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path: root/noncore/games/sfcave-sdl/rect.h
authorsudonix <sudonix>2004-02-26 02:25:15 (UTC)
committer sudonix <sudonix>2004-02-26 02:25:15 (UTC)
commitb339031e14a607ff18e404e0395b1c2782b92fdc (patch) (side-by-side diff)
treeecd65299976322166ee5dfb2c30f045dd542c1e1 /noncore/games/sfcave-sdl/rect.h
parentcb72ff620022306e493421006b024b971449f864 (diff)
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SDL includes corrected, CRs in some files removed, just for consistency :)
Diffstat (limited to 'noncore/games/sfcave-sdl/rect.h') (more/less context) (show whitespace changes)
-rw-r--r--noncore/games/sfcave-sdl/rect.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/sfcave-sdl/rect.h b/noncore/games/sfcave-sdl/rect.h
index dc9c9d5..30f082c 100644
--- a/noncore/games/sfcave-sdl/rect.h
+++ b/noncore/games/sfcave-sdl/rect.h
@@ -1,16 +1,16 @@
#ifndef __RECT_H
#define __RECT_H
-#include "SDL.h"
+#include <SDL/SDL.h>
class Rect
{
public:
Rect() { r.x = r.y = r.w = r.h = 0; }
Rect( int x, int y, int w, int h ) { setRect( x, y, w, h ); }
~Rect() {}
void setRect( int x, int y, int w, int h ) { r.x = x; r.y = y; r.w = w; r.h = h; }
SDL_Rect getRect() { return r; }
int x() { return r.x; }
int y() { return r.y; }