 | |||
61 | break; | ||
62 | } | ||
49 | } | 63 | } |
50 | 64 | ||
51 | for ( int i = 0 ; i < BLOCKSIZE ; ++i ) | 65 | for ( int i = 0 ; i < BLOCKSIZE ; ++i ) |
@@ -77,7 +91,6 @@ void GatesGame :: update( int state ) | |||
77 | 91 | ||
78 | if ( checkCollisions() ) | 92 | if ( checkCollisions() ) |
79 | { | 93 | { |
80 | // printf( "Crashed!\n" ); | ||
81 | parent->changeState( STATE_CRASHING ); | 94 | parent->changeState( STATE_CRASHING ); |
82 | return; | 95 | return; |
83 | } | 96 | } |